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Discussion (9 Comments)Read Original on HackerNews
The way I’m intuiting it: some things will “glow” when strongly illuminated, and the glow is more colored than the reflected light, so if the illumination has a hard edge then the penumbra can end up saturated by the more strongly illuminated part’s glow.
OP’s rendition isn’t quite landing for me, though, and I’m not enough of an artist to be sure why. Maybe it’s just that saturation is cranked way up for the demo, but it might also be that it shouldn’t occur on rock, or that color seems sometimes to not react to a change in which material is glowing.
Pedantic answer: Unless the light source has different colors on different sides
Complex answer: Kind of. Even a linear color fade (from reality) can turn non-linear (and therefore induce color effects) when pushed through a color grading pipeline. So if you count e.g. film emulation as a "physical effect", then yes.
Apparently a combination of Mie and Rayleigh scattering.
- https://en.wikipedia.org/wiki/Mie_scattering
- https://en.wikipedia.org/wiki/Rayleigh_scattering
(And it's def a style choice, looks cool when done right! :))
https://en.wikipedia.org/wiki/Chromatic_aberration
FYI the arrows on both photos only actually control the top photo.