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But now that all code is generated, there's little upside to having an RN app... just start native. Your devs are barely going to be writing code anyway.
Sure, you need a review to release native code changes, and you should probably get a review if you have big feature changes just for the sake of Apple not banning you. But in practice, it removes one of the biggest annoyances of developing for the App Store.
React Native's advantage of having a single source of truth for code hasn't quite gone away yet, imo.
link to project: https://github.com/skiptools/skip
[1] https://news.ycombinator.com/item?id=41384144 [2] https://news.ycombinator.com/item?id=46706906
Also, having agents trace and document every logic path to compare with another codebase works well in my experience. It can certainly do that better than me, i would give up and start taking shortcuts pretty early in a process like that.
[0] I always thought the best answer was something like KMM to do all the backend comms and local data model in a shared way, and then a bespoke UI building on what that shared code exposed.
Hi. That’s me… not-great mobile app maker. And yes, I’m grateful that RN exists.
Mostly what it does is make sure that an Android version of things exist at all.
I think people in the tech community have probably also noticed that it's rather popular to have an absolute opinion on the goodness or badness of these tools. There's some magical thinking borne from ignorance that everyone just ought to go native or that React Native is the best thing ever to be used everywhere or that AI makes this line disappear entirely.
I think these takes serve little value and distract from what’s interesting, and what the subtitle to this article says: that this line is moving due to AI. And I think that’s probably right.
It’s actually pretty common for a new company to start fully native (only iOS, few features, limited scope), then switch ro react native/electron (need to support more surfaces, features are being developed too quickly), then back to fully native (can afford individual dev teams for each platform).
I don't think that's necessarily true. Nuance is a thing.
These tools are bad, objectively! They give inferior user experiences, and waste resources (ever more important now with RAM prices what they are).
But that doesn't mean I can't understand or even agree with a company for using them. Building the same native application for more than one platform is expensive and time-consuming. Most of the time I'm happy to prefer an app built with a cross-platform framework vs. not having one at all.
(To be fair, though, if there's a webapp, 90% of the time I'll prefer that over an Electron app. But nothing meets a well-built native app.)
You can say it’s objectively bad from a technical perspective, but clearly that’s only one part of the equation.
That doesn't mean companies should necessarily avoid them. As a user, I always want the best possible user experience, but a company can't prioritize that above all else, and I know that.
It's subjectively bad because it's an embarrassment. Like you're seriously going to tell me something like Discord, worth 15 BILLION, cannot afford native apps? Spare me.
In stories like this its much more likely that they just got sick of refactoring a big ugly code base so got buy in to throw it all away and starting over and the justification is native. Wait like 5 years and there will be a new react-native corss platform app because the native apps have too much cruft. Assuming we still have human in the loop then.
Sure, but thats not an interesting observation unless there is something about react-native that makes those apps consistently higher quality than native apps.
On the other hand, like-for-like C/C++/Rust performs better than javascript in terms of CPU and memory use, so the null hypothesis is that re-implementing would , in fact, improve things. There's little reason to think a priori that the end result would somehow be worse.
However, it's now the default for Multiplatform apps that are used constantly, including IDEs, chat apps, etc. They gobble up memory and cpu cycles and are constantly getting updates due to the shitshow that is the javascript dependancy ecosystem.
They can be "bad" in some dimensions (as you mentioned) while being "good" in others (dev productivity).
These frameworks didn't become popular for no reason. They have value. The parts that are "good" can easily outweigh the parts that are "objectively bad" when they enable a smaller team to get things out the door they would have had trouble shipping otherwise.
For an example that I actually have experience with, React very frequently gets criticized for being slow, heavy etc. React is not slow. I can make (have made) fast and snappy websites in react. React can render at more than 60fps if necessary, and if the code isn't shit. The fact that someone else has made a slow buggy mess with React does not prove that react is bad, it simply proves that the developers are bad. At this point, someone will typically interject with something along the lines of "but react makes it hard to make fast websites" and to that I simply say no it doesn't. I've seen what makes react apps slow, and it's generally just bad code. The developers who make shitty react apps would make equally shitty apps with any tool because they're the problem not the tool. They don't know how to build good software and literally no tool can help them because it's simply a matter of understanding programming and the sad fact is most developers suck at programming.
