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#code#change#changes#single#project#complexity#metric#quality#looking#impact

Discussion (37 Comments)Read Original on HackerNews

Lerc•35 minutes ago
What score do we get for a group of fixes to single line bugs that are obvious once spotted?

There is an implication that all AI changes add complexity and reduce quality, but it is obvious that the quality and complexity is a property of the code not the writer, so all equivalent changes should be equal no matter what the shource.

How do clear improvements to make something simpler yet more functional score under this system?

sagenschneider•10 minutes ago
Yes, the formula does make some assumptions.

The problem with cohesion is understanding what is "single purpose". Nothing can determine this without interpreting the code and making a judgement call on whether it needs to be refactored into two or more classes.

So I'm looking to approximate this. Instead of looking for cohesion, Change Impact formula approximates this by looking at existing complexity in the file.

If the change adds more complex functions to an already complex class, it scores high. Smell of it doing too many things.

If the change adds a complex function to an empty file, it's likely just a complex single problem.

If the change adds simple change to complex file, then if this happens too many times, we flag it for concern. Especially if it changes a lot of other files too.

So it's not mean to measure your code exactly. It's meant to highlight smell that needs investigation. And the formula points out the classes that need looking at.

Plus I'm not sure that all changes are equivalent. I'm not looking at single one off changes. I'm looking at 60 changes in a row. The first 20 might go through fine. However, after the changes pile on, there needs to be some refactoring to keep the code clean. This is trying to catch it before it becomes a mess.

MichaelNolan•about 2 hours ago
Maybe I missed it, but it look like this has just a single metric. Maybe instead of making a new project, you could try to get this metric added to a existing tool like https://dekobon.github.io/big-code-analysis/index.html which already has dozens of metrics.
sagenschneider•about 2 hours ago
Yes, I'm doing my own research on AI augmented pipelines https://blog.officefloor.net . I actually found most code quality tools look for bugs and complexity, but nothing much about cohesive erosion. The nice thing about this metric, is that it determine the files where the erosion is occurring. I turned it into a GitHub action to make it easier to access to get wider feedback on the metric. The GitHub action triggers on your merge request and tells you the files where erosion is occurring to refactor. This stops erosion before it gets too expensive to change (big refactors or rewrite). Yes, happy to work with others to get the metric into other tools.
visarga•37 minutes ago
I just dump all user messages from all sessions in a project into a flat .md file and have agents synthesize the user's intent. Then, using that extracted intent, the agents review code and tests. I call this a retro/reflection pass. It checks whether the code matches the intent and whether the tests match the code.

Compactly formatted user messages are something an agent can ingest in a few minutes, even if they are thousands of lines long. And the quality of those messages is great: they don't track what the agent does well, only what changes and what breaks.

Having this top-down view helps a lot. Usually, within a session and deep into a task, the agent loses the global perspective and optimizes for local success. I find it weird there is no harness that treats user messages as high value signal (except my own, of course, I have it, https://github.com/horiacristescu/playbook-harness).

catlifeonmars•about 2 hours ago
What exactly is “cohesive erosion”?
sagenschneider•about 1 hour ago
Comes from the basic Computer Science principals of High Cohesion and Low Coupling.

High cohesion means the functionality of a component are closely related and focused on performing a single well defined task. Basically single classes for single purposes.

Erosion of this is when classes start doing to many things, in the case of God classes.

The Change Impact formula looks at a way of detecting when the cohesion is eroding and flagging it on a change (as the pull/merge request itself should generally be single focus cohesive change)

apercu•about 1 hour ago
I've never encountered that term before (cohesive erosion) but I like it, if I'm interpreting it correctly.

Do you mean like the hyper focus an LLM puts on the task in front of it so you end up with drift (duplicated concepts/multiple ways of doing things, terminology drift (e.g., now we have "customer" and "client"). That sort of thing?

sagenschneider•about 1 hour ago
When you think about a god class or god method, it occurs over time by adding more than a single responsibility.

Yes, there are generally complex algorithms but they usually are not things developers write (imported from libraries).

What is usually going on in the god class/method is that things keep getting added to it. These things should be separated out. So the cohesiveness of the class/method erodes into doing too many things.

The idea of the Change Impact formula is to catch this early so you start refactoring to separate out into classes with single cohesive purposes.

The problem with AI is it handles complexity really well and will happily keep piling changes into god classes/methods reaching ridiculous CC levels (have see over 200). Previously developers would get annoyed and do the refactor. But with AI these days, changes are happening faster. So Change Impact is to try to monitor the cohesive erosion.

stingraycharles•about 2 hours ago
That project in itself looks very interesting. How are people using it, any examples of how people get this into an actual report / CI test / benchmark / whatever ?
MichaelNolan•about 1 hour ago
Code metrics in general aren’t that widely used. I’ve only ever worked at one place (a bank) that tracked it, and that was only because sonarcube had it built in.

While a lot of metrics make intuitive sense, we don’t have that much hard evidence to prove or disprove their value. Part of it is the whole “if a metric becomes a target, it ceases to be a good metric” thing. Adding the checks to a large existing project probably has negative value. But I think it’s worth doing for greenfield projects.

For humans, these should just be advisory. But for LLMs I’m happy enough to make it a blocking check.

I keep thinking of doing an experiment where I give the same LLM the same problem, and only change which metric is enforced. And then see if any of them have a noticeable effect on correctness/maintainability.

> any examples of how people get this into an actual report / CI test / benchmark / whatever ?

