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I don't know Rust.
Friday after work I realised that 90% of my IDE time now is just the commit/diff view — and even good IDEs feel heavy for that.
So over the weekend I built a dedicated native tool for just that. Kyde is a macOS git commit + diff editor with one goal: be fast, do Git well.
I'm curious whether anyone else mostly opens their IDE for git operations these days.
It's open source, and there's a signed app in Releases.

Discussion (40 Comments)Read Original on HackerNews
But the terminal already has excellent diff and commit tools.
Is this something you expect other people to use?
Are you planning to maintain this?
Are you making a point about ai capabilities?
Is this just a joke?
I guess I don't really understand the point of posts like this.
You seem to have one of those three. I’m not sure what your coding background is, but debuggers/profilers are incredibly useful and important, and it’s essentially malpractice for a developer never to use them.
> OP is smart to adjust to change
When did I tell OP not to change? My comment was about how my own workflow has changed radically in the last couple of years.
> the moment I stop using my IDE, you’d tell me don’t know what I am doing??
What? I didn't do anything of the sort.
> Dude, I probably was writing assembly code by hand when there were no IDEs and you were still trying to figure out the taste of Play-Doh
This is incredibly childish. If you really are as old as you imply, the cringe is all you, friend.
Just wait for the moment you need to write code for an embedded platform that doesn't have a debugging mechanism.
I've been programming for more than 30 years. Funnily, I used to use debuggers A LOT (in Borland Turbo C++ DOS "IDE" times, Visual Basic, Eclipse, Netbeans, Adobe Flash Builder, etc). But nowadays I seldomly use the debugger, if at all.
Very close to 0% of programmers on this site are doing this. The vast majority are writing JavaScript/TypeScript, Python, or some other high-level language and targeting web platforms.
> But nowadays I seldomly use the debugger, if at all.
That might be fine for you and your use cases, but it's not fine for CRUD app developers who are essentially passing and mutating data around databases and state machines.
Debugging and profiling has always been outside of the IDE for me, except when I started out as a Java Developer.
I don't and have never understood why someone spins up a full-weight IDE and then not used that same GUI to manage their debugger, since you get a lot of added benefits from that (being able to copy/paste from the editor to code evaluation/REPL for example).
I wasn't trying to criticize this early work at all. It looks like a fun and promising project!
I understand there are people who haven't used debuggers before and don't know what they're missing out on, but there's no excuse for that anymore because it's become much easier to set them up and use them.
Profiling is a tool meant for processes that relate to performance, or hot spots. Debuggers when integrated well[1], are great tools but compete with print based debugging which is a much more general skill one uses and needs to learn.
Let's reserve malpraxis considerations for writing code without any true thought given for security, privacy, accessibility and human rights affected.
[1] and I don't like the interface of any of the debuggers I used. Except maybe in ghci, if I had the patience to script a Tcl/Tk frontend one day.
My guess is this made it to the front page solely from the Rust boost.
> ~120fps scrolling a 37k-line package-lock.json — viewport virtualization + off-thread highlighting.
When it's a static PNG of an extremely small diff.
I'm flagging the post as spam, that's what it is.
What's the difference?