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#python#language#languages#code#true#weird#things#https#still#don

Discussion (137 Comments)Read Original on HackerNews

Revanche1367about 2 hours ago
A lot of Python design decisions have felt weird and off to me but they’ve long justified it by saying that it’s those little ugly design choices that make the language so usable and effective in practice compared to more well-designed languages that hardly anybody uses. I’m not enough of an expert to clearly say if that’s really true, but imo, there’s a repeated pattern of slightly weirdly designed languages becoming super popular: Python, Javascript, perhaps C as well. Or, maybe we only notice the weirdness because these languages are used so much and get nitpicked to no end.
stephenlfabout 1 hour ago
Yes. These are funny little quirks, but nobody will ever get tripped up by them.
frollogastonabout 2 hours ago
JS is a lot less weird than Python. And Python is what I started with and continue to use half the time. The article missed the most common one, __name__ == "__main__" like wtf
Revanche1367about 2 hours ago
I’m not a regular JS user and haven’t touched the language in a long time, but I remember a (popular?) website for teaching modern JavaScript mentioned that some aspect of the function/macro that returns the type of an object was just plain wrong in a specific and important case. This was years ago however, so maybe the problem isn’t there anymore. Anyhow, I added JS to the list mainly because it is known as a badly designed language and Brendan Eich seems to agree.
frollogastonabout 2 hours ago
There are certainly weird things about it, but they're all things you can ignore especially in modern times, whereas in Python you're constantly dealing with it head-on.
hackyhackyabout 2 hours ago
> JS is a lot less weird than Python.

I challenge you to find Python behaviors as weird and off-putting as anything here: https://wtfjs.com/

frollogastonabout 2 hours ago
A lot of those are stuff I'd never do like `Test.prototype = null;`. Some are legit footguns, but they rarely get in your way.

Python has weird file imports (no relative ones either), broken package management, historical differences between asyncio and blocking that still cause issues, threading/GIL caveats that trip up even experienced users, indentation for scope (esp weird given it was designed for REPL), weirdly no anonymous functions, 2 vs 3 (mostly gone by now), the __init__ and __init__.py stuff, namedtuple vs dict vs object, `global`, and a whole mess with type-linting if you're going there. You have to deal with all those things every time.

Here's one little Python footgun that everyone hits and is also annoying after:

  def func(array=[]):  # default value is empty array, right?
      array.append("asdf")
      print(array)

  >>> func()
  ['asdf']
  >>> func()
  ['asdf', 'asdf']
jrrvabout 1 hour ago
I clicked on half a dozen of these at random and none of them are weird.

For example, why would you expect `Boolean("false")` to equal `false`? It's a string, and bears no relation to the Boolean type. [0]

[0] https://wtfjs.com/wtfs/2014-10-07-true-equals-false

zmgsabstabout 1 hour ago
> __name__ == "__main__"

What makes this weirder than other languages detecting if they’re an import or an invoked file?

jherskovicabout 2 hours ago
Python has some absolutely kick-ass libraries, even without C. It has Django, for those of us who like developing web apps but never could fall in love with Ruby on Rails. And Django is amazing. I've also yet to see a better language for writing quick ETL scripts and pipelines. Also, an 'I need a script for $SYSADMIN_TASK but I want to be able to read it later.' Anything dominated by external latencies (web, databases, etc) will be fast enough for many uses in Python.

Sure, it's not a language to write a web browser or game engine in. And it is slow. But it has some very strong niches outside of ML/Data science. Personally, I love it. To each their own.

JodieBenitez12 minutes ago
> Also, an 'I need a script for $SYSADMIN_TASK but I want to be able to read it later

uv + PEP723 make this even better.

YuechenLiabout 1 hour ago
Python is just such a weird language in general despite its popularity that I honestly cannot recommend anyone who starts programming to choose Python as their first language, contrary to popular sentiments. I mean, I was one of the first person to start using Python when I was in grad school almost a decade ago when everybody else in my field was still using Matlab for their lab code, for the simply reason that Numpy was less awful than Matlab and I needed something that can easily print graphs to PDFs.

The only thing good I can say about Python nowadays is that it's easy to get started for the first five minutes, and then you'll have to deal with all of its weirdness: significant whitespace, truthiness, duck typing, GIL, distribution/packaging, etc, etc.

I was a big fan of Julia as the potential replacement for Python for science for such a long time and I had evangelized it a lot previously, but recently I've been more and more convinced that JIT/multiple dispatch was only good if you already know how to program well to begin with, which for a lot of academics who are not working in computer science, they write quite horrific code. I think it may be better off to skip Python altogether and write your code in a statically typed language to begin with.

Waterluvianabout 1 hour ago
I think Python remains a very good intro language for getting kids in the door because it doesn’t demand too much tedious stuff, is flexible, and lets people actually solve problems rather than doing computer science.

