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[0] https://arxiv.org/abs/2607.24653
The nvidia version is heavy to compute (common problem with RNN and LSTM, also noted in the paper). Moonshot's Kimi K3 replaces part of it with some function that performs better.
I dont understand the details but, that in itself might a pretty big contribution.
Anyway, I'm amazed how fast these companies improve each other's ideas and put them in new products.
Like isn't it weird that the 1 million parameter model with the same architecture can't solve basic puzzles but suddenly the 1 trillion parameter can conjure up counter-examples for the Jacobian conjecture?
It's unintuitive since, to the best of my knowledge, one of the basic tenants of algorithm development was that you can't just brute-force your way towards a solution for some complex problems, e.g. naive sorting algorithms suddenly won't beat quicksort if you put more processing to them, but in the modern LLM scene it seems people are in a race to scaling up, experimenting empirically and hoping the same algorithm/architecture comes to a solution.
> One thing that should be learned from the bitter lesson is the great power of general purpose methods, of methods that continue to scale with increased computation even as the available computation becomes very great. The two methods that seem to scale arbitrarily in this way are search and learning.
The full essay is worth a read, it's pretty short http://www.incompleteideas.net/IncIdeas/BitterLesson.html
https://youtu.be/2hcsmtkSzIw
https://web.archive.org/web/20190401161916/http://www.incomp...
or
https://web.archive.org/web/20260727174324/http://www.incomp...
[0]: https://archive.is/DQU4a
It's kind of sad that popular CS textbooks often focus on solving precise problems with lowest theoretical complexity bounds while ignoring more practical (but generally applicable) computation techniques.
In machine learning they call it "gradient descent", which in older days had analogies in techniques called "hill climbing", "local search" and "simulated annealing". Basically you have a function you need to optimize for, and you clumsily tweak the parameters so that you get the (locally) max/min value you wanted. These techniques were great at finding approximate, locally maximal solutions without trying all the possibilities at once (which is more akin to the kind of "brute force" in the traditional CS context).
I guess because these techniques were generally applicable yet the outputs were approximate and you couldn't analyze them much (no fancy O(n log n)), the theorists did not find them interesting and thus were not put into the spotlight of student's learning curricula.
In modern machine learning they do this gradient descent thing which is also tweaking the parameters bit by bit to optimize for the loss function, except that the parameters are now in the billions and trillions. The compute required is huge of course, but it's actually quite an "efficient" process, and it's not actually doing much of "brute forcing" at all. During training, the process is essentially, almost equivalent to, compressing the many many trillions of tokens of training data. To me it's quite amazing that they manage to complete such a process within a couple months of training, even if they have hundreds of thousands of GPUs...
I thought this is nowadays called gradient descent
It is _intelligent_ in the sense that it optimizes a thing that is hard for humans to not anthropomorphize.
Things like percolation theory, swarm theory, and others are similar topics in “complex systems”. Neural networks are interesting because they combine aspects of both complex systems and dynamical/adaptive systems (ie systems with a feedback loop).
A neural network at its very core is a function fitting algorithm. It stores matrices of parameters (ie weights and biases) such that every parameter (and combinations thereof) captures a relationship of your data in exactly the same way the slope and intercept are obtained through Linear Interpolation. All of the Regularization tricks applied just are attempts to incentivize a given parameter to not encode any trends too specifically (think an instance vs a type).
In this way you can ask yourself “how many aspects of your data are required to capture it adequately?” This is what scaling offers.
Going from 1m to 1T params is also a scaling of a million times. It’s like going from a human brain down to one percent in size in each direction or just a few mm.
The bigger model has a better chance of gaining a foothold in that internal representation space where inputs are mapped to meanings and outputs, and eventually, it optimizes to the point where most of the weights aren't doing much. It's not immediately clear how much expressivity is required by the network to learn that space, but so far the answer seems to be in the billions of parameters.
The more interesting question to me is to what extent we should expect the models to be invariant to data. For instance, if I learn a certain type of analysis, that skill shouldn't depend on the data I'm looking at-- it should be repeatable for any given data of the same type/class. I'm curious to what extent skills are embedded in the weights versus data and "facts". My hunch for why mathematical reasoning and programming resulted in large step changes in model performance across the board is because these are inherently skills that are widely repeatable for a large class of tasks. The ability to express programmatic logic is invariant to both the language and the task at hand. And to me, that's how you get to smaller models: by focusing on the skills.
I'm not sure what you mean? You can see the intelligence of LLMs progress predictably and stably according to scaling laws. LLMs have to encode language in addition to intelligence so there's a minimum bound for them to output sensible text (you can train specialised tiny models to solve basic puzzles without language). Start at around 127M and compare models of increasing parameters and you'll see a clear progression in intelligence.
> It's unintuitive since, to the best of my knowledge, one of the basic tenants of algorithm development was that you can't just brute-force your way towards a solution for some complex problems, e.g. naive sorting algorithms suddenly won't beat quicksort if you put more processing to them
How is that a basic tenet? Simple, easier to parallelise algorithms that have lower memory requirements, or can take better advantage of hardware, or don't hit a plateau the more compute you throw at them, can absolutely beat cleverer algorithms. E.g. brute forcing rendering with Monte Carlo path tracing will give you more physically accurate results than ray tracing or rasterisation algorithms that rely on a bundle of hacks to approximate global illumination, transparency smooth shading, etc.
