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The rules are really simple. Players take turns claiming a country that shares a land border with the current one. You lose if you have no valid moves left.
I'd appreciate any feedback.
Source code: https://github.com/spider-hand/GeoChess

Discussion (14 Comments)Read Original on HackerNews
Which is fine of course, but would be nice if the rules made that clear!
If they are visually selected on the map during the game, I thought it would be too easy.
Maybe I can add an option to let users see which countries have already been used on the map.
It may be nice to start in the same continent of the player. I know better the countries near here [Argentina]. North America is quite linear, so it may be boring to plat there.
Yes it's intentional. I thought if players can see the selection during the game, it is not challenging.
> It may be nice to start in the same continent of the player.
I think letting a user select a continent is a good idea.
Here you go:
"Claim a neighboring country each turn.
No legal moves? You lose.
That's it. Enjoy!"