In my experience the difficulty is understanding what exactly is important when teaching someone something new. And it largely depends on the goals. What you’d teach some biology undergrad is going to be very different from what you teach a bunch of robotics team high schoolers (and no you’re not teaching them the best language for controls and embedded).

rmunnabout 1 hour ago
What is the best language for controls and embedded, in your opinion? I assume from your comment that it's not a great choice as a first language to teach newbies, but I've never done anything in the field of robotics or embedded stuff, so I'm quite ignorant in that area.
YuechenLi37 minutes ago
If I'm not allowed to toot my own horn, I think for controls, you probably should not start with choosing a programming language, the first step is learning control theory and automata theory, you kinda have to understand feedback control/PID/steady state/jitter/hysteresis and the like. Python has never had great control libraries to begin with as far as I can remember (my info could be a bit outdated though), so the paid option is still Matlab/Simulink as it is their last niche really.

Embedded firmware, probably C/C++/Rust. Not the answer you want to hear, but these are the languages for bare metal applications. Of course, if you are just using an Arduino/Pi, just use their SDK for their hardware on whichever language they support.

Those two fields are just not very friendly towards beginners in general.

Waterluvian35 minutes ago
None of them. Walks away. Stops. Turns. All of them.

It depends. If you're a teen I'm mentoring, you're probably starting with some Scratch to drive Lego robots around. Then on to Python to drive the same robots around but now with more fun!. Probably because you absolutely couldn't stand the standard line follower solution of jittering back and forth and you sniffed out the existence of better control loops you cannot realize in Scratch. If you're on the FIRST Robotics team you're probably doing Java or Python, mainly because that's just what we've geared up for (and this is really the core theme for me at least: at introductory levels, what really matters most is whatever is most readily accessible to you and whatever kit you already have).

If you're doing your own stuff and you're a newbie with absolutely no opinions on where you started or what you were trying to do, you'd probably start poking around with an Arduino or similar, so you could write MicroPython (it's Python but you squint your eyes a bit!) or C. There's so many great kits for beginners.

In the context of my comment: what I meant is that you wouldn't decide, "the professionals do it in C++, C, or Rust, so we'll start with one of those." I'm going to give you a recorder (Python) before I hand you bagpipes (C++).

belornabout 1 hour ago
Are academics who are not working in computer science interested in learning statically typed programming languages?

In the past, the usual answer to people who need a programming language but did not want to learn programming was to give them a domain specific language that focused on solving the specific problem they wanted to solve.

YuechenLi29 minutes ago
Well, many times in my field of mechanical engineering, they have to, because CFD and FEA are very performance sensitive. The professors I had were still writing FORTRAN and C++ before, but maybe they've switched to Rust now.
gucci-on-fleekabout 1 hour ago
> I honestly cannot recommend anyone who starts programming to choose Python as their first language, contrary to popular sentiments

> I think it may be better off to skip Python altogether and write your code in a statically typed language to begin with

Having a good REPL is a huge advantage for beginners (and expert users too), but I'm not aware of any (popular) statically-typed languages with a good REPL.

Despite Python's many faults, it's easy to install (especially on Windows), it has a large standard library, there are third-party packages available for essentially everything, it comes with a user-friendly REPL out-of-the-box, and it gives comprehensible error messages. I'm not really aware of any other (popular) languages with all these attributes.

fultonn31 minutes ago
> Having a good REPL is a huge advantage for beginners (and expert users too), but I'm not aware of any (popular) statically-typed languages with a good REPL.

scala's repl is decent. It has its annoyances, but so does python's (white space sensitivity + repl + terminal emulators stuck in the late mid century don't mix).

Chinjut40 minutes ago
I hate Python and I'm onboard with putting it down in many ways, but significant whitespace isn't weird in a first programming language. It's only weird if you've absorbed from some other language the convention that whitespace shouldn't be significant.
YuechenLi21 minutes ago
Oh, by "significant whitespace" I meant whitespace sensitive indentation, which I think Python and YAML are the only languages that has that feature.
zahlmanabout 4 hours ago
Past: https://news.ycombinator.com/item?id=49284392 (with my comment), https://news.ycombinator.com/item?id=49250370 .

Nice to see it get attention this time.

nneonneoabout 4 hours ago
The __debug__ constant is really weird - any block of code guarded with `if __debug__:` will be entirely omitted from the bytecode under PYTHONOPTIMIZE=1. This and `assert` are the only two examples of real “conditional compilation” in Python. This is also the reason why you cannot assign to __debug__: doing so would make it possible to invalidate the compiler’s assumption about `if __debug__:` statements.
plant-ianabout 4 hours ago
I honestly have never even heard of this constant and I feel like I've been using python for a pretty long time. Although maybe my memory for some things just gets garbage collected if I don't use it enough. Does it actually get used that often in real world code? Seems like it might be kind of risky.
UqWBcuFx6NV4rabout 2 hours ago
Ditto. I’ve certainly never used it and can’t recall seeing it in any codebases I’ve worked on or looked at. Sounds interesting though!

