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Discussion (61 Comments)Read Original on HackerNews
Consoles have been a captive market since after the video game crash of 1983, and that's in part what has help the industry come back on track, by having manufacturers keep crap out of their platforms. They still have that level of control on physical disks, you can't sell a game on a Playstation unless Sony approves it, and always with some kind of DRM / copy protection.
A captive online store is just the natural evolution. Many on-disk games today are not completely on the disk, there is an online component somewhere and should it shut down, the game will not survive. The model where you buy a game and can use it and resell it for as long as the console and the media survive is already a thing of the past, pure online sales is just the final nail in this coffin.
But there is also a bright side. With the exception of Nintendo games, exclusives are not really a thing anymore. Almost every game come out on the PC, an open platform. It is a market that Steam dominates, but unlike with consoles, no exclusivity here. There are even DRM-free platforms like GOG, so you can put your games on your own media and save them for as long as you want.
The manufacturer controlled model of game consoles that Sony and Microsoft represent has served us well since 1983, but it is not the only way anymore, I would even say it is becoming a thing of the past. They are not killing games, they are killing themselves, or maybe dying of old age.
> ... In the EU, it is forbidden for large companies to abuse their position to make more profit at the expense of consumers. Yet Sony does not fully abide by these rules. > > If you buy a digital game or in-game content, Sony will only ensure that you can do so through its own PlayStation Store. Sony keeps the market to itself in this way and can keep prices artificially high. This way you pay more, without getting anything extra in return. This is called the “Sony Tax.”
This is not a lawsuit about Sony "taking away my discs", it's something like "Sony allegedly used its control over the PlayStation ecosystem to restrict competition in digital distribution, allowing it to keep prices artificially high and harm consumers".
I have assumed that retail locations will continue to sell game codes, just not game disks, post disks going away. Currently there are games from like Just Dance that only include a game code in the retail box rather than game CD because of the way the game works (you're buying a dlc more than a game).
Maybe I'm wrong, but I would be surprised if PlayStation completely goes away from retail, for reasons including anti-trust, but also to encourage stocking the physical PS6 console.
You can't buy a non-Sony PlayStation, I guess they'll argue it's similar.
Retarded logic but I feel like if you apply the same logic to Sony, they'll also be fine.
Hell they could pull an old-school Apple, stop selling the PS5, make a tiny change, call it PS6 and be done with you. They could even announce that digital games for the PS6 are also compatible with the PS5! Wow, aren’t they nice.
We need laws providing consumer rights. Nothing else will work.
The usual answer is: If Sony raises the price of games in it's store, Sony denies 3rd party stores, and Sony removes the physical media option, then there are a significant number of people no longer able to consider open market dynamics in picking which low dollar game to buy next as they have massive (in comparison) investments in the platform.
McDonald's can certainly raise the price of a Big Mac, and McDonald's can certainly limit where it's sold to 1st party locations, but they don't really have the ability to bend the market to pay more than they'd like to for Big Macs because there is no platform investment. Like you say, people can go to Burger King and get a burger. It just doesn't cost hundreds of dollars to do so, making a few dollar increase have true market weight. You can also order the 3rd party burger from a number of places on those apps because there is no restriction that the person sold to is the only one entitled to a burger.
The part that leaves people debating is more "exactly how much interference is problematic rather than good business" than "what's the difference between A and B and doesn't that apply to every other situation too".
That's not the fight I'd personally focus on. I'd personally focus on them revoking digital access after you've "purchased it". Then again, I don't have a game console and I don't "buy" digital media. I either rent via streaming subscription or own the physical.
Additionally, many of the games are already on different platforms (PC), just not any other consoles.
I think the biggest thing is that Sony doesn’t actually make the games (they don’t have the kitchen nor the cooks), they just sell it.
So a more apt comparison would be a grocery store, I think.
Sony does make the games, they have many excellent first party studios!
What are you talking about!
yes, that's called a differentiated product in economics and it confers market power the same way any other monopoly does, Sony controls the Playstation ecosystem, Apple its ecosystem and it gives them leverage over the consumer, those products are not commodities.
That's why pharmaceuticals, patented medical devices or cable and broadband providers are regulated, see net neutrality legislation. Which exists exactly to commoditize information access in a market that's dominated by differentiated providers so they can't exercise their gatekeeping power to drive prices between you and online services up.
https://en.wikipedia.org/wiki/Robber_baron_(industrialist)
For many years, Apple also had phenomenal customer support years after a sale. OS 7.5.3 could be installed decades after the product EOL.
