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#simd#code#write#compiler#already#memory#libraries#safe#switch#might

Discussion (21 Comments)Read Original on HackerNews

vlovich123•8 minutes ago
> The interface conversion and type switch look like they should be inefficient, but the compiler-side implementation of simd specializes code and optimizes away the type switch.

I don’t understand this - how is it able to if the same go binary might run on unknown types? I’m assuming what it means is that the switch is implemented efficiently due to CPU branch prediction? I know fearless SIMD is doing cool stuff with static dispatch so that the feature set is checked just once at program start - is that what it means it’s doing under the hood? Very unclear.

qprofyeh•about 2 hours ago
This feature opens many doors for optimizing low-level performance in Go projects, that are already running multicore. IIRC there aren’t a lot of languages with built-in std lib support for SIMD and variants. Love the way Go is trying new stuff lately.
pjmlp•about 1 hour ago
Besides the usual C and C++, we have Java, .NET, D, Zig, Julia, Swift, Rust.

So yeah, also appreciate having Go in the group instead of manually having to write Assembly.

However not many languages adopt ways to manually write SIMD, because most of us have no idea how to write good SIMD code in first place, I surely don't.

stingraycharles•about 1 hour ago
Even with languages that adopt ways to manually write SIMD, it’s mostly left to library maintainers rather than application developers.

I work for a C++ timeseries database startup that leverages SIMD about as much as we possibly can, and except for some extremely rare places we just use libraries.

pjmlp•about 1 hour ago
Yeah, that is what I have heard from some NVidia folks as well, like Bryce Adelstein, use the libraries as much as possible, and leave the kernels for experts.

However even then, it depends on how the libraries API surface looks like.

Thaxll•about 1 hour ago
With AI I'm pretty sure SIMD will be easier to integrate when necessary.
stingraycharles•about 1 hour ago
But it’s not necessary at all, the whole point is that these utility libraries bring you more elegant code that work on all platforms without having to pollute your codebase with SIMD intrinsics.

Unless this was tongue in cheek, because this is in fact a problem with AI that it degrades your codebase in these types of ways.

pjmlp•about 1 hour ago
With AI, I expect it to eventually be good enough for us to finally have 5 GLs, so it won't really matter.

"CGO 2022 Keynote: Compiler 2.0"

https://www.youtube.com/watch?v=w_sX9aZoZxg

abirch•about 2 hours ago
Vectorizing computations has been Matlabs secret sauce.
KeplerBoy•about 1 hour ago
Does matlab these days do stuff like JIT operator fusing to avoid memory roundtrips and take advantage of FMAs?
abirch•about 1 hour ago
Yes: https://www.mathworks.com/help/fixedpoint/ref/half.fma.html

I'm grateful that Go a non-proprietary language offers these features.

mastermage•about 2 hours ago
Julia does that too.
u8•32 minutes ago
This is why I love Go. Nobody was asking for this, but they took the time to do it right and continue to Push go as a memory safe, high-level systems language.
__s•29 minutes ago
go data races aren't memory safe
OutOfHere•17 minutes ago
Go is in no way automatically memory safe. It's up to the programmer to write memory safe code with it.
physicsguy•about 2 hours ago
Oh this is great, it was one of my biggest bugbears about Go since you almost always have to link C/C++ code to get the appropriate performance.

The one negative I'd say is that often autovectorisation is 'good enough' and this doesn't really tackle that gap.

typical182•about 1 hour ago
FWIW, there is some pretty substantial autovectorization work that is already in-flight for the Go compiler.

There's a CL stack here:

https://go.dev/cl/791740

It's hard to make predictions with an open source project, but my personal guess is some flavor of it will land (including it is already demonstrating good results without an enormous level of code complexity in the compiler and without overly slowing down compile speeds), but I guess we'll see.

It's being driven by an external contributor who has landed some good changes in the past to the Go compiler. (I think the autovectorization work might be part of their PhD or other academic research, but not sure.)

tgv•about 2 hours ago
As a first step, it might be possible to write a linter rule that rewrites suitable numeric loops to SIMD. There are already rules to rewrite several loop types, so that should be doable.
pjmlp•about 1 hour ago
The poor Assembler and the unsafe package forgotten in the corner.

While reaching out to CGO is the easier way, it doesn't mean it is the only tool available in Go.

chrisjj•4 minutes ago
[delayed]
fatty_patty89•about 1 hour ago
The problem with Go isn't performance but with the C/C++ interop overhead, even with the "30% less overhead" from a few updates ago which isnt true for 99% of cases, it isnt enough
karolist•about 1 hour ago
Already using this for foreground estimation of cutouts in my project, around 30% speedup over non-SIMD, but the algorithm is probably not very optimised yet.