I’ve of course certainly heard of, seen, and used `assert`, but more often than not, outside of pytest, I see its use way more in potential footgun scenarios—I doubt that many people know that assertions can be silenced, and that they’d probably be better off raising exceptions in many cases where they’re using `assert`.

nneonneoabout 1 hour ago
I made a CTF problem where `assert` was used as a critical safety check - and where "accidentally" running the program under -O (for speed!) resulted in a security vulnerability. A large fraction of the people who attempted the problem seemingly missed this bug.

I would not be surprised in the least if that pattern existed in the wild. In fact, it's quite common to see this in C/C++ codebases too: people will use assert() to check a security-relevant property, and then disable those checks in their release builds "because it can't happen".

rcxdudeabout 3 hours ago
I feel like it's the kind of thing you might wind up caring about if you're micro-optimizing your python, but in my experience that's a losing game and you're better served rewriting it in another language than bothering with trying to speed up the execution of the raw python code (it's not that you can't optimize python code, but only in broader strokes. If you are looking at the bytecode you're in too deep and every time I've seen it tried the code has been ported shortly afterwards).
Vexsabout 3 hours ago
I see asserts used in production code as part of flow control way too frequently, so I assume the majority of python users aren't aware of the -O flag, much less this behavior- which I too haven't ever heard of. Of recently, I've noticed claude is a big fan of asserts too.
UqWBcuFx6NV4rabout 2 hours ago
Yep. I’ve had to tell Claude to basically not use assert. Thankfully it’s very complaint in this one area.
Numerlorabout 3 hours ago
If 0. Etc. are also compiled out, at compile time __debug__ is simply False or True and the existing optimization paths take care of it.

Assigning to __debug__ wouldn't do anything to the compiler as it never actually reads the variable, so assignment would just cause weirdness from other use

neillyonsabout 4 hours ago
I remember reading that in early versions of Python there was no built in True and False. Each user would implement this themselves as

True = 1

False = 0

then later these got added to the language. In Python 2 you could still reassign and swap them so that 'if False' was actually true!

True, False = False, True

Python 3 you could no longer reassign them.

Animatsabout 3 hours ago
Misery is trying to retrofit "bool", True/False, and nil/null to a language. C had to do that. Python had to do that. Getting those wrong is one of the classic language design mistakes. It seems like treating "True" as a value that equates to 1 will work, but then the special cases get you. Like being able to perform arithmetic on True.

Common language design boners:

- Not building in strings. That's now in the past. Everybody has strings. (Well, C...)

- Not building in multidimensional arrays of the numeric types. Everything that number-crunches needs them, and having multiple definitions is Not Fun and may lead to expensive re-copying between different libraries. This is an enormous blind spot in language design. It's one of the reasons FORTRAN, which has good multidimensional numeric arrays, is still often used for number-crunching.

- Not standardizing the small vectors (vec2, vec3, vec4) and their matrix friends. Graphics code depends on these, and it's really annoying if there are multiple slightly incompatible implementations. Especially since GPUs have hardware for those types, and you want CPU and GPU to use the same representations.

- Not having arrays of bits. Pascal had PACKED ARRAY[0..N] of BOOLEAN but that was lost in later languages. It's useful to have that as a language construct, because most modern CPUs have good hardware for dealing with bit strings, and you'd like the compiler to use it.

Most useful languages acquire these features, but, when they come in late, there are multiple similar implementations, and libraries made incompatible by depending on different implementations.

(Amusingly, when Second Life switched from Linden Scripting Language to Luau, they initially had True, TRUE, and true all in use, as different types with different semantics. I was able to persuade the devs to unify the boolean types.)

tialaramex14 minutes ago
You list a few absences but absences aren't the end of the world, I say it's worse when designers make a booboo where the language semantics are wrong. In C++ there are so many of these it's not sporting but a recurring example from the garbage collected languages would be the for-each loop mistake.

Several times now†, people make a language where the way a for-each loop (for each Goose in Geese ...) works is that there's a single variable Goose and each time around the loop we change which value is referred to by the Goose variable. This seems intuitively like a reasonable way to do this. But it's wrong and eventually your programmers will get nasty surprises. What you actually should deliver is an implementation where each time around the loop there's a new variable named Goose, that variable goes away at the end of that iteration and will be replaced by the next one, with the same exact name.

† At least Go and C#, I think there are others

taylor-tgabout 1 hour ago
Oh wow, I had no idea that SL did another language change after migrating LSL to Mono. Surprising considering that happened late '00s/early '10s?

I'd consider LSL to have been foundational in my ultimate interest/career in software engineering. The strict typing, very usable compile/runtime errors, and good documentation/examples made it so easy to pick up as a teen. Not to mention as long as you didn't edit/save a script again it would always run the same regardless of updates.

