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#web#https#more#html#com#internet#jobs#maybe#lot#content
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Discussion (121 Comments)Read Original on HackerNews
I don't really have any coherent picture but I would like to see these ideas I think:
- Anti-commercial/anti-tracking: maybe requiring some sort of open-source license for all published content that makes it harder to commercially exploit the information, ideally this would be by and for the community, especially in light of recent aggressive LLM-training crawling. I would also like to exclude advertisement and tracking.
- Browser-less: The idea would be to do away with the complexity of the modern web (as people say, browsers are basically operating systems), back to more of its hyper-text roots. Simple documents, mostly textual information. I could imagine a mix of basic markdown and some pre-wired complex/interactive views like "forum" or "blog" and so on (differences in how data is loaded, presented, ...) - the idea would be to implement the "app" part in the browser-replacement and not in the web-page itself if that makes sense. This would lead to more uniformity but that might be a good thing. I'm not even sure if/how images would fit in or videos.
- Peer-to-peer?: Hosting should be as simple as hitting a "publish" button on an article. I like the idea of decentralization, so maybe there could be some sort of peer-to-peer federation where users could "host" content that they've read, liked or general content that's part of a certain (sub-) community. This might require some ranking like HN or a similar mechanism to (unfortunately) censor certain content if the community would not believe it to match their values - so not ultimate freedom. P2P would be more about decentralization, and maybe anti-tracking than pure censorship-resistance.
A session might look like opening the "non-browser" app - it would be fast and require very little memory. Then you'd select or type a community/site and you view of all the content with filters and sorts, depending on the community/site's "template" (again, this is not JS/HTML - basically a native form rendered directly if you will). When you feel like it, you click the "create" button, a text-area + preview pops up and you write your post or article in markdown. When happy, you "publish" and it gets slowly disseminated through all the P2P nodes of your community. This could encompass communities like HN or reddit even if the voting mechanics are worked out, personal blogs, ... but would probably exclude e-commerce stores or video sites because the engine would be potentially too simplistic - and that's fine by me.
Modern smartphones could implement more Data Saver features, but websites could opt-in by using less data. For example, https://marcusb.org/hacks/tinyblog.html
You could also consider Gopher or Gemini to find like minded individuals.
Worth noting that Flash did succeed: It was widely used across the web and installed by enough web users that sites could usually assume it was available (though it was considerate to provide fallback content) - that even though it needed a separate installation step!
It took a conscious effort by browser vendors and Adobe to kill it and replace it with other technologies. Maybe for good reasons, but it was definitely not a "free market" development.
I also find the list a bit weird and even hypocritical in places, as, like you say, HTML itself doesn't pass all criteria.
I'd also question other points for the general usefulness as an alternative: Why does an alternative tech necessarily have to accept input from everyone? Not even open source projects do that.
Also, why does it have to be content-neutral and have to support any kind of application? Pre-web technologies generally were "host neutral" - they let you connect to any host that supported the protocol - but the protocol usually had very well-defined application semantics. It seems instead of trying to "boil the ocean", a better way would be to focus on specific domains that could benefit from alternative technologies the most.
Be device and media-neutral: Just to note, Apple only allows single-purpose apps and points to Safari for everything else. They literally forbid anyone from trying to promote any "alternative web" unless they have a say in it.
(Not quite sure about the Play Store right now, but they likely do something similar)
So taken strictly, thay point would be a nonstarter unless you already have connection to the higher-ups of current Big Tech companies.
HTML not passing the criteria doesn't negate it from being the current leading technology. All it indicates is that there could be a technology that does more (most) of these things better. And, it sets a certain benchmark for the next technology to aspire to.
I think accepting input from anyone is a resiliency feature. Imagine if only Governments drove the Web? Or Multi-national Megacorps? Billionaires? Choice and freedom helps to democratize and enable usage by participants who are diadvantaged.
Content-neutrality is experiential. That is to say, gopher is well known to be more organizationally efficient at transimitting data than http. However, it was primarily aimed at text transmission and was very poor at supporting applications (like banking, commerce sites or email). These were huge boons to the current Web.
I would define "succeeding" as "having overcome the chicken/egg problem, having a wide enough support as to be practically usable as infrastructure and enough content/use that it is relevant", regardless of how well liked a technology is.
