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Discussion (149 Comments)Read Original on HackerNews
What will happen once people are priced out of buying computers? I find this worrying.
We've been through.. 4? 5? memory boom-bust-boom cycles already. Nothing is pointing to this one being any different, aside it probably becoming the mother of all busts since AI isn't adding much productivity and as businesses realize this, they'll stop paying top dollar for access meaning AI vendors cancel all their reserved fab capacity.
The fabs already exist at that point so it's less of a loss for the memory fabs to crank out memory chips and have the RAM OEMs sell them at bargain bin prices. No pseudo-cartel pricing possible either with CMXT becoming a major player. $50 for 32GB-64GB of DDR5 in 2029 here we come babyy
If it persists for years people will have time to spin up more fabs and meet demand
I’m sure some kind capitalist will be happy to rent them a thin client linked to a computer in the cloud.
Maybe we'll see a return to the late 1990's, when companies would give you a free computer as long as you allowed it to constantly display an ad banner on the top of the screen.
- Lots of options competing on quality, price, user experience, user needs
- Every marketplace innovation that we talk about on this platform
So somebody might offer exactly that and if it's a good option, people will use it. If it's not, they'll use an alternative.
Government regulation will lead to:
- Giant entrenched companies that are difficult to disrupt thanks to insider connections
- Lack of competition, price increases, terrible customer service and pretty much everything that "anti-capitalists" today complain about in regards to capitalism.
It will last longer and hopefully the GPU prices will recover in a few years.
I hope
Same with my M1 Air for being on the move, even notebooks would be more expensive than they’re worth.
Not that they're a bad deal now, but at European prices of over €1000 for M6/16GB/256GB it's a psychological barrier that's been broken.
I can't justify a more than 2x price increase for what I'm guessing are marginal improvements. I want to replace my home lab but as it stands my underpowered NAS will have to continue as it has the past few years
We should be buying European solutions anyway. Different psychological barrier that was broken long before.
https://www.imec-int.com/en
Don’t know, but this as main ad headline feels almost like a threat to my personal home computing needs
I don't care how the M6 compares to the M1, even when the M6 2.3x compared to M1 in Excel spreadsheet. That is no measurement even in accounting. The dead time is not the Excel.
I am to only one?
170GB/s memory bandwidth Configurable up to 32GB unified memory
307GB/s memory bandwidth Configurable up to 64GB unified memory
That is also the factor you want to take into account for AI inference, of course.
I just wait for practical real live numbers with real stacks i use.
And btw. they reduced the memory bandwdith on the M4 in comparision to its previous version by 40gb/sec or so, you need to wait to see.
Says 1.2x for multithreaded and doesn't specify (I presume smaller) for single-threaded. That's compared to M5 not M5 Pro, so M5 Pro is likely significantly faster.
Because otherwise a lot of this hardware (including their blazing fast SSDs) is wasted. Cuz my M1 mac mini is awesome otherwise.
For example: it is copy-on-write, and my corruption happened in the superblock checkpoint. There is no built-in command in Disk Utility to "mount" an older checkpoint (and accepting a small amount of dataloss). Also the "First Aid" command allegedly runs volume repair top-down when it is recommended to do it inside-out.
[1] https://www.ntfs.com/apfs-structure.htm
Interesting that Apple quotes performances when playing Cyberpunk 2077 ! Maybe they will want to care more about gaming ?
And while i'm at it, I was wondering a few weeks ago if I should try this game on my M3 pro. Anyone has played it on Apple and has feedback ?
Not like Mac gaming is good anyway...they have "Game Porting Toolkit" but it's not free and open like Proton so nobody will use it unless Apple pushes them. Removing Rosetta doesn't help either.
I don't know what this means - game porting toolkit is free
They include game metrics in their marketing often, because they know their customers care about gaming. But no—for whatever reason, it never translates into Apple caring about gaming. I don't get it, but that's the way it has been for a long time.
They’ve also said when they pull Rosetta for intel compatibility, it will still be available for old games to use, which is a huge improvement from their usual stance of “that game studio that hasn’t existed since 2008 should dust off their code and update it to our new architecture.”
As a disclaimer though, I haven't even tried to really run local models on the M1 as I also have a 'gaming PC' that can run them fine.
However the main reason I would upgrade is to run LLMs locally and RAM prices are making this a no-go. One day if RAM comes down to earth I'll upgrade. If not I'll stick to this old machine for a long time.
I mean, local LLMs already are really good if you own Nvidia Cards, not sure what you are waiting for. 2x3090 will blow any current Mac out of the water in tok/sec
(it was late in it's lifecycle and there were frequent sales)
A new Mac Mini with that much ram and storage costs about double now.
It depends on what model(s) you want to run.
I went with a 64GB M2 Max a few years back even though it stretched my budget and I'm glad I did. I'm not sure what I'd pick in this case. Tough call.
Today development work is limited by compile times and test run times, particularly with UI tests in the iOS simulator.
Hardware on the development machine finally maters.
I really miss when vendors would run the SPEC benchmark suite and performance was quantitative, and not qualitative.
“Results are compared to previous-generation Mac mini systems with Apple M4, 10-core CPU, 10-core GPU, 32GB of unified memory, and 2TB SSD.”
I can't hate a direction where Apple becomes more about building great computers rather than trying to force more and more subscriptions. I do wish they would fix many of the long-standing OS and native app problems.
My daily driver personal machines are incredible pieces of kit, but everything is always getting worse because majority of software is some SaaS living in the cloud, or even if on-desktop is constantly updating slop.
Why does it take 10 seconds for my streaming music app to open when my machine is 10-20 cores, 32GB+ RAM, high bandwidth NVMe storage, and I am connected to gigabit fiber internet? The thing is autoplaying videos, and has about 10 different panes clearly owned by different product managers that hate each other. Half the time its pushing me some pop-up dialog I don't care about.
Winamp in 1998 took about 2 seconds to load.
Most people simply don't care about using well-made software so long as it gets the job done because they don't even look at other options. I suppose this is how carpenters feel when they see ubiquitous IKEA furniture.
Apple's software holds the hardware back, and it's ugly (especially liquid glass!)
I paid $499 for my M4 back in April with the academic discount since I predicted the next generation base model would cost more. Sadly my prediction was correct: $599 to $899 is steep. I understand why; the prices of DIMMs, GPUs, and SSDs have also skyrocketed. But $899 for a base Mac Mini is painful, even if the alternatives on the current market are also painfully expensive.
/s