DarkUraniumabout 2 hours ago
Vectors & multidimesional arrays are something I'm 100% adding to my language's core.

It kind of started with vectors as the very first feature (I was sick & tired of libraries reinventing their own `Point`/`VectorN` in incompatible ways).

dwatttttabout 3 hours ago
> Not having arrays of bits. Pascal had PACKED ARRAY[0..N] of BOOLEAN but that was lost in later languages. It's useful to have that as a language construct, because most modern CPUs have good hardware for dealing with bit strings, and you'd like the compiler to use it.

I'm not sure exactly which features are responsible (I'm inclined to blame templates), but C++'s std::vector<bool> is a rough edge. For those unfamiliar, the standard specifies this vector template in a way that's not compatible with other vectors.

AdamH12113about 2 hours ago
Strings are a really weird data type. I'm not sure you can do much better than C strings without implicitly requiring dynamic memory allocation, which C deliberately does not do.

Definitely agree on multidimensional arrays. I feel like efficient arrays in general are underrated in high-level language design.

tialaramex29 minutes ago
> Strings are a really weird data type. I'm not sure you can do much better than C strings without implicitly requiring dynamic memory allocation, which C deliberately does not do.

The thing you want is what Rust delivers in the box, &str a string slice reference type, in Rust's case the "string" is UTF-8 encoded text. On the bare metal the way to represent this type is as a "fat pointer" typically a pair of registers, one with the address of the first byte of the string and the other with a length.

C should have fat pointers, they were proposed, for IIRC C89 but the proposal was rejected. That's pretty sad, the fat pointer is expensive to the point of maybe feeling extravagant on a PDP-11, but by 1989 that's long gone.

More ridiculously C++ didn't get this type (which it eventually called std::string_view and provides in its standard library not as a built-in) until 2017, years after Rust 1.0 shipped. In the meanwhile C++ just did not have a sensible way to do this, strings are hard apparently.

The string buffer feature, allowing you to actually make strings is less important, as you say it will need an allocator and so on very bare metal you might not have this - but the string slice reference doesn't need an allocator.

I think it's worth delivering the basic "it's a growable array type, duh" implemenation of the string buffer type, which is what Rust's String type is, but C++ chooses to ship an oddly specific small-string optimized version as std::string right from the offset.

LPisGoodabout 3 hours ago
It is certainly the case that isinstance(True, int) returns True, even today.
jp_scabout 3 hours ago
I got a bug for not remembering it, a couple of years ago: https://jpscaletti.com/p/8/true-false-one-and-zero
hmokiguessabout 3 hours ago
Python is awful. There are so many one offs in libraries, none agree on a style, it’s slow, and it’s way too easy to do the wrong thing. I often work with data scientists and have to productionize their jupyter notebooks which is pure suboptimal hell. I guess it must be a good easy learning curve for research/scratchpad
stousetabout 2 hours ago
I’ll never not be bitter than Python “won” the scripting language war over Ruby, more or less just because someone did a bit of AI work in it first and it took over that space by default.

Ruby has such a nice holistic consistency to it. With a few exceptions, it feels like it was conceived of by one person with a core idea in mind. Python feels like a mess.

gucci-on-fleek28 minutes ago
> I’ll never not be bitter than Python “won” the scripting language war over Ruby, more or less just because someone did a bit of AI work in it first and it took over that space by default.

This is just my personal opinion with no data to back it up, but I suspect that Python "won" because it has excellent Windows support, while Ruby doesn't. Even a decade ago, Python's website offered an official native Windows installer [0], while Ruby's website [1] still points you to a third-party installer, which doesn't even have native support since it uses MSYS2 [2].

Most non-developers use Windows, so if you're choosing the first language to teach a large group of people, good Windows support is fairly important. Python being the "default" introductory language gave it a huge number of users, then I suspect that everything flowed down from there.

[0]: https://web.archive.org/web/20160824235759/https://www.pytho...

[1]: https://www.ruby-lang.org/en/downloads/

[2]: https://rubyinstaller.org/

Revanche1367about 2 hours ago
Long before AI work, numerical data crunching is what Python became popular for among non-computer scientists and this led directly to the AI use cases. The reason was obviously the lower barrier to entry without having a software engineering background. I also share with you that feeling about Ruby in particular.
frollogastonabout 2 hours ago
Python's strength is that it's easy to make C libs work in it. That's also why CPython is de facto the only Python implementation and stuff like PyPy never took off.
kccqzyabout 2 hours ago
Yeah and I would say that another important factor is Cython, which compiles Python with minimal modifications to C extensions that can in turn be imported in Python. It really makes it easy to get started in Python and worry about performance of the computation later. (Doesn’t help with concurrency I know but that’s a different story.)
AdieuToLogicabout 2 hours ago
> Python's strength is that it's easy to make C libs work in it.

