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69% Positive

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#video#videos#something#model#more#https#don#already#models#google

Discussion (139 Comments)Read Original on HackerNews

manas96•1 day ago
In my day job I program rigid body behaviour in real time amongst other simulations. I think rigid body contact is hard to learn as it is inherently discontinuous.. something you discover when trying to code a solver.

As such I always use this prompt as a test: "A video of a jenga brick tower falling over as a brick is removed. The physics of each brick must be realistic."

It gave me a video of where bricks suddenly disapper or morph into others[1]. The linked video is after 2-3 iterations of me insisting on realistic physics. If you are just glancing at this, you would believe it is realistic.

That said this is still very impressive and one more step towards .. IDK what. But I am a bit reasurred that at least my job won't be fully replaced with AI :)

[1] https://streamable.com/2em1r3

E-Reverance•1 day ago
> But I am a bit reasurred that at least my job won't be fully replaced with AI :)

I honestly can't comment with certainty that training from videos alone and whatever tokenization scheme they're using will ever get perfect dynamics.

However it is worth noting that transformers can do a pretty good job at learning dynamics with the right pipeline (not video): https://arxiv.org/pdf/2605.15305 https://arxiv.org/pdf/2605.09196

My point here being that representationally, it might be possible to learn good dynamics without a radically different approach/arch. There are already models that extract 3D tracking points from videos, so they could possibly be leveraged for learning dynamics (which on its own gives precedent for end-to-end approaches also possibly working).

manas96•about 21 hours ago
Thanks for the additional reading. I've often thought about LLMs and their ability to represent the physical world with its laws. And always concluded it is not really possible to do so with "just" text tokens and their relations in a latent space. It looks to me there are different approaches being taken to tackle this:

* You could instruct your LLM to interact with a simulator to run experiments and infer behaviour

* You could edit the transformer model and inject spatially relevant data rather than text as is done in above paper

* You could change the architecture to be more condusive for representating a world state. I.e., LeCun's JEPA world model.

* You could further enhance some of the above by using a differentiable physics engine (eg. NVIDIA Newton) to calculate losses directly.

But at the end of the day if a model has any hope to always produce realistic physics, it HAS to learn the laws of nature in some form or other. It looks to me that the next big leap could be achieved by combining the last two approaches.

P.S.: I like discussing such topics. If anyone knows a forum or discord with like-minded people, please let me know :)

E-Reverance•about 1 hour ago
> P.S.: I like discussing such topics. If anyone knows a forum or discord with like-minded people, please let me know :)

Unironically twitter (and only use the "Following" tab as opposed to the "For You")

Make an account that only follows university affiliated researchers with less than 1000 followers. In my experience discord servers get suffocated by beginners and crackpots because conversations don't naturally self-organize into their own threads.

soperj•about 1 hour ago
That[1] video looks very Twin towers. Falls in on itself and then explodes.
AgentMasterRace•about 17 hours ago
I'm not sure why, especially because you're a developer... But damn, the amount of people that expect AI to just one shot stuff is hilarious. Half of the time I make a typo or something, should I be laughed out of the room?
AlecSchueler•about 11 hours ago
They said the given example took 2-3 iterations. If you think it could be done in 4-5 etc maybe you could share your own result?
manas96•about 10 hours ago
I did prompt additional times insisting on realistic physics..
nine_k•1 day ago
Such videos are essentially dreams: how it feels that the planks should move, not what equations of rigid body physics would compute. And the feeling is realistic (even if overly dramatic in the end). If "stylistic transfer" works for static pictures spread out in space, why won't it work for the character of motion spread out in time?
darkwater•1 day ago
I wonder what's the training data that makes it generate the final "explosion"...
Unai•about 9 hours ago
Interestingly, the video on the announcement also starts with some papers and a toy car on a wooden table exploding like those jenga pieces.
jddj•about 24 hours ago
A little too much Michael Bay
tiahura•about 22 hours ago
I was thinking eleven.
badsectoracula•about 22 hours ago
The physics engine glitching is very realistic :-P
sbinnee•about 19 hours ago
Classic 3d simulation artifact with boundary conditions. I remember for an assignment where I had to model liquid with rigid bodies, they would suddenly gain infinite force at the corner and just disappear. It's clear that they must have used a lot of these kinds of synthetic data. But what's impressive to me, every release of these models, I am feeling less and less uncanny valley.
oceansweep•about 23 hours ago
Totally unrelated, but what would you say the feasibility of writing simulation software for simulation of/replicating body movements during/in a martial arts technique would be?

