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The new Freenet has been up and running since December along with some early applications like River[1], our decentralized group chat and Delta - a decentralized CMS. Users have already started to build their own apps on Freenet including games, and we have some interesting apps in development like Atlas, a search/recommendation engine.
Architecturally, this new Freenet is a global, decentralized key-value store where keys are webassembly contracts which define what values (aka "state") are valid for that key, how or when the values can be mutated, and how the state can be efficiently synchronized between peers.
We've developed a unique (AFAIK) solution to the consistency problem, every contract must define a "merge" operation for the contract's associated state. This operation must be commutative, meaning that you can merge multiple states in any order and you'll get the same end result.
This approach allows state updates to spread through the network like a virus[2], which typically achieves consistent global state in a few seconds or less.
Like the world wide web, Freenet applications can be downloaded from the network itself and run in a web browser - similar to single-page apps on the normal web. However, rather than connecting back to an API running in a datacenter, the webapp connects locally to the Freenet peer and interacts with Freenet contracts and delegates over a local websocket connection.
If you'd like to try Freenet we have convenient installers for the major desktop OSs but not yet mobile, and you can be chatting with other users on River within seconds[3]. Happy to answer any questions, you're also welcome to read our FAQ[4], or watch a talk I gave back in March[5].
[1] https://github.com/freenet/river
[2] https://freenet.org/about/news/summary-delta-sync/

Discussion (23 Comments)Read Original on HackerNews
in favor of a rewrite from different developers, without asking anyone on the original team.
It was an ivory tower decision which was announced on the mailing list without prior discussion.
The old team did not agree, yet it was forced through by a decision of the "board".
The "board" was a group of people which had not been active on the project for over a decade.
https://www.mail-archive.com/devl@freenetproject.org/msg5526...
The funding of the existing, original "Freenet" was repurposed for the new one of course.
The new "Freenet" does not have anonymity as a design goal anymore,
while the old one continues to exist and is maintained under its new name "Hyphanet" at:
https://www.hyphanet.org/
This is a false narrative, from the Freenet FAQ[1]:
Why was Freenet rearchitected and rebranded?
In 2019, Ian began developing a successor to the original Freenet, internally named “Locutus.” This redesign was a ground-up reimagining, incorporating lessons learned from the original Freenet and addressing modern challenges. The original Freenet, although groundbreaking, was built for an earlier era.
This isn’t the first time Freenet has undergone significant changes. Around 2005, we transitioned from version 0.5 to 0.7, which was a complete rewrite introducing “friend-to-friend” networking.
In March 2023, the original Freenet (developed from 2005 onwards) was spun off into an independent project called “Hyphanet” under its existing maintainers. Concurrently, “Locutus” was rebranded as “Freenet,” also known as “Freenet 2023,” to signal this new direction and focus. The rearchitected Freenet is faster, more flexible, and better equipped to offer a robust, decentralized alternative to the increasingly centralized web.
To ease the transition the old freenetproject.org domain was redirected to hyphanet’s website, while the recently acquired freenet.org domain was used for the new architecture.
It is important to note that the maintainers of the original Freenet did not agree with the decision to rearchitect and rebrand. However, as the architect of the Freenet Project, and after over a year of debate, Ian felt this was the necessary path forward to ensure the project’s continued relevance and success in a world far different than when he designed the previous architecture.
> The new "Freenet" does not have anonymity as a design goal anymore,
Because the new Freenet will have a menu of anonymity options rather than committing to a one-size-fits-all approach, while also addressing the issue of illegal content[2].
[1] https://freenet.org/about/faq/#why-was-freenet-rearchitected...
[2] https://freenet.org/about/faq/#how-does-freenet-handle-harmf...
There was no "year of debate".
You came to the mailing list and announced it for the first time as a finalized decision already,
without any prior debate with the original team.
The "board" you cited as the body which allegedly discussed it did neither join the mailing list discussion,
nor were you willing to hand out their contact info.
It's all public for anyone to see on the mailing list archive:
https://www.mail-archive.com/devl@freenetproject.org/msg5526...
https://www.mail-archive.com/devl@freenetproject.org/
Incorrect, I raised the issue with the lead maintainer over a year prior to that announcement.
> You came to the mailing list and declared it as a finalized decision.
As the project's architect I'm entitled to make decisions about the project's future direction.
> It's all public for anyone to see on the mailing list archive:
> https://www.mail-archive.com/devl@freenetproject.org/msg5526...
I stand by every word I said in that mailing list thread.
And even without agreeing on whether people should be anonymous on the Internet,
it could be agreed that replacing a software which guards against a certain threat model (repressions) with one which does not,
without changing the name, is not exactly a wise decision.