I graduated university with about 200 others and out of those people who have the same degree as I do, very few were even decent at programming. I know that because I was the guy who helped them complete their assignments and I was a TA in several different classes, and I'm telling you the overwhelming majority of students sucked at programming even after 2-3 years of studying it.
After graduating I've worked on many different web apps and other stuff, and I've seen an overwhelming trend of trash code and bad developers. The people who actually care about writing good software and have the mental facilities to do so are few and far between. And that's why most software sucks. A good developer can write good software using pretty much any of the popular tools. The tools are just different ways to do the same stuff. Sure there's some overhead with react etc but it's really not that significant, the significant part is all the trash code people put on top of it.
Sorry, that doesn't really come across as a ringing endorsement. React apps are typically not doing anything complex so rendering at less than 60fps should only happen if you're doing very computationally intensive things or writing bottom-quartile quality code.
We have LLMs.
It's easy to build native everything now without much resource expenditure.
Android will be Kotlin. iOS will be Swift. Desktop and server will be Rust. Web will be TypeScript / React for now, but maybe one day WASM.
LLMs are the target now.
- they follow instructions quite well.
- are tireless at doing mechanical ports between languages and frameworks.
- Can understand a new ecosystem quite well.
For a while it seemed that having deeply held, nuance-free opinions about technologies was a sign of being wise and experienced.
The slightly lighter version of this was having near-absolute convictions but leaving a tiny exception for extreme cases to try to demonstrate that you weren’t being unreasonable.
These would usually follow trends when something would spread like a meme. Recent examples include “Everyone should use SQLite for everything” and the ironically closely related “Just use PostgreSQL for everything”. The typical pseudo-nuance would be “unless you have FAANG scale” to imply that there is no nuance until your user base includes most of the developed world.
this was every DBA in the late 90's and early 2000s when talking about their pet RDBMS. To me, it was a signal to avoid that person unless absolutely necessary.
I try as hard as I can to have strong opinions, loosely held
Is there any major browser now that doesn’t support saving websites as apps? Electron is simply a suboptimal and incorrect way of producing web apps.
Do they leave bad reviews if your app malfunctions due to the system webview behaving differently than the Chromium version you tested with?
Forget about saving websites as apps, no one does that. Not sure if it works on Desktop Safari, it certainly doesn't on iOS Safari. Not even persistent storage is offered for PWAs. Apple likes the billions in AppStore fees they rake in every quarter.
You don't need to argue with me about it: I'm not the average user. But they really do not care at all in most cases.
Haha. I completely replace the software with a non Electron alternative if available.
Electron is way bigger than an app needs to be, of course, but those giant apps that you hate, 250MB just for a health tracker? That's not electron being the problem.
Most apps won't need these capabilities to function, but they are there, for all purposes good and bad:
- background activities with fewer restrictions
- less restricted file system and sensor access etc
- ...
sure, many app use this for nefarious things.
But real use cases don't need to be sophisticated rendering algorithms or what not.
I think good streaming apps also use these capabilities, for example, for performance.
I don't want to spend much time on this comment so I risk not making a sufficient point, but something I notice is that you're appraising the situation from a purely technical point of view. The technical component is just one piece of what makes a whole product. I think Apple is probably a good example: they regularly make decisions that bother the hell out of tech-centered minds.
Most likely this will work out fine, but big rewrites like this have a big enough chance of going off the rails that I wouldn't shout success from the rooftops just yet. I'm sure Digg engineering was proud of their rewrite too.
For companies the size of Shopify and Airbnb that makes sense. But that doesn’t mean a small ten person startup should do the same thing.
"The right tool for the job" is too complicated for a lot of people to understand. Tradeoffs? Tradeoffs require understanding.