I’ve often thought it would be very handy to have a proper simulator for being able to simulate and identify inefficiencies in one’s technique, but no idea whether it would be feasible to do.

manas96•about 21 hours ago
I think modelling accurate articulated body dynamics is feasible but when you add deformation (muscles) it gets much harder.
jackling•about 22 hours ago
Would be similar to the typical simulations of humanoids. If you need to model the deformations of the human body, or get a proper model of tendons that make up humans, it'll be more difficult, but possible.

Proper simulators for those exist, you essentially need an engine with a compliant contact model. MuJoCo is the goto here, see:

https://mujoco.readthedocs.io/en/stable/modeling.html#muscle... https://mujoco.readthedocs.io/en/stable/computation/fluid.ht...

These explicitly model biological muscles. IIRC it was originally created to model human hands (I could be misremembering though).

Really depends on the fidelity you want.

Edit: I also work in rigid body simulation for robotics.

manas96•about 21 hours ago
Indeed, it entirely depends on which axis you want to focus on. A loose trade-off chart would be speed, stability and accuracy. You can only have two of these in a simulator.

Robotics folks probably want speed and accuracy. I'm from the video game industry so I generally look for speed and stability.

Note: This is a loose analogy and recent techniques are already blurring the lines between these axis.

christoff12•about 24 hours ago
thanks for intro to streamable
staindk•about 23 hours ago
In my experience (from a couple of years ago), Streamable can be great but it's just worth checking what their current retention policy is like.

We were sharing game clips with each other and after a while realised our old clips were just gone, being deleted after 30 or 90 days or something.

manas96•about 23 hours ago
it was the first link I got after googling free video hosting sites
aaroninsf•about 20 hours ago
Some serious clipping
torginus•about 23 hours ago
While at a cursory glance it looks as impressive as always, subtle spatial errors, and geometry that changes as it goes out of sight and comes back again hints at the fact that Google has still yet to solve the problem of deep spatial understanding.

Which considering just how pretty and detailed this whole thing looks, imo points at a fundamental issue at how these things are trained - it's as if there's no structure to its knowledge and training, like how an artist trained to draw would first try to understand simple 2d composition, then perspective, then light and shadow, mastering each concept and gradually building up a hierarchical understanding - it seems like its trying to learn everything at once.

I would rather see an AI model that I could give a floorplan of a building and it would generate an accurate flythrough on any path, even if it looked like butt.

Im not just talking out of my arse, I did work for a while in data science/engineering, and one of the big lessons people needed to be reminded of is to clean/downsample the data - a dataset consisting of a million samples could very well take 1000x as long to process as if we downsampled the whole thing to just a couple of thousand samples and we could learn the same conclusions with the fraction of expended time/effort.

I'm sure there's a similar logic in RL, that if you dump a trillion samples into the datacenter that consumes the same power as a city, what the model learns is what it could've learned with a much more curated training set and directed approaches.

adenta•1 day ago
At first usage I'm not impressed. I've probably spent a couple grand on Seedance 2 to date, and I can't find anything google omni flash does better than Seedance from running a handful of samples through the system. You can find some of the videos I've made in my HN bio link.
kamranjon•1 day ago
Just curious - are you at all concerned about the legal implications of ai-generating property listing videos?
layer8•1 day ago
The legal risk probably lies solely with those who are selling the properties. They are responsible if the video misrepresents anything.
adenta•1 day ago
yeah, it's all about keeping everything grounded in reality.
red2awn•1 day ago
I have exactly the same thought. Anyone who had used seedance 2.0 a bit can tell Gemini is a bit behind, and seedance 2.1 is on the horizontal already.
CommanderData•1 day ago
Seedance 2 is amazing, compared with anything else American tech is producing. It does struggle with consistency like all other models.

The other problem is Seedance is heavily censored because of copyright concerns.

dotancohen•about 22 hours ago

  > The other problem is Seedance is heavily censored because of copyright concerns.
Instead of censoring, wouldn't it make sense to simply not train on copyrighted materials?
jarjoura•about 17 hours ago
The problem isn’t training data, it’s reference locking and allowing anyone to make whatever content they want.
enragedcacti•1 day ago
> Prompt: Make it look like the weird shape of my hand hole super zooms and magnifies the ground it's looking at in sharper quality.

