ES version is available. Content is displayed in original English for accuracy.
Advertisement
Advertisement
⚡ Community Insights
Discussion Sentiment
44% Positive
Analyzed from 7272 words in the discussion.
Trending Topics
#build#rust#code#language#cargo#dependencies#https#library#don#crates

Discussion (188 Comments)Read Original on HackerNews
The bad package version has also just disappeared from crates.io [2] with no indication its been yanked. There's no security advisory there either [3] "No advisories found for this crate."
I feel crates.io was unprepared for a security incident like this since they're managing the response [4]
[1]: https://web.archive.org/web/20260820145918/https://github.co...
[2]: https://crates.io/crates/arrayref/versions
[3]: https://crates.io/crates/arrayref/security (I'd give an Wayback link but that's also broken https://web.archive.org/web/20260820150747/https://crates.io...)
[4]: https://github.com/rustsec/advisory-db/issues/3161#issuecomm...
So, yanked crate versions do have an indication on crates.io. (Here's an example: [1]) The Rust blog post uses the word "deleted", and I'm guessing a bit here, but I think they mean that literally, and that the version here is deleted, not yanked. And I think that would be more appropriate: a yanked crate is still downloadable by cargo, if your lockfile is locked to it already; yanking only prevents lockfiles from newly automatically acquiring a lock on that version. That wouldn't be desirable in the case of a compromised crate: you don't want a download occurring at all. The tradeoff of "break those with locks on the crate" tips to being worth it.
That said, I agree with you, though: I think this state (if it is "deleted" and not yanked) should be plainly indicated on the crate's versions page. (Even better would be if it came with a link to, e.g., the blog post or a RUSTSEC so that you could find out why.) (& I think perhaps the docs for yank should point out whether or not it is appropriate in the "compromised crate" scenario, and if not, what to do instead.)
[1]: https://crates.io/crates/aes/versions
https://blog.rust-lang.org/2026/02/13/crates.io-malicious-cr...
Not having an advisory INSTANTLY available isn't a sign of a decaying org. Chill.
We shouldn't need to resort to pasting `find` commands [1] into the shell from blog posts to tell if we're compromised.
`cargo audit` should be reporting if these packages have been downloaded. The "What you need to do" section of the blog should be run `cargo audit`
> Not having an advisory INSTANTLY available isn't a sign of a decaying org. Chill.
The GitHub issue was opened 8 hours ago. The cargo.io team also acknowledged it 8 hours ago. [2]
> [3] is no longer true.
Previously published versions shouldn't just disappear from the list. There's still nothing there to indicate a version was yanked.
[1]: https://blog.rust-lang.org/2026/08/20/supply-chain-attack-on...
[2]: https://rust-lang.zulipchat.com/#narrow/channel/318791-t-cra...
They did that because a yanked package can still be used. And in this case there weren't any downloads, so it is unlikely the malicious package was actually used.
Google should read this too. They simply remove Android apps and Chrome extensions without a single word. No page explaining why they removed it.
¹ https://rust-lang.github.io/goals/2024h2/sandboxed-build-scr...
Here is my learning building PMG:
Sandboxing is good when the workload is predictable, and the goal of sandbox is to guard against exploitation of vulnerabilities, like sandbox protecting chrome tabs (renderers). But unfortunately build scripts are not predictable, at least not in npm/pypi world and I have seen build scripts doing weirdest of the things which is no different from malware. When popular packages do weird things, build breaks and users end up turning off the sandbox. This is a perpetual problem to deal with while building sandbox (or any least privilege solution) to protect unbounded workloads.
https://github.com/safedep/pmg
It isn't so much a question of sandboxing build.rs, as fundamentally changing the way that foreign dependencies are integrated into the rust toolchain (i.e. moving from a rust-centric system like Cargo to something more general like buck2)
I would argue that, if a build script doesn’t work in the setting, then it doesn’t deserve to be installable by a default cargo command.
It would be a big pain for many that are in the unfortunate position to really need build scripts, though.
Cargo, please PLEASE give me a way to disable third-party build.rs and whitelist the ones I need. And please loudly mark any update that adds a build.rs where there was none before.
See https://embarkstudios.github.io/cargo-deny/checks/bans/cfg.h...
(Oh and btw, proc macros also run arbitrary code.)