E.g. I think JavaScript very clearly succeeded on the web, even though many people still turn it off and there are a lot of good reasons to. By that logic I think Flash had succeeded as well.
All of those fail #5 for sure. And that's one of the most important points to bring in users IMO.
We all (hopefully) know the world would be a better place with less JS but you can't put the genie back in the bottle.
Then there is also the communities, increased accessibility (it's just text) and the more structured nature of the "sites" which may be a feature.
So I would argue that there is definitely some benefits (for the user) to those alternative protocols.
Gemini and Gopher fail #4 because they aren't application platforms. But I think we probably need to step back and rethink the "deliver sandboxed application that you run automatically" use case. If we really want to still do that, we might want to design something for that purpose from the start. But we might also come to the conclusion that it's fundamentally not a good idea.
I believe this is because the commercialization/monetization of Web usage is beneficial to commercial entities. If that isn't possible, then the few who build the Web aren't able to build it in the first place. It's akin OSS and concepts of commercialization in the GPL. You can't create equity if there is no method to transfer value.
Not for nothing, if youāre ābuilding a new internetā you can do whatever you wish.
And this might be unpopular here, but monetizing the 'Net (advertising) is what got us in this Dystopian Digital environment in the first place.
I don't know that.
I suspect you hate javascript because so many ads and tracking software is written with it? Replace JS with something better and the ads will just be written in that.
Otherwise JS .. works and is simple. And compiling any language to wasm very doable nowdays. What would be the alternative?
(Personally I would like to see TS native in the browser)
How long after this post did AMP come out? Three years?
Be human readable
[0] https://news.ycombinator.com/item?id=34612696
[1] https://docs.google.com/document/d/1peUSMsvFGvqD5yKh3GprskLC...
The obvious benchmark would be: can you implement an HTML/CSS/JS browser inside this environment and have it behave identically to the browserās own HTML/CSS/JS? And the answer is: not a chance. WASM + WebGPU + ARIA + WebHID is simply not enough. Browsers provide a lot of functionality in ways that web content cannot see or interact with. Some of it could be mapped, other parts of it never can be, for security/privacy reasons. And the more you want to map, the bigger your spec gets, until youāve added every diverse feature from every OS to the webās API surfaceāand then you stop browsers from adding new functionality, too.
Some examples of things that canāt be implemented in web content (most fundamentally, one or two merely currently): Native text rendering in this WebGPU world. Links with all their functionality. Native font preferences. Text selection and its interactions with native platform functionality (including things like context menus). Native scrolling behaviour. The browser as a compositor (important for things like scrolling and video performance). Browser extensions (the user agency part of that first scathing comment).
By your question (and Betteridge's law of headlines): no, as they fail at least (2), (4) and (5).
Can you explain how you see that they fail 2 and 4?
To me it seems with Gemini, Gopher and BBSes (tilde.town is html so let's skip that) they can serve any type of content they want and you can probably already connect to it and retrieve something readable.
To be displayed in a pleasing way to most humans, itās also rendered as HTML, usually with some kind of styling. In a world without HTML, what is Markdown going to use?
For the bleakest of disasters, bandwidth would be a premium but a lot can still be done without bandwidth hogging scrip overheads, so site developers just need to include a low bandwidth fall back for the basics - I dare say it might even be lest costly for the LLM scrapers if it were widly adopted. I'd suggest for an idea of basics touring some sites where each page has a small footprint [1] [2] [3] [4] ... I recall days on dialup 3 KB/s - a meg was a wait-a-while.
However I don't hold much hope, generally, things only happen out of necessity.
[1] https://github.com/bradleytaunt/1kb.club
[2] https://250kb.club/
[3] https://512kb.club/
[4] https://1mb.club/
There's also 10KB club: https://github.com/spxy/10kbclub https://github.com/marcus0x62/tinyblog
https://nocss.club/
https://no-html.club/index.txt (seems to be offline atm but archive.org has a captured version)
> So what is Thinnernet? Imagine a fiber optic bundle of undersea cables- maybe a hundred or so 10Gbps cables comprising....
and the question goes unanswered. is it a protocol? physical layer? guideline? no idea.