To be clear, it is an extremely narrow model class that can do this; we just got "lucky" and worked our way to it. That's why we still teach general statistical principles which often forbid this sort of behavior as a rule of thumb.
https://en.wikipedia.org/wiki/Grokking_(machine_learning)
High-dimensional gradient descent behaves very differently than the simplified 3d visualisations we use to demonstrate it, and has lots of ways out of local minima:
https://www.youtube.com/watch?v=NrO20Jb-hy0
so it seems like there is a benefit to giving models more space to learn in rather than forcing them to compress the knowledge from the start.
And as scaling reduces a model's excess entropy, the model can become good at combinations of skills much faster than you would expect if it had to separately see and memorize every combination. They call this "slingshot generalization".
Yes, you can't compare biological neurons to parameters in an LLM 1:1, neurons do much more, but still - It is plausible that higher intelligence just requires scale.
At least not even evolution over millions of years seems to have found a way to produce human-level intelligence in a smaller scale, even though it had a lot of incentives to do so (the human brain needs a lot of kcal).
Let's say there's some circuit that does problem solving of the kind we call intelligence.
We dont know what this circuit looks like, but it exists in our brain.
Doing regression on outputs from the brain (e.g. internet text) with enough parameters, we can "fit" our model to this circuit.
But if you try to fit it with fewer parameters than it needs, you're just going to get some linear approximation.
In a way, training an AI is: using an algorithm to find, discover and refine other algorithms computationally. When we scale, we pour more raw inputs into finding the right algorithms for a given objective. Is it surprising, then, that we find a better algorithm for it?
As a very stupid analogy - for a given task, a small model's internal algorithm might, under its capacity and training signal constraints, top out at slightly above "bubble sort". While a larger one could dig deeper and get closer to "quicksort" internally. A naive, dirty algorithm got replaced by a more sophisticated algorithm that performs better.
Keep in mind: intelligence is very much not a binary. There's no "threshold" at which a model goes from "this is dumb statistics" to "this is actual intelligence". A 1B LLM and a 10T LLM both have some amount of intelligence. It's just that one would have intelligence that's so weak, underdeveloped, and overindexed on statistical regularities that it's very easy to dismiss it altogether. And the other might have enough of it to snipe unresolved conjectures with novel counterexamples in math. Makes it considerably harder to dismiss it outright. While the curve between the still two looks less like an abrupt jump and more like little increments building up to an avalanche.
The jump in something advanced and specific like "math abilities" can look quite sharp - but under it, there are far more generic capabilities that back it. They build up slowly to eventually enable that jump. A more advanced model makes less reasoning mistakes and recovers from reasoning mistakes more gracefully - two very generic capabilities - but once those capabilities improve enough, a whole new type of logic problem might fall to it.
https://youtu.be/tVtOevLrt5U?t=923
Mote-Carlo is pretty useful still. Not sure if your statement holds
This is just awesome.
https://github.com/MoonshotAI/Kimi-Linear
Distillers are not taking anything, they are just making their model learn from better ones - isn't that the whole AI training doesn't violate IP argument?
They just aren't using the tool in compliance with the terms of service. Anthropic could ban them or take them to court maybe. Not an attack still.
...or maybe we stop defaulting to adversarial paradigms for every conceivable situation.
A model is teaching another here
Everyone wins
Are Chinese labs impressively innovating? Clearly.
However this doesn’t rule out possible gains due to distillation.
I don’t know the degree of the latter but both things could certainly be true.
“You stole my warez!”
the chinese models are less censored, you'd better believe it.
try asking claude about its 'guardrails' (restrictions), very high chance anthropic will censor it.
Tried spicy geopolitical dispute questions?
Basically, they want IP protection for Claude. This is a nakedly hypocritical stance, but completely understandable from a company-needs-to-make-money standpoint.
No, it's perfectly reasonable once you get down to reality.
China is not going to care about IP. That's just a fact. So either nobody cares about IP (at the very last in this context) and any AI company can just do whatever with data, or Chinese companies have to be held up to scrutiny.
We don't have the privilege to be able to hold western companies to higher ethical, legal, and environmental standards and not risk competitiveness.
That there is a whole lot of people right now who insist on doing above and still somehow praise China at every turn is something historians or news outlets will have to make sense of in some 5 years time.
https://docs.cloud.google.com/gemini-enterprise-agent-platfo...
https://www.bbc.com/news/technology-12343597
Microsoft replied that Bing uses “many different signals” —- including cribbing from Google :-)
The distillation theory does not even make sense as Fable was only around for days (effectively) before Kimi was released.
As it's 9 months old and they just had a major model release
The main contribution of the K3 paper is Stable LatentMoE. Like some other models it compresses data sent between layers, which puts certain requirements on the router. K3 improves performance by using a more balanced expert selection strategy.
the pretraining (slurping the internet) only goes so far, the new data being used is from human preferences and agent traces (designed and/or distilled)