Direct post link: https://blog.rust-lang.org/2026/08/20/supply-chain-attack-on...
Initial report: https://github.com/rustsec/advisory-db/issues/3161
Other vendor posts:
* https://www.stepsecurity.io/blog/arrayref-rust-crate-supply-...
* https://research.jfrog.com/post/arrayref-proc-macro1-crates-...
* https://www.aikido.dev/blog/two-popular-rust-crates-arrayref...
I can very easily build a highly functional, pleasant to use Apple platform app with 5 or fewer top level dependencies. In many cases, I reach for between 0-2 total.
There’s no reason why this can’t be replicated elsewhere. The key is to make the programming language reasonably robust with at least 80% of common non-UI dev needs built in and put the remaining 20% and UI bits into a small family of well-supported, community-embraced, preferably first party libraries.
That would make it unnecessary to pull in foreign dependencies in the overwhelming majority of projects. What few do get pulled in becomes lightweight, easily verifiable syntactic sugar or libraries with purposes too niche to be worth targeting.
Of course this approach can go wrong too. You could easily end up with a monster like Boost, but that comes down to project administration keeping creep under control and proper modular design.
I think Go apps tend to have better dependency hygiene because the language has a better standard library, which results in better culture around dependencies.
I also think it’s frustrating that both cargo and npm totally ignore the decades of prior art from Linux distributions that have figured out good ways to improve dependency management. We’d be in better shape if there was a community curated subset of known-good dependencies that are release-managed together that the broader ecosystem could build on, sort of like Ubuntu having “main” and “universe”.
Huge standard libraries make sense for Java, Go, Apple platform etc. because they are developed by giant enterprises that can manage the overhead. Thinner modular systems are a more natural fit for open source development.
What is your critique of their approach? Is it not the case that `go get` is the only one which doesn't even provide a way for the person downloading to run the downloaded code until it is actually executed by the consuming codebase? That seems pretty sound by comparison.
I guess you're saying, "they had to" meaning they should've seen the need and provided it? I'll say this to that (imagined) take; plenty of useful software was made without it, and they got the job done when they knew the absolute most about what a good solution would need. I totally understand being annoyed at the fact that this is the story of every evolution in Go, but I genuinely think they're picking good implementations when they decide on them.
If Odin gets moderately successful someone will probably reinvent it.
It was only when people wanted a common approach to shipping both in browser and "native" that this glitch happened. I believe a standard library and "batteries" would have abated it entirely or resulted in a slightly less-bad situation. I do think Cargo is a slightly less-bad situation in many ways, and that it can be done better.
Yes, we can argue about the culture of package management (as some of us have with especially npm from day one), but it's done, and your colleagues or AI sidekicks cannot be trusted not to download whatever and try to build and run it. All you can do is limit the effective blast radius.
Many things I run I want to limit to r/w a single dir, and to have to request permission to make network calls.
1. There isn’t a single universal standard for sandboxing across all the different platforms that are supported by Rust.
2. Even if there were, if you’re compiling untrusted code then why would you trust the built output?
If you’re building the create then I’d argue that any preventative steps afterwards is akin to closing the barn door after the horse has already bolted.
Yeah, let's hold up the entire world of offensive cybersecurity capability while you work on that. Sure they will wait.
> 2. Even if there were, if you’re compiling untrusted code then why would you trust the built output?
You don't. You sandbox the hell out of it too.
Also most of these dependencies provide a breadth of features that the end package does probably not need.
I think the sweet spot is having an ecosystem of "blessed" libraries that are reviewed for security and quality, but are versioned independently of the language, and maintained by subject matter experts.
In the mean time I think it's possible to hack Cargo and run all build scripts in a microVM. The blast radius will be limited to malicious code in the binary instead of uploading all your CI secrets and deleting the whole hard drive.
The thing is, trust is a massive optimization. If you believe code from X is competently made and not malicious, you can accept that code without any additional overhead. (Building trust is a significant effort, but trust begets trust, so there's a resonable path from starting small to scaling.)
It's not that these mechanisms that require less trust (none of them eliminate it, BTW, when you examine them) can't work. It's that they'll inevitably be outcompeted by trust-based systems (in most domains).