"XYZ is the best, just use it" is much easier, especially if you don't know how to make decisions and don't really care. Then you defend your non-decision by parroting what you read.
I remember a product manager talking crap about Kafka years ago, and I started digging in as to why he didn't like it, and all of his reasons were marketing FUD from competitors. It was odd, his understanding of it was a Potemkin village.
All tools presumably solve a problem. If you understand that envelope you can figure out if it works for you and your envelope.
Our app is smaller, and has about 15-20 screens. I started at about 12:30am by giving codex a goal and it inventoried every screen based on the react native code, then created android and iOS directories, used maestro (I had already set up this tooling for a previous personal app build a few weeks prior), and had the whole thing working in android and iOS in the morning. Took it about 6 hours while I slept.
The app is way smaller, launches instantly, and the android app is (supposedly) native looking. I say supposedly because I don't use android phones. But it's using Jetpack Compose and Kotlin.
And I don't know Swift or Kotlin. I honestly don't see the point of React Native anymore. I know Expo is doing very cool agentic stuff, but I'm just not sure why I'd need any of it when I can write a native app.
It's a fine project to do but clearly they put zero value on being familiar with the project's codebase/stack and ecosystem, which makes me feel fear in my heart when I imagine the first "production is down" page coming in. I already hated mobile because it's so much harder to maintain than web (and I don't do any spyware or IAP so no benefits for me there); this yolo approach would give me constant dread.
It shows that at least some software development is moving away from code and to product management instead. I'm not passing judgement on that; I actually think that's great for a lot of software. It is interesting to see the shift happening though and will be fun to see if the general quality of software noticeably changes over the next few years.
When you’re completely ignorant, there’s nothing to be afraid of.
But yes we are having real Android users test it.
So it’s quite the contrary. I care MORE what real users say. I can only guarantee that the app does things when I tap. So I’m not trusting the agent on UX, only on functionality. But whether it feels native, I am relying on those users in our team.
As much as I dislike it, I think that's the future of _all_ non-critical software (think social media, crms, CI, food delivery etc). Leadership in many companies is explicitly asking employees to have multiple agents running through the day and that will lead to this.
Read this for example: https://www.uber.com/in/en/blog/efficient-software-factory/ . A very useful system, I am sure. But when you have AI at every layer from code to review to triaging, rest assured AI is the only know who knows your system. And you better hope it's not telling you that something is load bearing during an incident.
But I am going to always prioritize the user experience over a developer (like myself)'s need for satisfaction to see code. And a pure native app is _always_ going to behave better than react native.
This gives me a chance to do that.
Maintainability concerns are entirely overblown by people who don't use agentic AI to develop large mobile apps, but anyway give their opinion as if they had that experience.
I put in a few hundred hours, and I reached the same conclusion as Shopify. With reviews from other models and then a manual QA pass the result is fully usable.
Most of the time when I review code from AI, there is always something to improve.
It’s either a maintenance issue. e.g., Opus recommended and implemented a fix for a database corruption crash. This was ~400 lines of code with many moving parts. I reviewed, and found out Android Room library already handles this recovery case, and all I needed was a 10 liner PR that catches this exception and ignores it.
The maintenance is not only the burden on the human and LLM. With too many moving parts, it becomes harder and harder to build and verify the correctness of future features. Yes you can write test for this and that, but it didn’t need to exist in the first place.
The second problem is correctness issues. Especially the edge cases. You cannot just manually test out a race condition on a phone! Sometimes it happens! Sometimes it doesn’t! If it leads to a visible signal like a crash, then yes, you can try to reproduce it. But there are a lot of these that are “silent” and would just lead to bad experiences.
We already had a software quality crisis! And I think such views only exacerbate the situation! Quality matters!
And this is not an anti-AI stance. I vibe code personal projects where I don’t even look at the code. But when I use AI as a professional engineer, I act like a professional. Because these products do have an impact on people’s lives.
