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#pinball#windows#space#cadet#game#ball#https#tilt#more#games

Discussion (33 Comments)Read Original on HackerNews
https://github.com/k4zmu2a/SpaceCadetPinball
It's been ported to a whole bunch of consoles. There's also a browser version!
https://pinball.alula.me/
Also, turns out Space Cadet Pinball is part of a bigger Maxis game I never heard of: Full Tilt! Pinball.
Also turns out we almost got DOOM bundled with Window 95! (GLUEM) but it was rejected: "Can't we just get a game of pinball or something like that?" And here we are :)
https://en.wikipedia.org/wiki/Full_Tilt!_Pinball#Development
It's prolly hard to achieve legally, but the idea that a software is close source until it's no longer sold then automatically becomes open source would attract me as a potential user/buyer of the software: less lock-in in the worst-case scenario (being fully dependent on it wile company goes bust or decides to cancel the project).
Reminds me a bit of the https://kde.org/community/whatiskde/kdefreeqtfoundation/
<<The "social contract" ensuring Qt remains open-source is primarily maintained through the KDE Free Qt Foundation, established in 1998. This agreement guarantees that if The Qt Company ever fails to release an open-source version, or if the Qt project is neglected, the foundation has the right to release Qt under a BSD-style license.>>
Every year we ship a live visualization of our merchant's sales on Black Friday. For a long time it was just a globe with arcs where each arc shows a real sale going from seller to buyer, but in the last few years we have been transforming the website into something more fun and interactive.
I found programming a pinball machine to be quite challenging. We were a team of 2 engineers and 1 artist and we worked on that project for about a month and a half. We wrote some notes on the process and put them in the desktop computer next to the pinball machine if anyone is curious about how things work.
If you enjoy playing Space Cadet I would really recommend giving Visual Pinball a try. There are so many more pinball games better than Space Cadet, with amazing tables people have made for them all available for free. I think it's Windows only though (very, tables are all scripted in VBScript and PinMAME is loaded as a COM object).
As an aside I tried to hack around with this and found out the programming for Space Cadet is pretty awful (not to disparage them or anything, it works). The state of the lights directly reflects the game state. (This is the cause of the bug where if you drain or start a mission while the rank-up light show is playing, you can skip a rank.)
I wish I could find another pinball game I enjoyed as much. The closest experiences I could find are Xenotitle and Demon's Tilt but I found them harder to get into and get good at.
The next best thing imo is Yoku's Island Express.
One could have the ball go quite low below the table surface and then use some kind of mechanical kicker to get it up to table level again near the bottom. It's possibly a unique problem, but seems to be much less work than building the rest of the table.
A bit like Star Trek teleportation.. is it you, or a copy of you?
Perhaps it was just chance that I grew up playing what seemed like a much better pinball game ( Hyper-3D Pinball, aka Tilt!* ), but I was always underwhelmed by Space Cadet Pinball on windows.
In reality they're both pretty similar, I just happened to play a lot of one before the other, but the full screen DOS experience was much richer than what felt like a much more flat and less 3D windows experience.
You can see some Hyper-3D Pinball / Tilt! gameplay here: https://www.youtube.com/watch?v=q9ufwSkB0XQ
* Not to be confused with "Full Tilt!", from which space cadet pinball comes from.
I still applaud the Linux version for its hack value :)
It was also included with Windows NT 4.0, Windows 2000, Windows Me, and Windows XP (both the original and x64 versions). Finally removed in Vista to never return.