SWIG[0] makes working with C libraries trivial for over a dozen programming languages; Perl, Python, and Ruby included.

0 - https://www.swig.org/

dismalafabout 2 hours ago
Ruby can interface with C (or Odin, or anything that can export C style functions) just as easily.
ahartmetzabout 2 hours ago
Python is a language for "consenting adults". It doesn't try to prevent you from doing awful things so you can do great things. People who can't program well are given plenty of rope to hang themselves. It shares that with Perl and Ruby.

That said, I find it the nicest, cleanest option of the three. I still wouldn't use it for large and complex projects. I really like it for stuff where one might otherwise use shellscript. It's way way better than shellscript... except if it's all about files and running external commands.

Revanche1367about 1 hour ago
>language for "consenting adults". It doesn't try to prevent you from doing awful things so you can do great things. People who can't program well are given plenty of rope to hang themselves.

This is exactly what I remember being said about C (which I agree with) and often given as a reason why higher level languages like Python or Java have so many protections against things C/C++ allowed (memory management being the biggest one of course). Very funny, and I assume not coincidental, to read this about Python in the modern programming landscape.

jonhohleabout 2 hours ago
Until someone adds a dependency…
ahartmetzabout 1 hour ago
I generally just "apt install" them. pyenv and pip (just pyenv really) are a little clunky, but work too.
itissidabout 2 hours ago
When one writes jupyter notebooks for DS you are not writing python. If you ask 10 DSs explain to me what python's attribute lookup model is and why is it different from other OO languages like say Java or C++, they would not care about it. The only thing DSs care about is the rich DS Library support and fast speed of protoyping. To a DS using jupyter this is almost the same feedback loop as a type system at compile time.

Have you tried using `uv`'s newer tools? They help a lot e.g. with linting speed, lock management, package dependency separation, correct python version mgmt and no need to fudge with venv.

UqWBcuFx6NV4rabout 2 hours ago
You don’t like working with data scientists. The data science Python ecosystem is really a separate beast that’ll have “normal” coders scratching their heads at the best of times, some of the most popular packages do all sorts of metaprogramming, and the standards for code quality are very different. Don’t blame the language. Well, blame it only in that it allows such things in the first place, which does have some very nice precipitations now and again, as well as some very bad ones.

In an age where people are still standing by C over memory-safe systems programming languages, I feel quite comfortable depending Python for the great many things that Python is good at.

renegade-otterabout 2 hours ago
How is that a language problem? Data scientists are not engineers. No matter what language you give them, they will hand you something you are going to have to polish for production.

The fact that Python has become the language of choice for machine learning and data science is not a language issue.

ks2048about 3 hours ago
> it’s slow

For little utilities, it’s faster than a lot of alternatives - just start the interpreter, no compilation needed.

It’s all relative, but if you view it as replacing bash scripts for renaming files or running other tools, it’s 100x better.

fultonnabout 2 hours ago
The performance hell thing is also also kind of a virtue, though. The language is awful, so everything that does any amount of compute is FFI'd into third party libraries (numpy, torch, sympy, etc). Those libraries are for the most part pretty well designed... or, at least, keep you in a few pretty well-constrained patterns that are easy enough to translate.

If you've ever read through FORTRAN code from a mathematics department or MATLAB/C/C++ from (non-software) engineering disciplines, then you probably understand why productionizing a jupyter notebook is definitely not the worst of all possible worlds.

qurrenabout 2 hours ago
I'm fine with the language. I just hate that you can't do

    import numpy==1.5.4
and the code gets exactly the version it wants.
pjjpoabout 2 hours ago
Relatively new, scripts can define dependency metadata now adays to achieve that to some degree. Any pip style versioning including an exact match works there.

https://packaging.python.org/en/latest/specifications/inline...

frollogastonabout 2 hours ago
The imports/packages situation is terrible in general. This was basically broken until uv, and uv is still not the default.

And it's weird how you import files. They're dot-separated packages that resemble file structure but not exactly. NodeJS has a self-explanatory require("./foo.js") or "../foo.js". The newer JS `import` syntax is annoyingly different from `require` but not terrible.

edparcellabout 2 hours ago
I used to build quant investment notebooks that had to be deployed in production. Lots of problems with that. Mine were: Notebook cells run out of order, so you often have something that works in a session, but not in a fresh run. Developing against limited datasets, so you fail against things you didn’t know to test for. Small adaptions that have to be made every time the notebook is translated into a code file. We streamlined it by making a graph-structured Computation a first class object that tracked staleness as code or data was updated. Then that class could be directly published, and when failures happened in production, the graph could be serialized with the inputs and intermediate calculation data that caused failure, for investigation in a notebook.