Unless you mean that your parallel internet is just the regular internet but with the protocols you personally like? So its more of a web thing where you promote sites that aren't bloated?
> so the idea is that a mobile carrier/ISP could help ensure the middle trunk from server to client arrive in a timely fashion.
I don't know that demanding someone like Hurricane Electric to use QoS is going to have a desirable outcome. Is this more a government thing? Forcing T1s to use QoS? My gut tells me that ignoring QoS markers saves them an appreciable amount of CPU, and also lets them act more neutrally.
How do I as a carrier service your "Thinnernet". How "Parallel" is the infrastructure? Do I have to buy capacity or can we peer? Do I have to maintain a separate routing table? Do you use BGP or something else? Are you planning to buy L2 international capacity to "Replace" T1's? What do you do if a carrier starts sending everything as EF? Is there a PoC node or network operating anywhere?
I just don't see anything in here except for broad references to undersea cables and UX.
The Symbian phones from Nokia and Sony were ultra-efficient. Not everyone remembers that era, but they were real time operating systems that ensured tasks got completed in a certain time, including user-prompted inputs. It's not a technical limitation of a company or service, but a lot of their revenue might depend on a minimum number of ads or cookies and web analytic trackers being visible on a page. Often in the numbers of 30 or 100+. With all those elements removed from a site, the service might not bring in much revenue. So it's not really an issue of technical capability, but a business model.
Personal blogs don't typically have this issue, as they can be hosted on a small home server, or a remote server, and aren't concerned as much with ads. I can't suggest how the internet should be run, and the article does acknowledge the benefits of a decentralized web. But predictability of content delivery ETA from internet speeds is not an impossible thing to optimize towards, even if uptime isn't above 99%. What is somewhat novel in this proposal is standardizing a subset of typical website activities, like checking news, weather and mail, and getting a more predictable completion time for certain tasks, but factoring in known latencies from wireless providers (as pings will not be as low as a wired connection), and lowering the average latency for the round trip.
On a much larger scale of interactions- but again the web is so wide and varied, that most of those things cannot be standardized, nor should. But kind of like measuring the commute time of an expressway in a city, or subway trips to a grocery. Things that people need and won't optimize more with an Uber. Hence measuring static over HTML is an easy test, and more sophisticated web services can and do have those kinds of benchmarks. But integrating the device, ISP, and server in a way where certain activities can get slightly preferential treatment like ordering and picking up a prescription at a pharmacy, setting appointments with a doctor, would not get deprioritized bandwidth compared to someone streaming something in 4k, and maybe temporarily limiting that other user's bandwidth to 1440p for maybe a few minutes.
So I do think a tiny bit of QoS or speed throttling is needed only in exceptional cases, but for the most part, the typical user wouldn't notice or necessarily need that level of speed adjustment. Most of the optimization would take place at the software, website, and OS level.
I think its current issue with AMP is that it makes the web seem flattened, with pages appearing more the same than having more independent formats. I think that if the average page can be smaller than the average AMP standard e.g less than 1.5MB, then a CDN wouldn't need to prioritize AMP.
A friend of mine referenced the 64KB demoscene competitions, which were creative use of video graphics.https://64k-scene.github.io/
250KB Club seems like a nice place to start with websites: https://250kb.club/
[1] https://www.markdownlang.com/advanced/javascript.html
its a cool idea, but lacks content. Discoverability is kinda bad as well. All fixable problems. I think it could take off given some good content.
https://mastodon.social/@xmunch/115822364073874855
What protocols does your blog bridge to?
I use LaGrange and Kristall, which support multiple protocols.
https://en.wikipedia.org/wiki/Wireless_Application_Protocol
Although with supercomputers in wrist watches, I'm not sure we need a new standard - html and css works fine across devices - if used with some care?
Remember that the world wide web is just one of insanely many application-level protocols that can be run over the internet infrastructure.
https://github.com/mjdave/katipo
I often wonder if we see this downward spiral on sites, because their attempts to monetize increase their costs, which require them to increase monetization efforts, which increaseā¦
If we stripped it back, how much would some of these sites really need to run?
Multimedia is inherently large, but there are a lot of diminishing returns as resolution and size increases.