There's got to be a reason this is phrased so insanely, right?

bar94•1 day ago
Even weirder:

> Prompt: A skeuomorphism stop motion explainer about how the brain hippocampus works with a compelling voiceover. Don’t add seahorses. No voice cuts at the end. Don’t add text

Seahorses???

gfaure•1 day ago
The genus of the seahorse is _Hippocampus_.
svieira•about 24 hours ago
And the fact that a transformer model can't distinguish between the two in the context of the sentence given is a point against the general nature of the intelligence.
incognito124•1 day ago
This guy prompts. Insanely astute.
FrostKiwi•about 19 hours ago
The goblins evolved it seems
nightpool•1 day ago
Yes, if you watch the video closely you can see that the "lensing" effect only really covers a circular area—this prompt probably went through multiple iterations where the author was trying to improve it so that the shape of the hand was reflected more closely.
layer8•1 day ago
Image-search for “hand hole” at your own peril.
raincole•1 day ago
At the bottom there is a "Try in Youtube Shorts" button.

Oh god...

kordlessagain•1 day ago
darksim905•about 17 hours ago
your videos and links re: nuts services are very cool. Is that something you're working on with others? What's the best way to keep on top of that?
baq•1 day ago
We could be solving fusion power and instead we’re generating videos of birds in space or something. The market is a harsh mistress sometimes.
blt•about 21 hours ago
It's funny how they specifically use the phrase "output that follows real-world physics" to describe the marble rolling video. At the end of the zigzag track, the marble jumps up for no reason. In a couple of other places it speeds up with no apparent energy source. It's still an amazing result, but they could have picked a better example for this claim!
kenjackson•1 day ago
I'm an AI optimist. But AI video is probably the one thing that does depress me. Seeing that we can make anything visually, there's nothing that impresses me visually. I watch a video that two years ago I would've thought was really cool, and now my first thought is, "Yawn, is this AI?".

Video, more than anything else, is the place where I really care if something is AI or not. If I could get a TikTok that had no AI usage -- I'd be in. Which is weird for me, because I'm typically the guy who is all-in on AI.

raincole•1 day ago
It ruined the whole category of "cute animals acting goofy" content for sure.
slfnflctd•about 23 hours ago
Yeah, I'm kinda sad about that one. Most of my friends and family are aware many of these are fake now, but argue that it still invokes the same response in us so it's okay. For me, though, however intangible or irrational it may be, I do feel a sense of loss.

Funny enough, this is actually one of the few things which has bothered me with the AI boom, and I'm mostly pro-acceleration. A lot of what's happening seems inevitable. But surprisingly, knowing that cat or dog or bird or lizard or butterfly or whatever has a strong chance of being generated really does take something out of it to my mind. And I say that also knowing the extreme amount of staging which has long gone on with traditional nature videography. Somehow, knowing the animal is real means something... I'm still trying to figure out how to better understand and express this.

Vachyas•about 16 hours ago
In addition, even knowing it's not real, I feel like I can't appreciate it as much as I did (or would've) a well-made clip that I knew was CGI.
impulser_•1 day ago
I think the opposite. It allows more people to be creative. Similar to how the DAW allowed more people to become musicians. You can produce a hit song with just a laptop now.

Now you can have people producing videos without needing a crew of people.

LetsGetTechnicl•1 day ago
You never needed a crew of people to make videos. This is just outsourcing people's creativity.
criddell•1 day ago
The potential for harm is so much greater with video than creating an mp3. You can stoke hate and fear so easily.
baq•1 day ago
The method in the madness is to generate so much on demand slop no one will accidentally find your hate and FUD content anyway.
bethekidyouwant•about 21 hours ago
Or the opposite? all tools are dangerous…
jplusequalt•about 18 hours ago
>I think the opposite. It allows more people to be creative.

Why are you assuming that a majority of people don't already have the means to make videos? Many people have access to a phone, laptop, and stable internet connection. What else do they really need? What's stopping them from using their phones to shoot home movies, making animations with MS Paint, recording themselves talking about a subject they're genuinely interested in, etc.?

>Now you can have people producing videos without needing a crew of people.

This is conflating production values with creativity. Mr. Beast's videos cost millions of dollars to film and produce, yet they're creatively bankrupt.

criddell•1 day ago
For a few weeks, YouTube thought I wanted to see videos of package thieves being surprised by a booby-trapped box that was actually a glitter bomb. Video after video were these AI created shorts of supposed doorbell camera footage showing a thief running away with a box that explodes into a giant pink cloud.

I eventually picked one and opened the comments and the top comment was something like "This is obviously an AI video. Who watches this?" and the reply was along the lines of "me because I like seeing thieves get what's coming to them".

So you, like me, aren't interested in AI videos but I think there's a lot of people who don't care if it's real or not.