Some people on the cybersecurity side are starting to cry....
OP says they don't have an android phone...
Can you share some details of how you work? What models? What harness?
That‘s how you check functionality but that’s not how you get the bugs in the code.
Myself turned some python code to Swift, and keep doing so, without trouble or pressure. Of course, I've been doing fair amount of systems programming for 20 years now, so not sure what to advice newcomers. But this approach to dev DOES work for me very well.
They had previously chosen React Native because it was easier for programmers to keep it updated, since it was really just 1 codebase. With AI, those same programmers can do the more difficult version, keeping the native apps updated separately.
So did it kill a job, or did it make it possible for the existing programmers to do it better?
It's the kind of thing that is really hard to determine in general, but here, it really does sound like they only made the change because it became possible with existing resources. They would not have done it otherwise.
Just like this has made Web devs into Mobile devs, so could Mobile devs leverage AI to work in Web shops.
I'm not an optimist but there could be an increase of available apps being created which would still keep people employed. Theoretically the cost of creating an iOS app for a company without an engineering team dropped from several hundreds of thousand to a few thousand or hundreds, which could be paid out to a freelancer with AI. More people would go into freelancing for industries which were not contemplated before due to cost.
But I'm not an optimist.
We all want super exciting jobs. But plenty have boring jobs like this. Between not having a job or having a boring job that pays well, the choice is obvious for many of us.
I think that rewrite - if AI enabled - owes its thanks to the legion of individuals who put their code up on the internet in the first place.
Weird times.
Not anymore.
What does your app do?
They don’t care about your code. There’s more and better data on the public web.
Also what's the timing on this setting's effectiveness? What if before you knew to "opt out" you used the agent for a refactor and your entire repo got sucked up in inference? But then you opt out the next day? Is it too late?
For most app that concept is "gone".
People routinely decompile and recompose existing binaries, and if you use "obfuscation" in your app it's still a small bump.
In today's age, IP is no longer a tangible concept that gives any advantages in software. What differentiates two businesses isn't their IP, it's their relationships and their moat.
Most vendors that had protected proprietary IP are now irrelevant within their vertical. What saves them are the protection provided by patents, which is public.
What we found led us back to native.
That said, the massive downsides to native are:
- App Store Review time, this used to be hours to 1-2 days, now it can take a week or more
- In the same vein, you can do updates without waiting on native when using web technologies to build your app. We can go from a bug in the field to a fix in <1hr easy. Try doing that with a native app
- Cross-platform, yes LLMs mean you can create a native iOS and Android app but you have to keep those in sync to say nothing of web (if you want to offer a web app as well)
- Like the point above: Web, if you want to support web, why not get the other platform for cheaper (shared logic)
There are cons to targetting web/PWA too. Push notifications work but Safari on iOS only allows them if the user adds your website to their home screen. It also doesn't support prompting the user to install the PWA so you have to instruct your users to tap the Share button, tap View more, and then tap Add to Home Screen. And as soon as they tap the Share button the menu opens on top of your instructions so they need to remember the steps to continue. It's hard to defend this behavior because the user will still need to allow notification permission when they open your PWA from their home screen. It's an unnecessary hurdle.
Apple may not trumpet it as loudly, but these freebies are handed out in UIKit too, for cases where declarative UI is cumbersome.
Generally I've found that while SwiftUI is great for little self-contained bits of UI like table/collection view cells and simplistic template-like apps, it tends to become a bear with complex apps, so it's nice to have both options.
It's better to find out quickly if you can get traction rather than building something requiring more maintenance. For most bug fixes or enhancements, you make them in the Jumpstart Rails side and they should up instantly in the mobile apps without going through app review again! Most projects are not being built in companies the size of Shopify, so I caution anyone who wants to just get the project out there to use platforms that give them more leverage. And no, I'm still not a fan of low-code or no-code, because I know what it's like to have to maintain apps over many years.