Yeah they have examples of adding it to CI, or local checks, generate html reports, etc in their docs.

paimapi•about 1 hour ago
I think the future of development will be a lot of automated quality checks like these on AI-drafted code that humans review and ensures that it doesn't muck up the business logic and actually fulfills the acceptance criteria. that said, I don't think existing toolsets are really great at actually measuring code quality

I've been in the process of reviewing and validating a lot of tools like this (qlty, Sonarqube, fallow, etc) and the false positive rate is anywhere from 20% to 80% for a lot of our sniff tests (zizmor produces an overwhelming majority of false positives here for what feels like arbitrary and very context-dependent GHA requirements)

the last thing I want to do is to annoy the hell out of our devs by requiring checks like these to pass especially since it's only a small percentage of them who vibe code everything and then also vibe response to code reviews. I feel like that's the anti-pattern that we'd push people towards by requiring checks like these to pass

another avenue of exploration has been requiring test coverage but also good test quality metrics (eg are there negative tests? mutation testing? empty asserts?) something that seems quite easy to spin up into a skill and pair with a deterministic harness. trash-tests is a neat little project that incorporates some of this: https://github.com/frangelbarrera/trash-tests (disclosure: I am not the repo owner or even a contributor, just a quality nerd who loves underdogs lol)

all in all, it really does feel like we'll need a revamp of the SDLC with our current expected velocities

sagenschneider•about 1 hour ago
Yep, this all actually started because of experimenting with my own open source project https://officefloor.net (giving full disclosure)

I was testing the additive pipeline style of OfficeFloor against the mutative handler style of Spring. I was looking to see what factors could be used to allow AI to make long on going changes (experiment is 60 changes to an end point, where all add functionality and every 4th change is mutative on existing rules). Then I watch how AI manages to make the 60 changes in each architecture.

I've done many runs and you are quite right about Goodhart effect in giving it the metric. Never knew Spring code could be written so badly.

I've tried runs with better prompting also and I'm starting to find the key factor is actually the architecture itself.

From my initial findings, it's seeming that additive pipeline architectures hold up much better against AI slop than our typically single method web handler architectures.

appleappleapple•about 2 hours ago
Nice idea. Our new CTO brought in a tool he made for analyzing cyclomatic complexity and it’s been useful since we’re a heavily AI-forward shop.

BTW, you can avoid your comments being flagged and killed by writing them yourself! I know it’s tempting to offshore it to AI (especially after you’ve vibe-coded a whole project) but some genuine human communication goes a long way.

crab_galaxy•about 2 hours ago
I know cyclomatic complexity has been heavily debated for a long time, but I do think it’s valuable. It’s really good at highlighting common annoyances like overly clever code, nested ternaries, dense functions with too many branches…

The only thing is that these issues seem like human code problems and IME LLMs don’t really write code like this anymore. It’s almost the opposite in python, actually, where Claude leans on writing lots of 2-3 liner private utils which is a separate kind of complexity and organization problem.

I still find it useful specifically for React where it’s frustratingly normalized to write many branches in your JSX though.

sagenschneider•about 2 hours ago
The difference to previous CC use, is the the change impact formula looks at the complexity already in the class/file. Typical CC just looks at the function it is change and not the context of the change. The Change Impact formula incorporates that to avoid god class and god method issues. Plus multiplying by number of files punishes for non-cohesive code bases. For me it puts the intuition of high cohesion and low coupling into a measurable metric.
j_bum•about 1 hour ago
Is it public? Would love to try it!
ecshafer•19 minutes ago
Sonarqube has existed for like 20 years. There's doezens of cyclomatic complexity, linter, and cve scanner tools though.
VladVladikoff•about 2 hours ago
The overuse of “gate” in this post title makes me think the entire thing was vibe coded even the marketing.
appleappleapple•about 2 hours ago
Personally I’m ok with vibe coded projects - certainly feels like the future of things, and I think the line between vibe coded and “professionally” coded is increasingly blurring - but I completely agree on the marketing/communications piece. Ideally your communication about a project conveys real expertise and ownership, signaling that you really understand the problem you’re trying to solve and the tradeoffs you made in your approach to do so. I am very hesitant to use a project where it feels like the eng couldn’t pass a pop quiz about how it works + why.
sagenschneider•about 2 hours ago
appleappleapple•about 2 hours ago
Seems like the posts on this site are largely LLM-generated though? Correct me if I’m wrong.
sagenschneider•about 2 hours ago
ignoramous•about 2 hours ago
Uncanny how any coding model I use will employ the word "gate".
sagenschneider•about 1 hour ago
Probably because I've had Quality Gates in my pipelines for so long :)
altcognito•32 minutes ago
Isn't this just static code analysis? We have tools for this.
EliasWatson•about 1 hour ago
What languages does this support? I'm guessing it's Python only, but it would be nice if that was mentioned somewhere.
sagenschneider•44 minutes ago
It uses lizard for parsing, so Python, Java, JavaScript, TypeScript, C, C#, Go, Scala, and more.
Retr0id•about 1 hour ago
What's the structural decay score of this HN title? Apparently not high enough to be gated.
WD-42•41 minutes ago
Kind of ironic that this thing purports to “gate” slop, yet the entire project is slop, including the README and even the authors comments here. I hate this timeline.
samayashar•about 1 hour ago
Great way of detecting AI slop.

Claude is pretty good at adding focused changes and if a fix is already present, then it correctly points it out rather than adding unnecessary refactors.

sagenschneider•about 1 hour ago
I'm not looking at building prototypes. Looking at ways to manage code bases after they've gone through hundreds if not thousands of changes.
philipwhiuk•about 2 hours ago
Interesting idea even for non-AI code.
sagenschneider•about 2 hours ago
Yes, I've run it against a bunch of open source projects with long histories (before AI) to see if it predicts bugs. Seems file size is still a better predictor. However, for the projects where good coding was strictly adhered to and others that were not, it showed the differences appropriately. So I've found it useful in general for Software erosion.
owebmaster•about 2 hours ago
A sloppy project to find slop in projects. It sure works well
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