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#camera#things#raw#phone#cameras#more#detail#still#sensor#don

Discussion (33 Comments)Read Original on HackerNews

chknkachunga•14 minutes ago
The post does a great job at explaining some of the details consumers often overlook. Especially in regards to sensor size, light and accutance.

The best camera is the one you have with you. And this is why smartphones are so great, but the author also does a great job of expressing the limitations and problems.

I've worked as a professional photographer and videographer when between work. I've owned pro Nikon, canon and currently roll with some bonkers expensive leica gear. What makes smartphones so special as cameras is how easy they are taking unobtrusive photos of friends, family and kids. There are few things more frightening to me than a kid charging my way to rip the leica out of my hands because it looks so interesting. They don't do that with smartphones. Smartphones are especially stealthy because it's not clear what the user is doing with them. They could be just browsing the web or whatever. Are they taking video? Or a photo ect.

pixelesque•about 3 hours ago
It's possible to save RAW files (mostly) unprocessed with iPhones, either via built-in functionality (Pros) or via apps like Halide.

But the aggressiveness of the de-noising in the native JPG/HEIF images otherwise is really unfortunate if you want to look at the images on a screen larger than the phone's screen. The amount of detail lost (other than in areas like people's faces where the phone knows to specialise) can be very considerable.

I'd really like a way to dial that aggressiveness down a fair bit, even at the cost of more noise/grain and larger file size (through less compression due to the extra noise).

Another thing is the amount of lens flare you can get when shooting at the sun for sunsets/rises, etc or other large bright light sources. With very small lens elements, from a physics perspective it's understandable that suppressing the reflections and inter-reflections is very difficult on such a small surface area (even with special coatings to reduce the fresnel reflection ratios), but if you care about image quality and wanting to look at images on screen larger than the phone which took them, larger format cameras still have some benefit despite their larger and heavier size and therefore inconvenience (looks at 5D Mk IV on shelf).

jeffbee•about 2 hours ago
I wish there was a middle ground between what Android/Pixel camera saves as raw, and the in-camera JPEG. Sometimes I have a few quibbles with the JPEG and what I'd like to do is edit the raw file, but starting from something close to the JPEG. Unfortunately what you get as a starting point from raw is hideous, and it's never clear how to begin. I don't think I've ever got an acceptable result trying to edit raw photos from my Pixel.
orbital-decay•about 2 hours ago
In other words, you want either your camera app to select the initial tweaks for you to be able continue in the external editor (not going to happen, RAW editing software is incompatible by design), or your editing software to select the initial tweaks that "look good" (that depends on your software). In RAW mode, Google Camera's output is photometrically correct, even if it stacks multiple frames or denoises it. Which is the only way to do it that makes sense, any other RAW camera app or actual dedicated camera does this the same way.
jstanley•about 1 hour ago
Or you could provide the RAW and the JPEG and it would start you off at a point that most closely matches the JPEG?
eitally•about 1 hour ago
For Android, you can sort of get some of this with Snapseed. I occasionally use it, and it's "ok". I'm more frustrated by the fact that my preferred RAW editor (DxO) doesn't handle Android's DNG files. For me, at least, editing raw images on a phone screen is just not tolerable.
cubefox•about 2 hours ago
It's strange that in the age of AI, denoisers are still so bad. It's basically impossible to photograph snowing in the winter because the denoiser will remove 90% of the snowflakes. Machine learning models are already used for denoising ray traced graphics with substantially improved results, so why is it that cameras aren't using ML denoisers yet? At least for still images. Or do they perhaps already use them, only the quality is still bad for unknown reasons?
pixelesque•about 2 hours ago
(As someone who worked closely with pathtracing renderers and de-noisers, I think I can answer this :) )

It's mostly because in the VFX/CG space for ray tracing/path tracing de-noisers, they almost always rely on extra outputs/AOVs of things like 'albedo' (diffuse reflectance), normal / world position, etc, to help guide them in many cases.

So they often can 'cheat' a bit, and know where the edges of things are (because say the object ID AOV changes - minus pixel filtering, which complicates things a bit).

They can also 'cheat' in other ways, by mixing back in some of the diffuse texture detail that the denoiser might have removed from the 'albedo' AOV channel.

Cameras don't really have anything to guide them, so they have to guess. And often, they seem to use very primitive methods like bi-lateral filters (or at least things which look very similar), to try and guide them, but it doesn't work very well.