Oh, and I still always warn clients to stay away from native mobile unless they absolutely need it, because even with AI, maintaining just a web app is still light years faster, and far more pleasant. I know from very, very, very recent experience that testing subscriptions is still annoyingly cumbersome in the flaky Apple and Google sandbox environments, and Stripe for web apps is night and day easier to test. Testing on mobile is better than it used to be, but sometimes when I'm waiting for builds onto a physical device or for confusing settings in App Store Connect or Google Play Console to take effect (or just fine where they've been moved to), I think about how a manager 20 years ago was telling me how slowly his development lifecycle was when he used to burn software onto ROM chips. So web is still the way to go, and native mobile only if you absolutely have to. And if you have tons of time or money, sure, start with plain native.
Edit: As a web developer for decades, I still find both Jumpstart iOS/Android and Flutter to be preferable to React Native.
The vastly undersold topic to all of these is how many developers do you have?
We have the option of using flutter, or not launching an app at all. The concept of going full native is a non-starter.
I basically could not care what Shopify is doing because they have hundreds or thousands of people.
Also, any plans to open source Helix?
So it goes.
I've written up a load of thoughts about that here[1], but in summary for the Shopify case, they're basically going to be spending a ton more than they have to by switching back to multiple apps and I'd predict another swing back to better cross-platform tooling in the coming years.
[1]: https://nativephp.com/blog/why-not-write-it-twice
A ton more what? Money? AI costs are insignificant to a company like Spotify. Hell I've been using Astra fairly extensively at work and I've only racked up like $500 in the last month. Peanuts.
Teams jump on the latest cross-platform framework assuming that it will reduce headcount cost at the expense of having a lowest-common denominator app on each platform.
The latter is true but the former is false.
What ends up happening is that teams start as 20 iOS engineers & 20 Android engineers. They adopt something like React Native. Then you end up with a team of 20 product engineers and 20 tooling and framework engineers.
I've seen that countless times in the last two decades.
I'm currently maintaining versions for both iOS and Android.
The debate has been taking place on the actual street?
I say this because I was part of a migration from a mid-size React Native app to a Swift/Kotlin native app redo. I did the majority of the technical work on it. The majority of the work occurred before January 2026 and without LLM code assistance, though later features in the app definitely used some.
For anyone considering this, I'd say that the migration is definitely worth considering without even taking LLM assistance into consideration. The continued React Native tax of unnecessarily difficult upgrades, impedance mismatch w/ underlying core frameworks, and incredibly uneven library quality just cause your business to really spend a lot of time shepherding the tech over the finish line. It's pretty wonderful to be back in the world of "build, compile, ship, be sure". One thing as a fundamental principle that I think the Shopify article 'gets' at, is the importance of the feedback cycle - investing time in our integration test story very early on both helped w/ my cycle times, and later in providing guardrails for LLM assistance.
All to say that this decision is worth considering without even taking LLM assistance into account.
> When simulator interaction is needed, the CLI can connect to them via a remote mode and drive the UI via commands without having to inspect the layout or the accessibility tree. This enables blazing-fast performance and E2E tests.
I think I'm not following. Don't you still need to test the accessibility tree and layout in the actual layer the user will interact with?
I am still mourning pre-React GitHub. Maybe rose-tinted glasses, but it was so pleasant to use
For example https://diffs.com/ is built in React and it's basically instant.
If the entire page is rendered on the server, the information required to do so is presumably reasonably approximate (same datacenter). If most of the page is rendered on the client, the information needs to be pulled in from arbitrary physical distances.
At some point the engineering really is this simple.
"Oh no, we can't possibly do the computation of all that on our backend! Yikes! Let that run on every single client instead! Let users spend their own compute over and over."
culture.
https://github.com/pierrecomputer/pierre/blob/main/packages/...
... albeit using React inspired terminology like props and hydration.
That said I did happen to work with a team in ‘21 - ‘22 that got access to an older coding model from OpenAI, also called Codex, through a corporate partnership. We also tested it out in an autocomplete UX. Our experience was rather hit-or-miss and I was a bit skeptical of AI-based coding at the time. That blog post above and others like it were an eye-opener and made me wonder if we were just “holding it wrong.”