E.g., compare the effort of creating a new, full featured, general purpose language, promoting it, building and maintaining all the tooling and documentation around it to support it, etc to the effort of creating and maintaining a curated package repository of trusted packages (and/or adding trusted code to extend the standard library) for existing language X.
(It's not clear to me you could provide enough value from a new language focused on effects that you could convince any but a few from adopting it at all, even if it dropped from the sky fully formed with all tools, docs, etc. in place from day one.)
It's not the only way. You can sandbox processes. I think sandboxing is the much more reasonable approach, because in the end of the day, there are still closed-source software products where you can't demand that the manufacturers use certain language safety features.
So if your software needs to make HTTP requests and read the filesystem then the malware will be able to make HTTP requests and read the filesystem, which is enough for a ton of malware. Sure, maybe you can limit the directories it can access a bit and possibly some sort of network filtering, but it isn't a silver bullet.
Capability security in-language would make a huge difference, because the more granular you "sandbox" the less likely it is that the compromised component has the access it wants. For example if the HTTP client library is compromised maybe it can't access the filesystem so can't steal your cookies. Or maybe like in this case no permissions were needed at all and despite the process having enough capabilities for malware this malware can at worst return bad values and try to chain this to an exploit which is far more difficult than just running it itself.
Yes, somewhat common. I work in embedded, and where a supplier gives us the ability to build their code it is a lot easier for us to deal with the next time we need a new build from them.
https://hale-lang.org/proof/
This is why I'm building this language. It's capabilities based. Build scripts can't just do whatever the hell they want to, everything is auditable, and it layers its sandboxing.
It's for fun and anyone looking should understand that this is AI driven building with human driven design, but the goal is to demonstrate.
https://github.com/brianv0/formwork
This is partially because for nearly every project the build system is something they need and don't care about. When they need something weird they hack just enough to make it work and never ask "how should the build system change so that this was a property instead of running code", and thus build systems are slow to improve. In a number of cases the build system did have a way to do that thing, but the person didn't know about it.
There are also a lot of code generators out there. I have yet to see a large project which didn't have their own code generator for something specific to their project (protobuf is an example from Google that has escaped and become useful elsewhere, but there are many others that are specific to one project. Yacc is from the 1970s, and stands for "yet another compiler compiler" - implying the idea was already common 50 years ago). You cannot have/use these useful tools without running arbitrary code.
I'm using OpenBSD and the ports system set up two users `_pbuild` and `_pfetch` for building packages. The first one is for building and the sample `pf.conf` (firewall) forbid it from accessing the network. The second does fetch the files , but it's declarative with every files listed and signed. Even for languages like go and rust.
Fetching files while building is the bad idea there.
The idea is "least privilege", and we desperately need it in computing. The precise technical mechanism we use to achieve it is less important than committing to the idea that a dependency doesn't run with full privilege of its host program and an install script doesn't run with full privilege of the programmer.
The original Linux seccomp is old enough to drink. It's always been possible to do things like expand macros in a no-IO environment. Nobody's bothered to do it over the past two decades. Why would anyone bother in the next two decades?
Look at how snap, flatpak, etc. provoke people to just turn off security rather than deal with breakages.
A new language won't help because the problem is social, not technical.
FFS, you can't even get people to use filesystems via intermediate objects in today's languages. People think your language is broken if you don't have an ambient open(). You don't need a new language to enforce capability discipline. You need to whack people repeatedly with a cluebat until their laziness and brain damage abate.
Discussion: https://news.ycombinator.com/item?id=49372853
Why do so many languages fall into this horrible practice?
https://www.youtube.com/watch?v=E82ly38YEEQ
Summary: it's cultural. Rust likely inherited the practice from Nodejs, who inherited it from Ruby. I think in Rust online spaces in particular there is also this undercurrent of "you're not smart enough to use certain parts of the language, so download libraries that handle that stuff for you."
I understand not every language can have Go's amazing stdlib, but I would much prefer Pyhton's approach where every now and then some package/function from the stdlib gets deprecated/removed. Rust's 3rd party ecosystem is the worst thing from the language, worse than the compile times.
Build a simple makefile, and you're off to the races.
At least, for my cases, that is.
It never ends .·°՞(っ-ᯅ-ς)՞°·.
With NPM and Rust's focus on project's level dependencies, there's no longer emphasis on API stability. Instead we have breakage every months, forcing everyone on the upgrade treadmill. It's easier to audit C library because they focus mostly on security updates instead of redesigning the API for the nth time.