Sony DRM just became Tying with extra steps, as consumers now rarely own what they pay for... especially on upgrades. With the loss of physical media, proof of sale and preserved license terms are now ephemeral. =3
https://en.wikipedia.org/wiki/Tying_(commerce)
The quote below are not my words, but are from a prior comment on HN, which I think are relevant.
``` I in no way mean this to be rude, but I think a big part of why the EU isn't in the same galaxy as the US in the realm of business in general, is in some part, the knee jerk reaction to turn to the government to make products and services better. Governments cannot make you an alternative, they can only make something that already exists, different (usually worse).
I have zero interest in creating in the gaming space, however, my gut reaction would be to start down the path of how I could create competition to companies that rug pulled their games.
And yes, I get that "just make a competitor" is easier said than done. But at least by going down that road, you end up with more games, better games, and people learning skills throughout the process. And who knows, maybe one is a mega success.
Sure, you can stand there pounding your chest for "democracy," but I contend that those who are building their own things are practicing it far more than those who are demanding others make things for them. ```
https://news.ycombinator.com/item?id=47130596
I would like if there were other options besides the PS store for PS software, because the hardware is very nice and there are a lot of cool things developers could do with it if they didn't have to worry about compliance with Sony's narrow view of what constitutes digital entertainment and how big a company has to be to be an acceptable media partner. For example it would be nice to use a Playstation for non-game activities (math explorer, sci-fi style news dashboards, weird physics simulations) or have the choice to connect to the Criterion Collection and enjoy obscure media curated for other film snobs like myself, or...
On the other hand, if any malign software infects individual users' Playstations, or undermines the experience of other users who interact with the first group - eg participants in multiplayer games who are impacted by cheating or some sort of exploit - who is going to get blamed? Of course, it will be Sony. They could say 'well we warned you not to use XYZ app store and the only reason XYZ app store exists is that EUrocrats forced us to allow it on our beautiful platform', but no matter who is actually at fault it would be a huge hit to the Sony brand.
Say what you like about the economic and philosophical shortcomings of walled gardens, the reality is that most people find them preferable to a Plants vs Zombies type free-for-all, and I find it hard to blame companies for making a profit by catering to the garden-enjoyers rather than the wilderness-enthusiasts. The latter are after all free to just use some other computing/entertainment platform like Xbox, Steam, etc.; the argument made by campaigners is that they want all the quality of engineering, manufacturing, and access to top games that Sony makes available now, but also the possibility of breaking the hardware and/or the business model that brought it to market. I really think that when it comes to consumer technology, if you don't like the way the company operates you should just not use their products.
For example, Nintendo does sell digital download codes, so this line of thinking doesn't apply to them? Maybe I'm misunderstanding. Or is this about 3rd party app stores again?
There are already class-actions against Sony in the US and UK for what appears to be this exact thing (using their dominant monopoly position to charge high prices) so it's not surprising to see it pop up in other jurisdictions this late in the game.
I would rather have a right to unlock. Make it law that Sony can't prevent alternatives OS installation. Then when you get Arch running on a PS5 you can install Steam on top
No real reason to buy a Sony system anyway, PC will always win in the long run.
PC gaming lets me shop from Steam, GOG, etc.
I can't do any of that on a closed system.
Laws are.
Why ask that the fire doors in a building are unlocked when it’s on fire? Maybe they just shouldn’t ever be locked.
Additionally, businesses will not only sell Sony codes. They won't be like car dealerships, tied to 1 manufacturer. Due to this, they'll have even greater incentive and negotiating position to pressure Sony as if Sony doesn't want to play ball, the sellers can start promoting non-Sony products to consumers.
With direct sales only, Sony can have perfect vertical integration: they make the console hardware, they make the custom OS, they own the game publishers, they own the developers, and they own the store that sells games too. That's beneficial only to Sony.
Congratulations, you can buy anywhere you want. You don’t have to buy from Sony. It just costs more.
Yeah, that’s gonna be real great for making games cheaper for you.
Ballooning budgets, unnecessary hardware upgrades, un-skippable cutscenes, low player expectations, distracting or subversive narratives, pathetic mechanics, and so on.