Thankfully, YouTube eventually stopped showing those to me. Now it thinks I'm interested in road rage videos. My YouTube feed outside of the three of four channels I've subscribed to is terrible.

r_lee•1 day ago
> and the reply was along the lines of "me because I like seeing thieves get what's coming to them".

I really wish a subject matter expert would pitch in to tell us what this is about?

like a totally made up thing that is fake, somehow gives a sense of justice and satisfaction?

is it something about imagining it happening in reality, or what?

for me, if I see that something is AI, it's like I just feel nothing. because there's nothing in it, it has nothing of real value? like it doesn't evoke anything in me, it doesn't make me think "this was a great find!" or make me want to send a link over to my friends, etc.

criddell•1 day ago
Do you ever feel a sense of satisfaction watching a movie? I'm thinking of scenarios like when the bad guy is finally defeated or the hero achieves their goal.
kenjackson•1 day ago
This is the whole Dhar Mann genre, which is so cringe, but it definitely tickles something in us.
bethekidyouwant•about 21 hours ago
As in any form of fiction?
nowittyusername•about 24 hours ago
You get back as much as you put in. Just like with all generative tools the quality of the output depends on the quality of input. Slapping a prompt together will only get you so far, if you want the models to generate something really striking and unique you need to get your hands dirty. Gotta break out ComfyUI and build yourself a specific workflow, once you dig deep and understand how things are put together, why and so on, you can make really amazing stuff with any generative models. But you have to pay for that experience in patience and knowledge.
jplusequalt•about 18 hours ago
>Gotta break out ComfyUI and build yourself a specific workflow, once you dig deep and understand how things are put together, why and so on, you can make really amazing stuff with any generative models.

Where is this amazing stuff? Social media is a marketplace of ideas supposedly, so why haven't we seen a new wave of creators rise up in popularity?

sleno•1 day ago
criddell•1 day ago
I tried to watch it, but TikTok kept throwing up a dialog over top asking me to slide a puzzle piece into place. I did three or four before just closing it.
franze•1 day ago
> I can create more videos as soon as your limit resets. Check your usage in Settings

I did not create any videos yet.

Google, building great AI that nobody can try out.

But thx for the press release.

andrewstuart•1 day ago
Google often does this - they show it off and forget to give it to you.
tristanb•1 day ago
Me too - awesome job.
throw03172019•1 day ago
Browser crashes while scrolling because of all the auto playing videos. Please use IntersectionObserver to pause the video when not in display.
SyneRyder•1 day ago
Not to negate your experience, but seems fine on Firefox 150 on my Windows ThinkPad X1.
fuzzy2•1 day ago
On my iPad Pro from 2017, none of the videos even play. Not sure what's better!
nicce•1 day ago
Sounds like someone would use LLM to make it and no single human has reviewed
Foomf•1 day ago
It keeps crashing my browser as well. I'm on Microsoft Edge.
zarzavat•1 day ago
Same in Mobile Safari.
SoKamil•1 day ago
Safari?
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clapthewind•1 day ago
I think Hollywood is in for a rough era. The disruption is happening at break neck speeds.
franze•1 day ago
At one point the only way to know if something is real or by a major US tech company is nudity.
andrewstuart•1 day ago
Hollywood is already in a rough era but it’s because they can’t create original human stories any more.

This tech won’t change anything.

mrandish•1 day ago
Yeah, during most blockbuster movies lately all I can think is: "All pixels, no plot."
nomel•1 day ago
Project Hail Mary was largely real sets and a puppet.
wcxcv•about 23 hours ago
Theres a Steve Jobs quote about this
jarjoura•about 17 hours ago
Hollywood is using this tech already. Storyboarding and previs work has already fully become driven by AI tools.
mackeye•1 day ago
you would watch a movie generated with the sterility of an LLM?
nomel•1 day ago
AI is already in a bunch of creative workflows. Just look at modern Photoshop. Selecting and hitting delete has AI infill for the background replacement.

Creates can these video gen AI in various ways. There are some youtube channels of people using these in creative workflows that are really impressive, from mocap replacement, character insertion, background replacement, changing camera angle in post, animating/inserting characters from character boards, animated between stills generated in traditional methods, etc. It's not just "prompt and generate". It can be, because it's easy, but it also doesn't have to be. It's a tool.

mackeye•1 day ago
i do photo restoration as part of my research (bizarre place to be for a math undergrad), so i do think AI is a lifesaver for very small adjustments that would be tedious or subpar otherwise. i just disagree that its creative output is of value (which isn't the case you made, anyway).
CommanderData•about 24 hours ago
I do wonder how studios are working around consistent human faces, it's a problem on almost every discussion forum I have read for AI videos and not something that seems to be solved yet.