Portrait cameras on phones can use depth sensors a bit to help if the camera has them, but for things like hair strands, it doesn't really work, and is mostly useful for fake-depth-of-field depth-based blurring.

cubefox•about 2 hours ago
Yeah, but surely ML models would at least work better than analytic algorithms. After all, when looking at a noisy picture, our brain is pretty good at distinguishing detail from noise, so it's not clear to me why an ML model couldn't have denoising performance similar to the human brain, even if it doesn't match the "cheating" denoisers used in ray tracing.
orbital-decay•about 1 hour ago
Are we still talking about smartphone cameras? If yes, apps already heavily rely on much more advanced computational photography than your average photo editor can do, including but not limited to ML denoisers. The problem is that such apps are typically optimized for the "average case" and are as automated as possible, so they either remove snow, rain, and haze intentionally, or lose small moving particles as the result of stacking. That said, snow and rain are usually possible to capture in the apps that attempt to determine the scene type or have specific modes.
cubefox•about 1 hour ago
Would you have an example of an app which can photograph snow and rain?
devindotcom•about 3 hours ago
Lens for image quality and sensor size and density for resolution, but we hit pretty hard limits on those a long time ago. Software on top of that has been the major differentiator for quite some time. Exposure stacking and intelligent detail control produce more improvement for less investment than a super-complex lens assembly or exotic sensor. Though it brings its own risks.

https://techcrunch.com/2018/10/22/the-future-of-photography-...

Not to say there is no movement on the other fronts. Glass was pushing for a crazy anamorphic lens and far larger sensor that would have been a serious improvement, but I don't know if it went anywhere.

https://techcrunch.com/2022/03/22/glass-rethinks-the-smartph...

glial•about 2 hours ago
I wish "real" camera companies were more aggressive about offering computational photography post-processing, at least as an option. I've gotten spoiled by an iPhone. Despite my Sony and Fuji having huge wonderful lenses, I am pretty disappointed when using a dedicated camera and interior lighting leads to slight blur, or a cloudy day produces washed-out skies.
prism56•18 minutes ago
Its funny how the best camera changes. Most of my photos used to be nature or random trinkets throughout life. Now nearly all my photos are of my little girl.

I care way less about strict objective/subjective quality in comparisons and more about which one chooses the fastest shutter speed. You can have the best sensor, colour science and dynamic range in the world but if there is movement blur its unusable.

My pixel has been okay at this but I'm apprehensive about how to find good comparisons when I need to replace this phone.

MarkusWandel•about 1 hour ago
The part he didn't mention is interpolation at the low end "specs are mere suggestions" end of things. I have a backup Android phone - a true "brand X" type of thing, vanilla android, bought at a garage sale. Nice enough phone, but claims a 40MP camera. The merest glance at a picture taken by it shows it has an ordinary-for-its-time 13MP camera in it and the pictures are interpolated to 40MP.

Hopefully the camera doesn't upscale and then downscale again if told so save at its actual native-ish resolution.

solarkraft•about 1 hour ago
To expand on the HDR example: There’s this interesting lecture series about computational photography by Marc Levoy, who worked on the earlier Pixel cameras: https://youtube.com/watch?v=y7HrM-fk_Rc

From what I remember, the core thesis is “take a lot of pictures and take the best parts”, which works for a surprising number of cases.

fallinditch•about 2 hours ago
I sometimes use the 200MP mode on my phone - it does render more detail in images and sometimes that's what I want.

To counter the unnatural look of noise reduction I often add a film grain effect.

bad_username•43 minutes ago
Film grain is great for dealing with crappy noise reduction, but I found no good fix for oversharpening yet. Gaussian blur doesn't do it.
fallinditch•5 minutes ago
Yes, good point. When I look at prints from the 200MP files I like the amount of detail, but the sharpening is quite obvious.
porphyra•about 3 hours ago
> in the darkness, your camera will need to use a longer shutter speed

the alternative, which many smartphone cameras do now, is to capture a burst of many photos of a short shutter speed and then combine them in software. For static things, this is equivalent to a longer shutter speed (with the additional advantage of not blowing out the highlights), and for moving things, we can filter in software to avoid smearing them out.

ghstinda•about 3 hours ago
the main issue is when you blow the image up, the details in the highlights and shadows don't hold up, you need to study Chroma subsampling to understand this. Sensor size is still important, but they're getting closer
pixelesque•about 3 hours ago
It's not the Chroma subsampling, it's the agressive de-noising removing the detail (noise is technically 'detail' you don't normally want).

410/411/422 is the least of the problems. If it was just that, it'd largely just be compression artifacts around red/blue things like you often see on streaming / TV new text banners at the bottom. i.e. things like Stop signs, etc...

bigstrat2003•about 2 hours ago
All that really matters is that it exists. If you really care about the quality of your camera, you're going to want to get a dedicated camera. For everyone else (i.e. basically everybody except photographers), literally any phone camera is as good as another.
gizajob•about 3 hours ago
“The best camera in the world is the one you have with you”
porphyra•about 3 hours ago
isn't that orthogonal to the topic though? it would still be nice to improve the image quality of the camera you have with you as much as possible
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2ndorderthought•about 2 hours ago
One that I can physically turn off with a switch.