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I've been working on a simple multiplayer word game called Alphabet Soup.
It's a bit like NYT Spelling Bee, except it's multiplayer and only your best (longest) word counts toward your score. So, instead of trying to find as many words as possible, the game is more about finding one unusually good word.
You can play with friends in a private match, or, you can join a public Arena match to play against other players who are online. If no one else is around, you'll be matched with a bot.
The game works well with just 2 players, but, also works with bigger groups since the game isn't turn-based.
Would love to hear any thoughts or questions :)

Discussion (10 Comments)Read Original on HackerNews
Currently you're just kind of twiddling your thumbs after you submit and run out of ideas.
It was also not immediately obvious to me that you can submit multiple words, so I was wasting time entering and deleting attempts before finally submitting the best one.
Finally, instead of fixed timers between rounds, you might want to have a "Ready!" or "Go!" button.
Needs a chat space to say "gg" at the end. It could even be just a button that does just that, if you're worried about unmoderated chat. Competitive games feel unfinished without it!
I was in second place for the first three rounds and then swept to the front on the last round.
A way to salute and say well done does make the experience more fun.
I look forward to playing this with my mother.