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Discussion (37 Comments)Read Original on HackerNews
I managed to put together a decent Space Invaders clone in Forth that beat their Commodore BASIC version. I considered this an important victory and still have bragging rights when I see one of them.
Eventually my parents realized that, despite the disk drives and accessories we'd accumulated, the TI probably wasn't the horse to keep betting on. One trip to Radio Shack later, I had a decked-out original Tandy 1000.
I kept both machines until my last move, when a neighbor's kid spotted them and wanted to play with them.
That seemed right. Time to put them back in young hands and let someone else figure out what the hell they could make them do.
It was way less capable but much more affordable. In many poor countries, as well in large portions of Europe, the Speccy dominated because people could actually buy one. It was the VW Beetle of computers.
Can you tell which one I had as a kid? :)
I still occasionally consider buying one but then I remember it'll just sit on a shelf collecting dust, better someone who actually uses it gets one.
The magic in the air in those days will never be replicated.
You say it “magic”, it wasn’t “better” or “different” or “worse”, it was a kind of magic that happens when tech is new and folks experiment.
I’m sure many will look back in 40 years and say the same about AI - we’re living through the magical age of AI.
Just as we did when we got our C64’s back in the day ;)
EDIT:
Perhaps I should clarify what I meant. There are folks having their C64 moment with AI today. These folks are getting into computers via AI just as the grey beards amongst us did with the C64.
I don’t think we should be begrudging them for their starting point. After all, those that started with punch cards don’t generally go around laughing at the C64 kids!
You have to consider the backdrop/time as well - back then there was no BigTech(TM), there wasn't social media/the pervasive backdrop of everything you do with tech been monetised or commoditised.
Fundamentally you felt like when you bought a computer/OS/Software you were the customer not the product.
Your Commodore 64/BBC Micro didn't do everything it could to gather all your data for targeted advertising, there was no algorithm trying to keep you angry so you'd buy more copies of Crash magazine.
While there will be kids out there having a blast with AI, I suspect the whole experience is flavoured differently because of the world we built for those kids.
DOOM on C64 with variable height floor/ceilings
https://kweepa.itch.io/doom64
And my favorite, Quake on C64
https://kweepa.itch.io/quake64
The original C64 got me into tech. The most accessible way to get into assembly / machine code. Those of the engineers who skipped that (including most in their mid-40s like me) just don't have that level of understanding of computers. It's a shame. I think that everyone should start on machines like this. Or even a level lower.
There was only 5 years between the C64 and the Amiga 500 which launched for $699 (adjusted for inflation, using https://www.usinflationcalculator.com/ $595 comes out to $700), it was a wild time to be into computers, I didn't start til 1987 (I was 7) and the pace of progress was crazy to grow up through.
A friend of mine, whose father was an art teacher, had an Amiga 1000 at home. Mind blown (I'm super lucky for later on another friend had an early SGI Indy at home for his stepfather was president of SGI Benelux). So I got to see and salivate on those mythic machines early on.
Of course I was stuck on the C64 until the Amiga 500, way more affordable, came out.
Still have my C128 and it was still working last time I cleaned it/tried it (when I was locked inside during Covid) and a few floppy disks were still reading fine (so I took a NOS --new old stock-- pack of 5"1/4 floppies and made a copy of Fast Hack'em and a copy of the Commando game): pure time capsule.
Fetched two C64s too: I know the PSU is tricky on the C64 and I don't know if those work or not. I've got floppy disk readers too.
But reading that headline is bittersweet: I was nine in 1982, I'm now 53. Where have all those years gone? Don't get me wrong, I had a great life (so far) and I'd replay it just the same but... It's still bittersweet to think about my mates and I learning to code on those 8-bit machines. And the games. So many games...
Feel that way every time I see a YT video on a "retro" computer I would have been able to play while having a beer legally (18 in the UK so 1998), it's then a shock to realise that was nearly 30 years ago.
> Don't get me wrong, I had a great life (so far) and I'd replay it just the same.
So would I and I didn't have a great life but if I alter the past I don't meet my missus/have my family so as much as it did suck, I'm happy now and don't want to change anything.
> And the games. So many games...
Still a gamer, there are three constants in my life, programming, reading and video games (roughly in that order).
Yep. 10 here. A lot of the same feelings.
Got a C64 (with a 1541 disk drive) around late 1983 (when I was 10). Hooked up to a 13 inch CRT TV at first.
Got into games, computer magazines, magazine game listings (like the ones from old Compute!'s Gazette), taught myself MS BASIC and 6502/6510 assembly language, got into cracking games, got a 300 baud 1650 modem, got into BBSes (warez, chat sites like old diversi-dial systems, etc), figured out (out of necessity and long before you could 'google it') how to manually realign my 1541 disk drive because of early game protection systems, eventually moved up to an Amiga 500, pirated a copy of SAS/C (then later used Matt Dillon's DICE), got into hacking (the other, less legal kind) at first via wardialing and eventually found my way into X.25 and the early pre-web internet (bitnet relay, early irc, usenet, etc).
Eventually became a legitimate software developer which I've been doing professionally since the mid 1990s (bounced back and forth between various forms of unix and win32 for years mostly using C/C++, then a lot of Go/Java/Kotlin/mobile/embedded) and still do it now as we're all slowly being replaced by large multidimensional arrays of floating point numbers.
Long, strange trip.
At 15 in 1980, I couldn't afford a computer - but I could afford the books and manuals. So like Ada Lovelace before me, I did all my programming in my head.
A friend's father had an incredible stereo-stack, full Nakamishi stuff. We tried hard to copy C64 tapes of commercial games using his stereo gear but got nowhere: I was maybe 12 years old or so.
Eventually noticed (through a window) the neighbors also had a C64, but with a floppy disk drive: so my mom pushed us to dare go ring the bell next door and present ourselves and ask for help. They showed next day at our place with... Their 1541 floppy disk drive and 200 floppies. They explained my mom it'd be much easier if she were to buy me a floppy disk drive...
We're still friends to this day and exchange Telegram messages on a near daily basis.
I had the luxury of a disk drive, and even eventually had an Epyx Fast Load cartridge to speed (some) things up even further! Practically zooming for the time!
Then as now it’s memory that matters.
Anyhow if you want a brand new Commodore 64 get it here:
https://commodore.net/
... however (say what you will but chuckie egg wasnt on the commodore)