We open sourced the implementation https://github.com/janushendersonassetallocation/loman

pseudosavantabout 2 hours ago
I've never become a fan of the language syntax, but otherwise I've become quite smitten with the total Python ecosystem. The Agents/LLMs + uv combo have made Python so useful and productive for me.

My CLI tools publish from Github to PyPI so that I can run tools with just `uvx sql-agent-cli` or `uvx dlna-here. Nothing for me to handle downloading (directly myself), no environment to manually setup, portable (Linux, Windows, Mac, ARM, x86). Easy for agents to run from a skill.md file without any other prereq than uv.

Really useful library ecosystem to leverage. No more shell scripts, or TS/JS/PHP backend services. I've even used Python on devices I've built around Raspberry Pi Zero 2 boards.

braiampabout 2 hours ago
> No more shell scripts, or TS/JS/PHP backend services

You didn't use Perl before? https://xkcd.com/353/

jihadjihadabout 2 hours ago
> I often work with data scientists and have to productionize their jupyter notebooks

At least it’s Python/Jupyter and not R, SAS, or MATLAB.

itishappyabout 2 hours ago
Scripting languages are awful. Python is one of the nicest scripting languages.
UqWBcuFx6NV4rabout 2 hours ago
Holy 2000s! Are we really still doing “programming” vs “scripting”?
bigstrat2003about 2 hours ago
Why wouldn't we? It's still a very relevant distinction, even if the terminology is a bit weird (since scripting is by definition programming). A programmer has very different needs when he writes a script to automate some server tasks versus a complex piece of software. It makes perfect sense that different tools will be more or less effective at meeting those different needs.
mjr00about 3 hours ago
> Python is awful.

> I often work with data scientists and have to productionize their jupyter notebooks

I'm not a huge Python fan, despite working with it fulltime, but this feels like mixing correlation and causation. Data scientists would not be writing good, optimized code in any language.

slashdaveabout 3 hours ago
Well, yeah. You might need to bring an R notebook into production.
applfanboysbgonabout 3 hours ago
Python is amazing compared to writing bat/sh scripts. Different languages are for different purposes, using eg. Rust to write system scripts would just be mental. Whether people abuse those languages for purposes they were not intended for is another story, but that doesn't mean the language is inherently bad. And I mean,

> and it’s way too easy to do the wrong thing

is there another programming language where you believe a data scientist is going to have an easier time writing correct code than Python? Do you think C or Rust or JavaScript or C# make it harder to do the wrong thing?

superzeabout 2 hours ago
C'mon man, I don't know any mid and above python developer who seriously has ever considered programming in Jupiter Notebooks. Python is not slow, it's you being the issue. If you are an amateur then it's easy to do the wrong thing, that's true.
nextaccounticabout 3 hours ago
Seems like an excellent user for LLMs
gucci-on-fleekabout 1 hour ago
If you count pre-release versions, there are actually 7 pre-declared constants, since Python 3.15 (planned for release in November [0]) adds a new constant "TYPE_CHECKING" that should behave like "Ellipsis" and "NotImplemented" do right now [1].

[0]: https://peps.python.org/pep-0790/#schedule

[1]: https://peps.python.org/pep-0781/#backwards-compatibility

xg15about 4 hours ago
Isn't "..." then also behaving like True, False and None, i.e. being a lexical token that rewolves to a hardwired value during parsing?
b3orn30 minutes ago
You wouldn't expect ... = 42 to work syntactically.
chrisweeklyabout 3 hours ago
rewolves? EDIT: ah, "resolves" typo. was v curious about python's mysterious "wolfing" aspects
xg15about 2 hours ago
Yes, sorry, I had typed that on my phone. But yeah, now I want to know more too about python's new type wolfing paradigm.
zahlmanabout 4 hours ago
It is, but Ellipsis is just an ordinary pre-defined constant (with the same value).
xg15about 2 hours ago
Yeah, that makes sense.
persedesabout 2 hours ago
Love the investigation and write up.

Took me down some rabbit holes, but interesting to see the chatter about the fix here:

https://github.com/python/cpython/issues/80233

Initially you could reassign True,False but that was verboten with the switch to python 3! The walrus operator was the one simply an oversight.

https://python-history.blogspot.com/2013/11/story-of-none-tr...

Explanation from Guido himself

numpad0about 2 hours ago
> True, False, and None are keywords. they aren't identifiers, they're just straight up their own lexical tokens.