Writing macros in rust is a pretty horrible experience but it's not difficult
This is why Javascript and Typescript suffer from this the most and has little to nothing to do with "popularity" and likely 9/10 of these npm packages import an external library.
Golang on the other-hand is just as popular and has a stronger standard library which people build against and it is encouraged to use its standard library rather than rolling your own or importing another package to solve the problem.
Java's standard library had arguably also been poor for a very long time and "import tons of libraries" just had not been practical for most of that time because the tooling and ecosystem for that did not exist yet.
The solution was apache-commons and guava. Two large libraries with everything the developers heart desired and well maintained by large organizations.
For Rust be probably will never have anything exactly like that because requirements from no-std development to fully fledged backend service are too diverse, but there is still room for a small number of well maintained backed by reputable developers convenience libraries in my opinion.
And it has to be mandatory. Top-level package names will always have more cachet. Developers are suckers for good package names, literal or imaginative. Plus it helps address, but by no means completely solves, name and typo squatting.
I understand people and groups can run their own crates.io-like repository, but that's a tangential aspect. Even if this were ubiquitous, you'd still want mandatory namespacing. You want provenance, or at least intended/nominal provenance, to be as transparent as possible, not implicit or buried. By no means a complete solution, but an important foundation for better technical and culture patterns.
It would be better to have blessed crates in crates.io. The Rust core team would release or audit them. If the blessed crates need breaking changes, it can be done by increasing their major semantic version number. That can't be done to the standard library.
Actually, there could be a "trust" level for crates: 1. blessed crates by the Rust core team, 2. trusted developers, 3. untrusted developers. Or something like that..
candle, the most popular rust ml library I found in a cursory search, has 119 for cpu only, and 150 to bring in CUDA.
I guess it's taste whether that's comparable
this would have been a way more satisfying dunk if nvidia hadn't split the cuda functionality needed by pytorch into 19 (!) packages on pypi but such is life.
The reason I don't think it's a sufficient explanation is that there is a clear history of large, 3rd party libraries being created exactly to supplement poor standard libraries. C++ has Boost, Java has Apache Commons (though Java also has a pretty huge standard library), arguably we could even say C has Posix/Win32/Cocoa.
I believe there is some deeper cultural reason why certain language ecosystems coalesce large utility libraries, while others prefer myriad tiny dependencies.
Lots of languages have a bad stdlib but don’t fall into the trap of having thousands of micro libraries.
The reason people do it is because it brings clout and money. Just look for articles defending micro libs: the popular ones are by people who make a living on donations, due to maintaining 1000+ packages.
And collaborating in larger libs/stdlib is hard. Plus: Rust, Node, all have a lot of visibility.
You need a good stdlib culture to avoid it (like Go did).
I remember the days where I had to manually put the Spring .jar files into my project. No way I am doing that for 100s of dependencies.
Use containers for development. And reduce the amount of third party deps you import into your projects. This is only going to get worse.
This is really a cultural problem not a technical one.
Just wondering, whenever things go wrong with Rust - why do you all (Rust devs) point the finger at JavaScript?
It’s the weirdest form of projection. More than 1 person is doing it here. It’s like the second Rust hits a failure mode you immediately go “well JavaScript is worse!”
Like that has anything to do with your failure (even if it was true)
Edit: 7 times and counting
I know it is almost a sport to point fingers at the "evil rust evangelists" on HN at this point, but a quick look at the fnoef's comment history would show you that they are not a rust person.
Your account, on the other hand, is a sock puppet created specifically to bitch about rust. Pot, meet kettle?
You refuted nothing I said.
19 mentions of "npm" now.
Rust developers aren't the ones who have problems with it. Otherwise they likely wouldn't be using Rust in the first place. I don't see anyone saying JavaScript is worse about it either, more that they're the same.
Why are you getting so defensive about it?
There is an open issue for this: https://github.com/rust-lang/cargo/issues/13681
I share the dislike for arbitrary build scripts but restricting them will not help the supply chain issue in a significant way.
Also there are several ways to control build.rs execution in the Cargo ecosystem as well, for example with cargo-deny.
Also, crates.io can defer serving up newly uploaded scripts that have a new build.rs / proc-macro dependency and warn publicly that a version introduces it.
