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Discussion (57 Comments)Read Original on HackerNews
1) have a high level functional goal
2) be inspired and think of a motif
3) go wide within that motif and explore
4) narrow in on a single direction and iterate
5) fine tune the details until you are creatively satisfied and the design meets your goals from step 1.
The latter, in his path toward literacy, and eventually a J.D. (That's what attorneys are nowadays anyway) was largely due to his stubborn autodidactism, the same mettle that the OP himself chronicles and showcases in his blog.
If you put most people participating (or lurking) here on Hacker News through this scrutiny, you really shouldn't be surprised that this is generally the case with anyone who's been working in data processing, Management Information Systems, Information Technology, or WhatEv we're going to be calling it in the next decade.
Nowadays, when I think of n00bs, I don't think about the computer illiterate, I think about the motivated neophytes who spent two years grinding along in an IT track in college at the snails pace of semester courses and now they can consider themselves entry level python programmers with an extra semester where they took "Introduction to Java - CS-107".
If you're going to survive in this industry, you already have an insatiable curiosity for everything under the hood and morbid obsessions with break/fix - emphasis on 'fix' :)
If it looks like Yakko (the OP of this thread) went through two semesters (that really is a freakin' year in trad educational systems) of design school, but in reality really didn't... You would be wrong. He just did it on his own and at a pace he was comfortable with, arriving at the same dock to berth his ship as someone who actually spent a year being forced learn it at a snails pace.
Not everyone can be a network engineer, or a systems administrator, or full stack developer, etc., but those who thrive upon the work are almost always exceedingly autodidacts in those disciplines...
You literally cannot keep up with the pace of evolving technologies if you're doing so in a legacy educational institution.
Interview question: "Tell me about a nightmare scenario you were faced with when you were without the knowledge to fix the problem and yet, did so anyway - how and what did you do to rise to the occasion, and how did that make you feel like when everyone was back online again?"
I really feel like it's very much random.
When job hunting -> does the recruiter shortlist you?
When on the job -> do you get laid off?
Neither has anything to do with your skills at the actual job.
> Neither has anything to do with your skills at the actual job.
I hate to break it to you. But it definitely does...
[1] https://onda-cast.github.io/onda/
This trade-off is something I like the least about AI. In the time it takes someone to produce excellent results using AI without giving up control, people unconcerned with quality or style can produce 100x as much. So by the end of the day, your inbox or your social media feed is mostly slop.
Choose 1:
A UX-designer with that outputs design with AI at the speed of a UX-designer without AI
A programmer that can output designs with AI at the same speed, and make your database, and make your helpdesk, and make your social media, booking systems, etc.
I like hearing it articulated for me.
1. Do something. (Many of the five above seem nice! But there’s lots of methods that fit different tasks)
2. Ask some users please for the love of god! Show it to somebody! Get your mom’s feedback! Anybody!!!
Etc. It was drilled into me pretty hard at GaTech by their HCI prof, but perhaps he spent so much time reiterating it because it’s heterodox.
It doesn’t help that “design” covers everything from splash pages that sell SaaS to doors and blankets and stuff. I’m a little dubious of any single unified framework other than the aforementioned Frantic Dyad that could hope to cover all that space.
The "designer" happens to not to be human. At that point it just sounds like going to a website template store and scrolling endlessly through options until you find a template you'd say "meh, this will do".
Iteration is a critical part of good design-work, no matter the tool you use to do it. You don’t have to be drawing things by hand to be designing them.
I explained that exactly what design is I just lack the skills to do it in illustrator and Photoshop but yes, no one gets it right the first time.
I had gemini describe this webpage as prompts, then fed it into an image -> code pipeline. Note that this is with 0 input from me:
https://html.non.io/railcode-animated
This is with Opus 5.5 building it out on low effort, and yes the spec was already made from the original site, but 0->1 that doesn't result in purple gradients or claude brown is very much possible now.
This is totally obvious in retrospect but I never thought of it (probably because of 25 years of thinking about tools in terms of reusable components).
Thanks for writing!
Doing this is really time-consuming so certainly there were some corners cut -- need to also focus on product after all!
Particularly after we changed a lot of the messaging (after this post was written) I slacked off a bit. Keen to hear what's most annoying to you though, always looking for feedback.
The website is simple enough that any design decicion could just as well ahve been done by a real human.
The em-dashes, and the gradients were always egregious because they're strong opinionated decisions. This is just a straighforward, clean, tasteful website (really what most sites should aim for).
https://validator.w3.org/nu/?doc=https%3A%2F%2Frailcode.dev%...
Even when building with AI, I find it very useful to be picky about the details. Sometimes picky enough to go down to the code.
I feel like people who get the most out of AI tools are the ones who actually use it as a tool, and don't treat AI as the decision maker.
This website demonstrates a tremendous amount of human effort, and it walks through the iterative design process that led to the final result. Taking inspiration, trying out ideas, tinkering—that's design.
You know, it's okay.
Your site looks like an AI made it.
Now there is an actually easy fix: just replace the glass panels and tabs with something that actually fits the rest of the aesthetic. And then I could buy that it was human-designed, at which point, it basically was. And just AI-coded.
Otherwise it's quite cool, and well done.
The rest of the design kind of reminds me of stardew valley's site, which is quite cute.
Hope you don't take this as evil criticism, overall I'm a big fan.
edit: it's not even AI coded, more like incohesive, and with the context of the article...but a simple fix and overall well done ;)
Where is this glass?
Is it the lighter green cards on the home page? That's not really glass, that's just a different a lighter color scheme. The tabs also look fine.