We will also have a decentralized reputation system that will protect people from being exposed to unsavory or illegal content, a common criticism of the old Freenet architecture.
A cryptocurrency-based solution like you suggest will undoubtedly be one of a menu of reputation bootstrapping options that will develop over time.
> We've developed a unique (AFAIK) solution to the consistency problem, every contract must define a "merge" operation for the contract's associated state. This operation must be commutative, meaning that you can merge multiple states in any order and you'll get the same end result.
Where can I learn more about this? How is this different from CRDTs/CmRDTs?
Thank you!
> Where can I learn more about this?
If you don't mind watching a video I gave this talk back in March that should be fairly comprehensive: https://youtu.be/3SxNBz1VTE0?si=R4ifrsfEUJfvjDPx
If you would prefer an article I recommend: https://freenet.org/about/news/summary-delta-sync/
> How is this different from CRDTs/CmRDTs?
It's very closely related, you can view Freenet contract state as a CmRDT, where the details of the merge operation are specified in the webassembly contract.
So there is no one approach to this, rather you design the approach based on the application, and since contracts are just webassembly they are extremely flexible.
[1] https://github.com/freenet/river
but "makes sense" and ways to optimize that can change massively with context. e.g. for a chat app, as soon as you see "deleted message X", you can reasonably drop all past and future changes to X because they won't be shown. if you do that with "deleted chars 87..93" in a text editor, past-edits that you receive in the future might affect the behavior (it might add chars before those, changing what that range means), so you can't simply forget those chars (e.g. an easy option is to replay all events that occur after an event syncs, but that means retaining all events forever). the semantics you choose and what you do with the data affect your outcomes a lot.
tbh this is one of the reasons I like the idea of a WASM-defined algorithm. no one algorithm will be "best" for all data, and the storage/computation/transmission savings can be extreme.
and when played out of order, it's guaranteed to resolve to foobaz eventually or immediately, depending on when messages are received
when you encounter the scenario of a fork, there's usually a fork resolution rule, e.g. D: { "prev_hash": "<hash of B>", "content": "foobazbar" }
to resolve C vs D, sort lexicographically, choose direction of sort order and pick first
When you have non-continuous data due to messages dropping, e.g. you have B and perhaps an E that builds on C, you can either use the same lexicographic rule, or make the hash basis a combination of timestamp and hash, so you get temporality and lineage.
As for deletes, you have either the single set approach of simply making the message content empty and that _is_ the delete, or you have the 2-phase sets, where there exists an add set and a delete set.
Quite a few ways to approach it, but commutativity can be readily preserved.
For example, if Freenet were to reach scale, it could eventually need some kind of economic primitive around it. Something similar to how Filecoin handles decentralized storage, but for app state. One way to do this could be paying peers to keep app state available, serve it reliably, etc. and prove they are doing so.
So there are a lot of possibilities but for now users are motivated by a desire to see the network succeed, and that seems to be a sufficient motivator at our current scale.
(the main thing I've been wanting to try: rather than graphql, send a WASM blob along with your request to a server, and just run it to filter fields in the response / pipeline requests / define "fail if any err / pair errors with requests" for concurrent requests. arguably you could even have it control callee-internal retries.)
I wonder though, what is your idea of a future, where freenet plays an important role in most peoples lives?
Great work it seems, so far. I will yet have to really look through it all. Congratulations on this.
Think of it as going back to the Internet's decentralized roots.
https://news.ycombinator.com/item?id=40469711 - Ian Clarke explains the next generation of Freenet [video] (2023)
https://www.youtube.com/watch?v=JWrRqUkJpMQ
It was amazing and led me to get far more acquainted with the cyberpunk scene. It was this alternative separate internet from what the rest of the world saw with all of the good and bad that brought.
I've been meaning to set it up again and get back into it. I will say for everyone pining for the Internet of yesteryear freenet is it. Go and explore it it is everything the 90's Internet was like, super slow, crazy unhinged nerds all over the place random collections of links, crazy.
Thanks for all you've done Ian
Edit: Btw what is the best way to support the project and get involved?
If you're in a position to support the project financially you're more than welcome to donate[1], we're a 501c3 non-profit and all funds go to support development.
If you're a developer and are interested in building on Freenet I suggest starting with https://freenet.org/build/manual/tutorial/, you can also join our Matrix room[2], or install Freenet[3] and chat with us on River[3], our decentralized group chat.
[1] https://freenet.org/donate/
[2] https://matrix.to/#/#freenet-locutus:matrix.org
[3] https://freenet.org/quickstart/