But seriously, without anyone addressing the elephant in the room, there is no way to make the web simple as ad less.
The newspapers of the late 19th century did this with color page cartoons. https://en.wikipedia.org/wiki/The_Yellow_Kid
People bought the newspaper for the cartoons rather than the ads, but the ads supported to printing costs. Eventually the competition became so fierce one of the news giants lowered their cost to 1 penny.
Maybe lightweight internet use is a skill that needs to be trained. But with a solid connection for working, I see this less prioritized.
Of the many Linux distros I've tested, maybe a handful are actually easy to use and not heavy. One example is Bodhi Linux. But I have something more like Tiny Core Linux in mind, except polished (it features a dock, surprisingly). If the hardware could be developed for this too as open hardware, there would be the added advantage of it having more ways to improve it. I'm a bit oxymoronic in having a vertically integrated product idea and an open source bias, but a lot of great ideas need a coherent outline, which sometimes start out as closed source.
If the project starts out with enthusiasm but it gets forked, then it becomes impossible to develop one feature that many people didn't realize would be overall a better user experience, or streamlined option, at the very least.
https://internet2.edu/network/
There are new Java'based platforms that could build upon that, but chips today have so much processing power that they might think it's easier to develop a higher level language with more dependencies. But that leads to more maintenance if some package gets lost or broken.
As for the internet speeds themselves, It is similar to net neutrality but a voluntary guideline by the website developers: https://inavoyage.blogspot.com/2026/06/the-sierpinski-triang...
I also explore QUIC, but it's already implemented and not everything needs it, except higher bandwidth: https://inavoyage.blogspot.com/2026/06/5-things-to-lighten-d...
Once Android and iOS became the leading smartphone makers, code efficiency wasn't super important, because they hardware makers could add 10-20X the RAM. The competition between Symbian and iOS was a brief decade, but it actually made efficient code development interesting and beneficial for battery life. Since RAM got cheaper, even though it's expensive at the high end (HBM3e), it's a lot easier to develop with 4GB of phone memory than 4MB on the Nokia 7650 (2002). Those are quite extremes, but most symbian phones had a lot of features with as little as 32MB of RAM. https://en.wikipedia.org/wiki/Nokia_7650
Is this a reference to āantennagateā[0], when Jobs dismissed an affected user telling them to ājust avoid holding it that wayā[1]?
> because 3G technology at the time wasn't robust, and one shouldn't have expected him to have all the solutions that were out of his control
If so, this is an incredibly bad take. Lots of other phones had implemented good 3G connectivity at the time, including Apple's own prior iPhone. Apple made a mistake here, and the takeaway should be that corporate hubris is real and companies aren't your friends, not some cockamamie prattle about how we should accept bad products because technology is hard, boo hoo.
> had Jobs lived to 70 or 80
Jobs' own death is another fine demonstration of his arrogance. Very ironic to refer to it in this paragraph.
0: https://en.wikipedia.org/wiki/IPhone_4#Antenna
1: https://www.macrumors.com/2010/06/24/steve-jobs-describes-ip...
In retrospect, I think Jobs knew his time was limited, and telling a customer not to hold it that way wasn't an unforgiveable sin- in fact, there was some truth to it, even if they didn't have a better modem at the time (my article mentions Qualcomm).
And I agree, that yes, hubris is real. I like how Bill Gates told Jobs at the D7 Conference in 2007 that his charisma and spell wouldn't work on him because he was a minor wizard. https://www.businessinsider.com/bill-gates-says-steve-jobs-w...
Btw, an in-house modem is something Apple us finally returning to, now that they are ready: https://www.forbes.com/sites/davidphelan/2026/05/16/iphone-1...
I suspect if Steve was doing a new internet it would be a walled garden like the App store, so a worse internet that favors him. As Woz said, Jobs just wanted to have a business and be rich, didn't really matter what the business was. Any illusion of a greater good was always a calculated bet in getting more users.
Job's did some great things for the industry, I also call him the architect of the locked down digital jails we are inhabiting. But we shouldn't put him up as some perfect beacon of the industry.
For something so complex like a PC or desktop experience, having a bunch of oppositional goals (like ad pop ups) do not serve the user well enough. Often times a committee releases a product, but there is no real consensus or accessibility in mind.