Restricting build scripts 100% will help mitigate the impact, just not if you only deny it once. And they can develop other things like sandboxing for build scripts by default and escaping that to be the exception that has to be explicitly allowed.
`cargo add` is sufficient to compromise you, before you have a chance to even vet the code.
pnpm does have some other features to prevent supply chain attacks, so there is still something to learn from other ecosystems. For example pnpm has a cooldown period for new dependencies and can prevent trust policy downgrades (eg new version published without build provenance where older versions did have it). See https://pnpm.io/supply-chain-security
Cargo has `min-publish-age` in nightly, and it's currently heading towards stabilization: https://github.com/rust-lang/cargo/pull/17335
Indeed, the solution is to get away from the wild soup of author-managed dependencies and go with something with an audited collection of software that is maintained by separate human beings from the known-vulnerable hackers writing the software.
And indeed Go and .NET and Java all qualify. But the gold standard here is Debian and all its downstreams.
I think we might be able to crowdsource audits. At least in the Rust ecosystem I'm confident that this is feasible with the right tooling.
Are there any comparisons between the state of the stdlib in C++ vs. Rust? I’d think that would serve as an excellent jumping off point to start chipping away.
I won't mention lack of date/time lib because that's complex and changes often.
That's why projects end up with 100s of crates, sometimes 1000s.
This might not be a well received fact in Rust community, but it's a fact nonetheless.
Just because you don't develop a package manager for your language, doesn't mean someone else won't. See NPM.
I won't spoil the claim in the video about what the dependency number is correlated with, and I'm not even sure how true it is in general, but it's very interesting.
It seems like we should be building and testing everything in bubblewrap or some other sandbox going forward.
Developer machines are quite juicy targets. They tend to have all sorts of credentials lying around, so it often isn't too difficult to escalate from that to compromising AWS/GCP/etc.
On top of that there's very little preventing a compromise. Developers are inherently expected to run untrusted code, and the usual Linux / MacOS laptop probably isn't even running any kind of anti-virus protection. Want to compromise the downstream app? Now you also need to pass Play Protect & friends.
> It seems like we should be building and testing everything in bubblewrap or some other sandbox going forward.
Yes, we really should. It is frankly a miracle that it has taken so long for fetch-time / install-time code execution to start blowing up in our faces. If we are spending so much effort on run-time isolation, why are we completely ignoring all those practices during development?
You might assume we are able to detect all malicious behavior at runtime. But "stuxnet" and more recently, the xz compromise say otherwise. What if a not-so-popular crate deep in the dependency chain subtly introduced a LPE in it's code?
Compromising the code that is then most likely run in a test instead of compromising a build script is just a very slight inconvenience for the attacker.
I'm not particularly fond of arbitrary build scripts either, but restricting them will not help the supply chain issue in a significant way.
Also there are several ways to control build.rs execution in the Cargo ecosystem, for example with cargo-deny.
I also disagree a build scripts is a mild convenience. A build script always runs for anyone it’s a dependency for with full access and context and often has access to secrets in CI. A compromised runtime has more limited access and requires actual invocation of code paths (if you’re lying as a dependency that’s never executed, no exploit).
Of course Rust should have language-level support for capabilities so that just invoking a function doesn’t grant it access to arbitrary disk access. But that’s a much more difficult change than tweaking the defaults for cargo.
Well, it depends on the language: language which "capabilities" (both for the source code and for the building* ) could in theory really reduce a lot of the burden to identify supply chain attacks.
*: some research language have/had capabilities which would make supply chain attack "obvious" but for build systems I don't know if this exist.
Same people who keep the whole rust project going, a lot of those are volunteers aren't they? Not mad to think they could do the same for core packages at least
Sure, but from my understanding the Rust project is generally "bottom-up" in that volunteers generally work on what they want to rather than submit their time into a pool for some kind of higher-level management to direct.
This crate isn't one of them.
You don't need to audit all the crap is being uploaded right now. Only really necessary and widely-used packages should be managed in a centralized way, so, auditing all of them isn't that huge task.
In the end it is your decision to use unaudited or refuse unaudited crates.
It should be the default behavior of the package manager to allow downloading only audited/trusted packages. Forcing end-users of the language to be responsible for audit of all dependencies is impractical.