Could this be so that the interpreter don't inadvertently manipulate them or pass them to a function? param=None and param="" can be very different.

rmunnabout 1 hour ago
It also helps prevent people from ever redefining them. I mean, if you try to redefine False (in a version of Python that allows it) then you deserve everything that's about to happen to your code... but at the same time, it could possibly lead to a security attack. Redefine False then import some module and get unexpected behavior that you can manipulate to your advantage, somehow. I don't know how that would work, it probably wouldn't... but there's also no reason not to lock those names in and prevent them from ever being redefined.
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snittyabout 3 hours ago
Python is three scripting languages in a trench-coat.
Lucasoatoabout 3 hours ago
Wow, I wish to understand the internal details of Python implementation that makes it behave in such a way :)
wildzzzabout 2 hours ago
I don't. I have no interest in trying to assign a value to something that's built-in and not meant to be written to. Like who fucking cares that the boolean constants are actually weird little structure that sometimes let you mess with them and other times your edits are ignored? Maybe this is helpful for writing an entry for an obfuscated code challenge but I'm not doing weird shit like that with the code I expect to work between various Python versions and implementations, especially when I'm getting paid to do it.
UqWBcuFx6NV4rabout 2 hours ago
Please. Such a charged response wasn’t justified at all. Different people are curious about different things. You ask “who fucking cares?”. The answer? You don’t, and the person you’re replying to does.
jMylesabout 4 hours ago
I made a constant library for python which I liked some years ago. I wonder if any of my ideas made it in:

https://github.com/nucypher/constantSorrow/blob/master/tests...

JoBrad31 minutes ago
That’s a fun library :)
throwaway314155about 1 hour ago
Queue the hoards of Python haters apparently.
luciana1u35 minutes ago
you could shadow True for twenty years and Python just shrugged, then one day it's a SyntaxError and every tutorial you ever wrote breaks. peak Python, honestly.
echelonabout 4 hours ago
I used to like Python in the 2010s when it felt like a breath of fresh air relative to PHP and Perl.

Now it feels like a weird PHP itself that is slow, brittle, and dangerous to write code at scale in.

The loose typing, potluck standard library, and horrible package manager (insofar as the community does not know how to package code) all feel so dated.

plant-ianabout 4 hours ago
I felt the same way about moving to Python versus PHP and Perl.

I still really enjoy using python though. It's not really a fair comparison because I hadn't used PHP and Perl for as long but I just don't hit some mystifying issue every single session like I did with those languages when I'm using python. I honestly have never even read about that __debug__ constant. It's fun to hear about it but it's just not something that's comes up much.

wredcollabout 3 hours ago
Perl is a lot like that also, you can read about some really weird old features like $[ but you never see that in practice, you just write code with variables and functions and so on.
datakanabout 4 hours ago
It is 30+ years old with all the baggage you would expect. It’s very much a product of its time.
9devabout 4 hours ago
It’s not like that cannot be changed. Look at PHP, which managed to evolve brilliantly over the last decade and gets tons of things right now.
snittyabout 3 hours ago
I keep on hearing people be excited about PHP. Having first attempted to use PHP in early 00s, I simply cannot bring myself to attempt it again. I once had to rewrite large chunks of a site because it simply couldn't deal with the fact that a string had an apostrophe in it.
thayneabout 3 hours ago
PHP has evolved a lot, but it also still has a lot of cruft from its earlier days. And it has made breaking changes on a scale python probably couldn't get away with.
randallsquaredabout 4 hours ago
Python 3(000) was an opportunity to fix all the things, so in a sense, the modern Python is less than 20 years old.
KK7NILabout 4 hours ago
Python certainly has some baggage, especially the typing system (which is still not finished, if you're looking at static typing and so is implemented differently by type checkers) and pip's safety, or lack thereof. But comparing it to PHP or Perl is rhetoric leading you one step too far.
fugigigjfnabout 4 hours ago
Comparing it with PHP is unfair… to PHP. The amount of hard work that the PHP community has done to advance and keep their language relevant is impressive and admirable, and Python is perhaps the most extreme counterexample there is.

The Python community has spent the last 15 years refusing to improve in any meaningful way, or to learn anything from their peers. As someone who used to choose only jobs that would let me work with Python, I’ve gone through every phase of grief, and now just try to forget that it exists.

mixmastamykabout 3 hours ago
Lol, Python has had incredible improvements over the last decade plus, while uv fixed packaging. It's the best/comprehensive glue language ever made, even with a few remaining warts.
rmunnabout 3 hours ago
Most of the time downvoters don't explain their downvote, but I'll explain mine. I voted this comment down because it's just plain incorrect.I worked with PHP for nearly ten years (and I never want to go back). Maybe PHP has improved since I worked with it (PHP 7.4 was the most recent version when I last worked with it, I have never used PHP 8), but I doubt it.

But to describe the Python community as "spen[ding] the last 15 years refusing to improve in any meaningful way" is just laughably wrong. I can't give details as I haven't been doing much Python work, but even so I know of multiple changes, such as the typing system, or packaging improvements, which have significantly improved the language AFAICT. If there's a reason why you would not consider those to be "improv[ing] in any meaningful way", please enlighten me.

adamddev1about 4 hours ago
I don't understand how people talk about how Python is "easy to learn for beginners" or "easy to understand." To me it's so hard to remember and follow all the weirdness. Racket / Scheme / I dare say even Haskell would just be so much simpler for learners.