Then ChatGPT was released. It was nowhere as good as the models today but it could write reams and reams of correct code and I realized the world had changed forever.
I mean, it's not impossible - I wrote a "coding agent" with GPT-3. It sucked balls. The idea was you write a Markdown spec file and the tool then compiled it to an equivalent source code one shotting it every time, but it hardly worked at all. The file changed too much every time and instruction following wasn't good enough, so it'd keep changing the interface exported by the file, and there were lots of bugs etc.
> Shopify has been using LLMs to build software since 2021
GitHub Copilot integrated into VS Code started becoming available that year. It’s definitely not a coding agent, but it was certainly LLM-assisted programming.
I also believed that finally this year react native got mature enough with improved tooling and performance to the point that it started to being 'boring' technology.
> Dramatically reduced the cost of maintaining parity between platforms through shared specifications, tests, and review checkpoints
I've used Kotlin Multiplatform on a mobile project built back before AI coding took off, and it was super nice to have shared core logic between the apps and there weren't really any downsides on the Android side, but on the iOS side it was definitely an extra layer that didn't feel fully native.
At work, we use react native, and although the upgrades and stuff are painful, I'd never give up the ability to ship over the air updates.
For a while I've been wondering why people are even bothering with high level languages if you aren't even gonna read the code.
Who wants to bet there still won't be a dark mode?
The native apps will definitely be better in terms of performance and UX. However, having 2 codebases means twice the tokens.
That was my thought when I saw the headline and then reading the article confirms this is the inflection point per their own words. Very interesting.
oh yeah, disclaimer: I write UI frameworks and dabble in PLs.
Is that something we should be engineering for right now?
It also depends on features. Many apps don't rely on platform features (widgets, watch apps) and are essentially webviews, and those will continue to do just fine on RN.
We have small shims for IOS or Android BLE. But otherwise the discussion of should you go native is really a discussion of how many employees do you have to throw with this?
follow up with some more technical details and benchmarks
Write once, deploy everywhere like React Native mainly benefits small teams and startups who are okay with building 90/10 solutions.
At the shopify's scale, they would want to go advance for every corner of the apps and use cases, and only native allows that.
And, honestly, the cost of tracking React over time has always been higher than the cost of tracking native deployment options, which move more slowly and usually with more care than React, where breaking backward compatibility is just another Tuesday. I don't think the promise of React Native being an almost-free "native" app actually pans out in reality. I've never maintained a large React Native app, but from following some apps that are, it seems like it introduces a sizable amount of technical debt that you pay over time. So, in exchange for worse software you also get worse maintenance costs.
The meta point of the article, I agree with though. The line is moving and AI makes having multiple platforms with code specific to them faster. Getting them right is still difficult.
Companies can now just afford to maintain a hundred different native apps, rather than settle for a write once, run anywhere approach.
Interestingly Apple approved it very quickly, which I was afraid of given such a huge rewrite.
I've always been wary of React Native, because my impression is that it hides nuances of the underlying framework. You may be fine implementing 90% of your app but then need that last 10% and may get stuck.
But then I'm also wary of the recent trend by Google to create higher level frameworks on top of native Android APIs. It seems that these days for every Android API family, there is a Google framework that gives you a higher level API. I don't really understand it - is Google admitting that the quality of native Android APIs has eroded? Do they think developers are too inexperienced to deal with native Android APIs?
I'm also not sure I understand the how reasonably large companies consider two native apps to be too expensive. A startup may have a hard time funding both and may need to choose, but an established business should consider not only costs but also the better quality of user experience that native apps provide - that has to count for something.
The most advanced in this area may well be websites and into those decades of work of thousands of engineers went (HTML, CSS and JS standards).
And, in all honesty, the difficult part with many projects is the bootstrap, the scaffolding, not the continuous dev. Agentic dev. made this a piece of cake.
