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92% Positive

Analyzed from 1368 words in the discussion.

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#vtuber#vtubing#lot#vtubers#different#games#don#face#things#doing

Discussion (38 Comments)Read Original on HackerNews

krigeabout 5 hours ago
That's a bit... late to the party. I can't find when the article was published, but the phenomenon "went worldwide" several years ago by the means of COVID. These days the vtubing as an industry is in a somewhat stable state, if not a possible decline, going by viewership hours over the same period. Many big EN and JP names have already retired too.
maelnabout 3 hours ago
For the big VTuber corporate brand, for sure. But the indie VTuber scene as exploded. It used to be fairly expensive to get in the hobby, and you needed to be technically savy or have someone be for you. Now there is a lot of free and open-source VTuber software that don't need complex setup, just a webcam. And you can easily commission a few hundred bucks an artist to get your whole character and animation.

This made the barrier almost inexistent. And since showing your actual face was a big stop for a lot of people, vtubing has allowed a lot of people to get into streaming. There are thousands of <100s viewers vtuber right now.

krigeabout 3 hours ago
It's not 2018 anymore, so that's not quite true. By now free models have been there forever, and indies have been using them for as long. I mean, Filian has already been using one over 4 years ago.

Which caused some problems with merchandising, but that's a different can of worms.

rmunnabout 4 hours ago
It quotes figures from Q1 of 2026, so it was definitely published this year.
flobosgabout 3 hours ago
According to the article metadata:

  "datePublished":"2026-07-16T08:18:37+09:00"
valorzardabout 4 hours ago
Yeah it really hit its peak with gen 1 of Hololive English I want to say, along with the explosion of indie vtubers on twitch and stuff that followed.

A lot of female content creators I followed online became vtubers. HikaruStation used to be a singer, but now she’s a whale Vtuber by the name of Bao.

AmaLee (of LeeAndLie) also got famous through anime song covers, but she’s mostly a vtuber now.

I think the current vtuber “market” is a lot harder to break into now than it used to be though.

vehemenzabout 1 hour ago
The last section should have been titled “Why Do People Watch It?” because I finished the article still wondering.
Cthulhu_10 minutes ago
That's a bigger question, like why do people watch streamers in the first place. It's not for me personally but it's a huge worldwide multibillion industry so plenty of people enjoy it and / or aspire to be it.
ToucanLoucan10 minutes ago
I enjoy a handful of streamers for a few reasons:

* I get to experience games I wouldn't normally have time for: I work full time, and as much as I love games and always make time for them, I still have a finite amount of time to make and a solid chunk of that time has to be devoted to multiplayer games, since it's a big part of how I meet my social needs. And even then, some games that are quite fun to watch for me are games I don't necessarily want to play? Like I love watching people play things like Lethal Company, but I don't have a friend-group to play with, so a streamer is great for that. Also horror games usually have really interesting worlds, but uh... I am a chicken shit LOL

* It also broadens the number of games I'm exposed to quite a bit. Many a time I have tuned into a stream, watched it for awhile, and been like "okay this actually looks really good/fun/interesting" and turned off the stream to go buy it on Steam. I've just bought Claire Obscur because I initially thought it was Yet Another Damn JRPG (objective 1: go to class, final objective: kill god) but I was thoroughly incorrect, and corrected by watching some streamers and an essay on it, and I'm really excited to play it now.

* Additionally, a wild third option: sometimes it's nice when working remotely to have a stream on for background noise. It hits your brain in a way that's vaguely similar to hanging out with a friend when you're both doing completely different things and just... existing together. It's completely fake of course, the streamer has no idea who I am, but it doesn't need to make sense to feel nice to my brain.

numpad0about 1 hour ago
The VTuber phenomenon is often framed as escape hatch for streamers who do not prefer to show faces; IMO, it couldn't have worked if audiences found it disappointing - the audiences must prefer the presenter hiding their face than prominently displaying it. I think that's more noteworthy than the person behind it opting to hide their faces.
rmunnabout 4 hours ago
The first time I encountered VTubing, I thought the point was just to hide your face, for various reasons. Being sensitive about your looks, not wanting to attract stalkers, whatever. But there's apparently a lot more to it; I was surprised.
pndy6 minutes ago
I've ran once on some streamer who along with the CGI animation also wears some full body suit of anime girl with helmet, wig. That looked like a blend of two ideas. But that's still nothing new - there were always people on youtube who did fully cover their faces to not be recognized.

How to not be seen

ta8903about 4 hours ago
There's a lot of indie vtubers who do it for that reason. It's just that the biggest ones are corporate.
ben_wabout 4 hours ago
If I were to make YouTube videos of the camera-to-face variety, I would cloak my face and voice both to avoid stalkers and to avoid deepfakes of each.