I'm with Conal Elliot when he said on Type Theory for All that it is sooo much harder to understand a program in Python.

kalenxabout 3 hours ago
I can understand that "advanced" python programs may be difficult to understand for beginners (lots of implicit/hidden behaviors, possibility to change basically everything one should expect, etc).

But to _learn_ programming, I really, really don't see how using Haskell would be simpler than Python. Perhaps if you have a specific background (e.g., math), but else python is almost pseudo code already. You'll really have to convince me that a more abstract language is better...

fn-moteabout 2 hours ago
Haskell’s hard to interpret error messages alone disqualify it from being a beginner language.

Python: errors based on incorrect indentation (many beginners don’t use nice IDEs), or don’t understand the meaning of the hints) and scope (don’t forget your “global” if you’re hacking in PyGame) are challenges.

quadrifoliateabout 3 hours ago
> Racket / Scheme / I dare say even Haskell would just be so much simpler for learners.

I have used all three languages; and you clearly have no idea of the notion of usability of a language. So many things contradict this, let me list them off the top of my head

- Getting a running toolchain working: Prexisting (most OSes bundle a Python interpreter) or a package install away for Python. Scheme / Racket is some odd mix of custom IDEs with Dr. in the name, or someone's 20 page essay on how SLIME is the best thing ever. Haskell gets into odd stuff with ghci, cabal, and stack, and all of them are extremely slow.

- Tutorials: Python has a ton of them, they all get you printing to stdout and calculating things in about 10 minutes. Scheme / Racket typically spends multiple chapters navel-gazing about lists, cons, and such. Haskell is actually better in terms of the Hello World stuff, but ghci v/s ghc bites you again; and no one has a clear idea of which one to use.

- Advanced concepts: Python has mainstream but halfhearted OOP; and things like decorators and metaprogramming. Quickly intelligible if you learned something else like Java or C++. Or if you learned shell scripts you can get quite a bit done with just imperative. Racket/Scheme: 3 chapters in and you're still trying to figure out tail recursion. Haskell: Instead of just doing fun things with take and foldl you're being hit with trivia about typeclasses.

fn-moteabout 2 hours ago
> Quickly intelligible if you learned something else like Java or C++

You’re replying to a post making assertions about beginners.

That doesn’t usually mean people with 4 years programming experience picking up a new language.

Racket: criticizing for having a beginner-friendly IDE doesn’t make a lot of sense. There’s always Magic Racket for VSCode for the others.

I guess you’re not starting people with “How to Design Programs” because that’s pictures and animations for ages.

Haskell: that was funny but an absurd criticism ghc vs ghci?? Nobody has that problem. The other stuff - valid but lead with it instead of trolling.

wredcollabout 3 hours ago
It would help a lot if every single racket/scheme example wasn't entirely made of single character variables.
irishcoffeeabout 4 hours ago
I feel the same way. It was, back then “the second best language for everything, the first best at nothing”

Can’t take credit for the quote, read it somewhere.

The whole language changed when they kicked what’s-his-name out, and it’s a tool I almost never reach for anymore, whereas 15 years ago it was my Swiss Army knife.

slopinthebagabout 4 hours ago
Who cares tho. The agents deal with all of that, if you’re still looking at the code or caring about anything other than the loops and orbs you’re at the wrong level of abstraction. The important thing is the models have tons of python in their training data.
SCUSKUabout 4 hours ago
I've heard of orbs but what is it actually?
slopinthebag6 minutes ago
It’s basically self-contained cloud agents. I’m not sure why they’re called that but I think it’s just the next grift, kinda like “loops”…
moomoo11about 3 hours ago
just my 2c but py is honestly one of the worst languages and ecosystems i’ve used in my life.

for all the hate js used to get, py is at least a few magnitudes worse.

my opinion ofc. don’t get mad xD

Vedorabout 3 hours ago
I'm not mad, but curious - I use Python for years and only dabbled with JS. Could you elaborate what makes Python magnitide worse than JavaScript?
Chu4eenoabout 3 hours ago
Don't mind the web designers calling themselves engineers.

There's a lot of annoying issues with Python, but compared to the billions of dollars and thousands of man hours that has been spent trying to fix Javascript and how horrible it still is, it's a perfectly cromulent language.

wredcollabout 3 hours ago
There are two kinds of languages, ones that people complain about and ones nobody uses.
markdownabout 2 hours ago
Webmasters would like a word
monkpitabout 3 hours ago
Not OP, but dependency management, for one.
itissidabout 2 hours ago
rmwaiteabout 3 hours ago
JavaScript has its share of wtfs, so I wonder how much of it is which one someone experienced during some formative window in their learning.

Did you encounter JS first?

slashdaveabout 3 hours ago
Glass house? Was Python written in a bar?