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100% Positive
Analyzed from 426 words in the discussion.
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#game#https#com#music#pico#original#files#stphanepicq#bandcamp#dune
Discussion Sentiment
Analyzed from 426 words in the discussion.
Trending Topics
Discussion (15 Comments)Read Original on HackerNews
https://www.lexaloffle.com/pico-8.php
https://github.com/adplug/adplay-unix/
The music is in the .adl files and the normal/peaceful music are all on subsong 6 (e.g. adplay -s 6)
https://stphanepicq.bandcamp.com/album/dune-spice-opera-2024...
it seems many people were super-touched by this soundtrack, and is indeed a masterpiece on its own. adding much to the atmosphere of the game.
this Sign of the Worm track most definitely still easily gives chills, and Im amazed it was not extensively remixed through the years.
https://stphanepicq.bandcamp.com/track/sign-of-the-worm-2024...
I'm also amazed they didnt take it for any of the movies, as this is super cinematic-like composition, and very distinctive. https://stphanepicq.bandcamp.com/track/spice-op-ra-2024-rema...
Stephane Picq worked with Cryo interactive for the first Dune game.
I will say it's nice not having to click and Move on the sidebar manually each time you want to move a unit.
I do seem to remember each unit made a sound when you click them like "reporting" and when you move them "acknowledged"? Which again was incredibly repetitious but also quite characterful!
I've never met anyone in real life that has the same nostalgia for this game as I do, it's nice to see that HN has my back.
Anyways, It's a marvellous work of love.
A demake is a rewrite on a less powerful platform.