But against the flood of videos even before all the AI-generated content churned out by people who don't care about quality, I think I will instead just not make any.

sunaookamiabout 2 hours ago
That's what many western VTubers don't get, they see it as an "avatar" for themselves which is not what VTubing is. It's supposed to be a completely different persona with no connection to your real identity. It completely dilluted (and I would say even ruined) VTubing in the west.
Dilettante_about 2 hours ago
Maybe they do get it, but are choosing to lean more into the authenticity angle. An art form, a medium, evolves when new cultures and sub-cultures take it up and add their own stuff, both the creator and the audience.

Maybe from their perspective they're correctly doing it their way, instead of, as in your perspective, failing to do it your way.

hgoel40 minutes ago
You might prefer things to be that way, but it's important to remember that's an absurd expectation. Especially in the west with how frequently vtubers graduate and show up under a different name. Even hololive JP, who push the entire persona thing very hard, have to periodically break immersion and remind fans that there are real people behind the avatar.

The "different persona" stuff is responsible for some of the most serious abuses the industry has surfaced, and the increasing treatment of VTubing as an avatar is a direct consequence of that.

Cytobitabout 2 hours ago
Supposed by whom?
ledogeabout 3 hours ago
Strange omission to talk about the general anti-AI sentiment, while not mentioning that the #3 most-watched English VTuber (Neuro-sama) is an LLM – who is actually widely accepted as a "good" use of AI by other VTubers and viewers.
numpad038 minutes ago
Does anyone actually believe the premise of Neuro-sama that she is an AI? The original premise was that she is a lightweight AI model livecoded on streams, but that is obviously not the case anymore.
Bjartr14 minutes ago
It's certainly possible someone could fake something like that for views, but I'm curious what you consider to be the tells that it's no longer an LLM behind the wheel?
Steve1638430 minutes ago
Anyone remember Max Headroom?
gkanaiabout 4 hours ago
The two largest vtuber agencies/companies are publicly traded in Japan.

https://finance.yahoo.co.jp/quote/5253.T?term=2y

https://finance.yahoo.co.jp/quote/5032.T?term=2y

The stock prices are not great all things considered- I think that the vtuber audience needs something new/different to broaden beyond it's current market base AND I think investors would rather put money into AI related stocks than IP/vtuber related stocks.

sphabout 1 hour ago
> The two largest vtuber agencies/companies are publicly traded in Japan.

Which makes their popularity as organic as the explosion of the K-Pop mania.

teleforceabout 3 hours ago
I think this can be very fun, practical amd enjoyable approach for teaching and sharing online techical contents especially presenting to the younger generations, but focusing on the non-AI generated contents.

It can be a very good trade-off between the sloppy AI and the boring lectures.

I can see myself doing this in the future, but why they need agents for VTubing, is it because of VTubing platform, marketing/promotion or payment?

Obligatory VTuber Wikipedia entry [1].

[1] VTuber:

https://en.wikipedia.org/wiki/VTuber

hgoel37 minutes ago
Some VTubers treat it as a gateway into Japanese idol culture. So being part of an agency helps them with access to resources and opportunities for that sort of thing, e.g. voice acting gigs, appearances at events, planning concerts, recording studios, 3d motion tracking studios and brand sponsorships.
usagisushiabout 1 hour ago
Agencies are helpful for the tech and business side, sure, but as the article mentions, the indie scene has exploded. Plenty of creators are putting out high-quality stuff entirely on their own [1].

So, nothing is stopping you from giving it a shot. People are already looking into using VTubing for education, too. [2]

Moreover, these days as more people experiment with real-world integration and interactive setups, the traditional constraints of being a VTuber are really starting to disappear.

[1]: https://www.moguravr.com/pq-vtuber-live-review/ (ja) [2]: https://steam-library-gov.note.jp/n/nd0907ba91174 (ja)

nemomarxabout 2 hours ago
Marketing and promotion, some level of organization involved (coordinating streams with collaborators etc) and merch deals, I think?

Not all of them need it - plenty of full independents out there. But even some small ones group together to hire a manager and form a little "network" I think.

yieldcrvabout 4 hours ago
lol the assumptions remind me of the late 90s and early 2000s

where routine benign things such as playing an offline game with a character that didn’t look like you and a different gender was considered to mean something it didn’t, outside of the gaming community

perching_aixabout 4 hours ago
*Went worldwide, half a decade ago.
bakugoabout 2 hours ago
The latest and greatest method of exploiting and monetizing the male loneliness epidemic.
brabelabout 2 hours ago
Are VTubers mostly attractive looking female characters?
nemomarxabout 2 hours ago
The extreme majority, yeah. The guys doing it are less popular, although they also have a kind of "anime husband" aesthetic.
RobotToaster39 minutes ago
> The guys doing it are less popular

I get the impression that a lot of the female characters are dudes.

sphabout 1 hour ago
Attractive looking cartoon characters, if you’re into that sort of thing.
AlecSchuelerabout 2 hours ago
Alternatively the male porn abuse epidemic.
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rimworldabout 2 hours ago
aka digital twining