Do you have any examples of those creative workflows that have made it into Hollywood for example?

raincole•1 day ago
I think Hollywood's obsession with unnecessary sex scenes[0] is the #1 reason I have been watching less and less movies. So yeah, probably.

[0] e.g. Don't Look Up

okdood64•about 7 hours ago
> Don't Look Up

That was just a bad, mildy entertaining movie.

drusepth•about 23 hours ago
Weirdly phrased, but yes, I would watch a movie generated with an LLM by a person passionate about the movie they're creating.
garciasn•1 day ago
Sure; why not? It has to be better than some of the absolute garbage that's out on the various streaming services today; right?
mackeye•1 day ago
god help us if we have to choose between the two );
senko•about 23 hours ago
Have you seen the past dozen or so Marvel movies?
mackeye•about 22 hours ago
i've tried not to
breppp•about 16 hours ago
I am for decades watching movies generated with the sterility of CGI
yojo•1 day ago
Me? No. My kids? I think they already have. I don’t allow YouTube in our house, but they for sure watch slop with friends.
advisedwang•1 day ago
At the moment the duration of each shot is a major limitation. When that limitation gets solved is when we'll see actual disruption.
boredhedgehog•about 23 hours ago
Average shot length is down to something like 3 seconds in modern cinema. That's a pretty low bar.
kermatt•about 19 hours ago
> I can create more videos as soon as your limit resets. Check your usage in Settings.

I have not used Gemini in a month.

amelius•about 23 hours ago
What I'm hoping/waiting for is IMDB users creating alternative endings of movies.

It could make the comments section even more fun.

jackson_mile•about 16 hours ago
To be honest, I think the performance of Gemini Omni Flash is still not as good as Seedance 2.0. You can try using both models on this platform. https://omnivideoai.co
nl•about 20 hours ago
Interestingly the `o` in GPT-o4 stood for Omni too (which I never realized until yesterday when reading random 3rd party documentation)
randomthoughts5•about 16 hours ago
this is omni pro max
dsign•1 day ago
So it's really good, and we have reason to believe, never again, anything that happens in a video. Unless there's a super-product somewhere to authenticate footage?
svieira•1 day ago
Now that they've broken the ability to trust video, they're looking to build it back, as long as you're allowed to use the tools:

https://blog.google/innovation-and-ai/products/identifying-a...

(and the previous SynthID: https://deepmind.google/blog/identifying-ai-generated-images...)

But it very much is "close the barn door after the horse has bolted and the barn has otherwise burned down".

spogbiper•1 day ago
It seems like this super-product will have to be a thing soon or we will have to just stop using video evidence in court and other critical applications
randomthoughts5•about 16 hours ago
What's the end goal of video generation? It feels unnecessary. Text generation leads to AI that can replace workers. Video generation is bad and only for video content generation, like movie and tv show production?
dwa3592•1 day ago
Even though I don't have words to express how impressive this capability looks. I am genuinely scared at the harmful use cases of this.
King-Aaron•about 19 hours ago
The people that think this output looks good are the same people that "don't get" art.

From a technical perspective, it's very impressive, no doubt. But from an artistic perspective I thought all of these examples on the site look bad.

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andrewstuart•1 day ago
Who is creative enough to drive this in any meaningful way?

Certainly not me - you have to be a great artist /designer to even imagine what to do with it.

mrandish•1 day ago
Back in 90s during the first wave of the desktop video revolution when desktop editing became possible and consumer camcorders got pretty good, there was a popular marketing slogan: "Now your imagination is the only limit."

I used to joke that was the moment we discovered "for most people that's a pretty big limit."

uejfiweun•about 24 hours ago
Does anyone else feel like Google is just always a dollar short and a day late here? Maybe not a dollar short, but it's like they've consistently been focused on the wrong thing. First they missed chatbots, now they're missing coding agents while they double down on chatbots and video gen (which OpenAI has already basically abandoned). Maybe this strategy is actually genius and I'm too stupid to grasp it.
jarjoura•about 17 hours ago
Nano Banana Pro is still the industry standard as far as I’m concerned. I think giving a vision model spatial awareness is the next evolutionary step here, so I don’t think they’re behind at all.
vldszn•about 18 hours ago
When I click the link, the website crashes on my iPhone 13 iOS Chrome lol