With cheap/fast code, it's easy to support multiple software stacks since most of the abstract engineering problems are already solved.
Code - especially straightforward low-level code - is so cheap and easy to write now that some people are building their own version control systems, game engines, and other low-level tooling.
Thus, some of the most demanding, human-centric work in software dev right now - where we now spend more time than coding - is in technical PM, UI/UX, devops, and overall architecture. The decision-making and design aspects of the job.
Exciting times.
React Native gives you (with asterisks) - one "source" for things to go wrong (as it sits on top of the native implementations of the UI + Native APIs). You are writing at that source level, and that filters down to the native builds. I am WELL aware to do certain things on each platform you need to get your hands dirty, but most apps are just serialising JSON from a database and displaying it.
AI writes very buggy, sloppy code.
They've decided - instead of containing that code to 1 surface, they would now have 2 surfaces they throw slop on top of.
I look forward to the 2027 version of this where they've gone back
Maybe React Native isn't the right choice - but two tech stacks for virtually identical interfaces is dumb. Three stacks if you include browsers.
“To solve this problem, we built a system called Helix that takes a more gradual approach. It doesn't expect the first output to be correct, and builds a loop where an imperfect attempt simply cannot move forward until it becomes a good result.”
If this is driven by proper engineering then hats off! Supposedly a simpler app has already been migrated and they are working on migrating the main app using this approach. I don’t even know how I can be a cynic here… because the technology is good enough and so are the engineers I don’t know how management or executives could ruin it.
“…product quality people expect today. This isn’t just the same apps rewritten in different languages. We’re rebuilding them so both humans and agents can understand, test, and change them quickly.”
If this was written using AI and human-edited, you missed a spot.
Then they say:
> We decided to switch from native to React Native in 2020 for three reasons:
> Stop building the same features twice
> Allow developers to work across the stack
> Spend less time chasing feature parity and more time shipping value
Totally!
Is there some kind of shame in just saying:
- we didn't want to hire more people
- we didn't want to pay those salaries
- we fired a lot of engineers with move to react native/hybrid in mind
- we could reuse the frontend devs (aka "full stack" folks) with or without some extra whippings ensuring they grok the bare minimum they'd need to build for mobile and test in on mobile.
LLMs change the tradeoff and organizations would be remiss to not reconsider previous decisions.
Hermes VM doesn't even have JIT.
If the majority of your app is native code and only a few places are stitched together via JS code that runs in the Hermes VM, then React Native is suitable for you.
Look at V8 vs. Hermes performance.
We use Flutter; we rarely need to write native code. We have three apps: Symbiote workout app, CalorieCodex, an AI calorie tracker app, and MacroCodex with 17,000+ users, all of them completely free
It sounds pretty solid, so I wouldn't expect anything to change in just 6 months.
Like wouldn’t you want to invest in platform specific expertise long term?
It’s not like this is a small company or it’s just a dinky side project off of the main business
> Coding agents changed what it costs to build mobile apps twice. Here’s why Shopify is moving from React Native back to Swift and Kotlin.
they are going to "delete an app" because they got some LLM to slop out 2 apps?
The architect who wrote that is batshit and will be unemployed after this blows up in his face.
Sounds like a complete waste of tokens with the worst case of just quickly building more technical debt, three times.
One of the big rules is don't repeat yourself – much of the logic only needs to be written once (except UI)
Kotlin is already multi-platform and can be re-used as the business logic in iOS apps with Swift as the UI and the Android app with a Kotlin UI (Jetpack Compose) or both iOS and Android apps can be written entirely in Kotlin.
That vastly reduces the maintenance and Kotlin is reused across all apps and keeps it at 2 languages at most.
No need to introduce Rust to achieve the same goal.
So... local maxima?
Talk to me in a year.
The side-by-side comparisons? Whoopty do. It's different code. Of course agents can produce two implementations that look the same today. That's not the hard part.
The hard part is keeping them the same.
