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Discussion (8 Comments)Read Original on HackerNews
[1] michaelbach.de/ot
The long/lat globe has a bizarre projection that has incorrect perspective. Neither orthogonal nor inverse Z.
The "utah" teapot is not the utah teapot. The handle is also oriented with backfaces showing, and is disconnected from the teapot body.
The "glenzing" example is just regular alpha blending and fill whereas the original glenz effect was about mimicking alpha blend using bitwise tricks on a purposely designed 256 color palette (iirc in Second Reality).
Etc etc.
I don't understand why this stuff is supposed to be impressive when what it really represents is the inability of the person who posted it to spot and fix the errors, ranging from blatantly obvious to subtly historically inaccurate.
Calling this a "museum" is a misnomer. Museums do curation and restoration, not kitschy knock offs.