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Discussion Sentiment

43% Positive

Analyzed from 276 words in the discussion.

Trending Topics

#games#denuvo#getting#again#more#using#wonder#publishers#big#wrong

Discussion (7 Comments)Read Original on HackerNews

Daedrenabout 2 hours ago
Wonder what will be the consequences of this. I dislike Denuvo for the performance and stability penalties it gives games, but I do wonder if the "security" it gave publishers wasn't a big part of the reason why we've been getting more and more big name games on PC.

This isn't about being right or wrong but about what the publishers will do when they see their games are again getting cracked day one, and if it'll be a catalyst to again return to getting either less PC releases or at least delayed releases compared to consoles.

I will hope that does not happen.

altairprime41 minutes ago
Denuvo’s market is ‘first 90 days’ revenue protection, not lifelong revenue protection. Lots of games using their crap remove it after a few months to shut down the flood of support issues the DRM causes. If only Microsoft hadn’t fucked up so badly with Windows 11 requiring an account, they’d have a way to stop using it altogether.
cyanydeezabout 1 hour ago
i think your underwstimating the anticheat value that still exists. many of the online games are trash when theres not strict cheat control.
ticulatedsplineabout 2 hours ago
Interesting to finally see some action from the mouse again. Was kinda sad to see that Denuvo embodies all the worst of DRM but was so thoroughly metastasized that it was nearly inoperable and they had effectively "won".
Altern4tiveAccabout 2 hours ago
"Protected" is the wrong word. "Restricted" is much more honest regarding what Denovo does.

Good riddance.

sitzkriegabout 2 hours ago
good riddance. crazy to see game developers hemorrhaging money for malware
nottorpabout 3 hours ago
Are Denuvo using games marked on Steam these days?

I've been getting mostly indies so I feel safe, but maybe I should check...

chocochunksabout 2 hours ago
Yes they are. On the store page.
Neywinyabout 3 hours ago
Once again I'm at odds with TH reporting. Of course you can spoof a server. That happens all the time, especially with videogames. You may not immediately be able to figure out what the call/response is, but without knowing what the check is, it could just be a simple endpoint that returns "true" on every request. Very speculative to say that whatever they do will be impossible to mimic.