Feature parity isn't an implementation cost. It's a divergence cost. It accrues over years across experiments, analytics, accessibility, edge cases, bug fixes, platform behavior, and a thousand little decisions which current agents aren't great at tracking.
Agents can write code fast but they aren't a panacea.
The load-bearing sentence in the whole post is this:
"Shared specifications, tests, and review checkpoints dramatically reduced the cost of maintaining parity."
Okay. For how long? By how much? Got any numbers to share? How will these hold up under contact with customer?
You haven't maintained parity yet. You've built prototypes. You're making a claim about a cost that compounds over time based on what it costs at t=0.
The other thing missing is the counterfactual. They keep comparing this rewrite to what a rewrite would have cost before coding agents. But what if you point those same agents at the existing RN codebase?
If agents make software development cheaper, they make RN development cheaper too. And now you're modifying one implementation instead of generating, testing, reviewing, and reconciling two.
The tooling section makes this even stranger. They find that agents are bad at driving simulators, so they pull business logic out of the UI, make it runnable headlessly, and expose a CLI.
That's a good idea! Do that!
But that's an architecture change, not an argument for native. You can make an RN codebase agent-friendly without rewriting five apps.
Then you get to "Preventing slop," which is probably the most important section in the post. Just pointing an LLM at the codebase doesn't work. They had to build Helix, with ordered checkpoints, test proofs, visual diffing, adversarial reviewers, and human gates.
So what they've actually demonstrated is that Shopify has enough engineering resources and agent infrastructure to make maintaining two codebases look economically plausible.
Maybe it is! For Shopify.
That's a much narrower claim than "AI changes the economics of cross-platform development."
And where are the numbers?
For a post about reevaluating costs from first principles, there's remarkably little cost data. Engineer hours? Review time? Defect rates? Parity failures? Agent spend? Ongoing maintenance? Anything?
They even say RN performance isn't the problem. "React Native apps can be fast. Ours are."
So there's no product crisis here. No performance crisis. There's an internal cost argument, with no numbers, being used to justify rewriting five apps used by millions of merchants.
And in isolation I'd probably just shrug and say: Shopify made a bet. Let's see how it goes.
But it's harder to view it entirely in isolation when they brought Tailwind on yesterday too.
Shopify used to be one of the great stewards of the broader ecosystem. What worries me about the recent direction isn't any single technology choice. It's the appearance that, following the recent tech leadership changes, we're starting to see decisions driven more by the preferences of the people now making them than by demonstrated technical merit.
Maybe that's an unfair read. I hope it is. But posts like this don't help, because if you're going to make a sweeping technical argument for a major change, show the evidence.
The part I actually find convincing is much less exciting: Shopify is tired of paying the upstream tax. They've spent years working on RN performance, improving the framework, dealing with dependencies and upgrades, etc.
Fair enough. That's a real cost. Being an RN framework developer or dependent is -- or has been -- awful -- it's like trying to fly a kite in a hurricane. The web team has been super disciplined and also ridiculously slow. The RN team changes apis in .. questionable ways with regards to compatibility
But it's not new, and it has very little to do with LLMs.
And let's not get me started on taking this kind of dependency for your business on companies who still don't have any idea how much to charge for their tools and are all operating (on a per token basis) at a loss. They're swapping some framework dependency for dependency on coding models whose capability, pricing, and terms they don't control.
None of this means they're making the wrong decision. Maybe they're right. Maybe in three years this looks obvious.
But that's exactly the point.
Come back in a year and show me parity bugs, engineering hours per feature, experiment drift, accessibility regressions, review burden, model spend, and how much human work it takes to keep the implementations aligned.
Right now they've shown that AI makes rewrites cheaper.
Whoopty do.
Perhaps these languages do not work well as they are not designed to run efficiently on mobile devices. Now that we have libraries such as SwiftUI and Jetpack Compose, React Native no longer makes sense to use.
Now we should also move away from Electron to better alternatives such as Kotlin Multi-Platform or fully native libraries on each platform; because of LLMs.