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#editing#photo#resolve#darktable#software#lightroom#lot#davinci#raw#linux

Discussion (82 Comments)Read Original on HackerNews
Only Darktable seemed to push the technical capabilities of photo editing forward (AgX, parametric masks, tone equalizer, etc), while rest of "industry standard" software lagged behind for quite so long, stagnant. Even more so when it comes to "creative" ways of editing, which Video Editing software have adopted for years but photo editors didn't (relight, actual LUT usage without complications, film emulation, halation, other aesthetic effects like VHS film damage, etc).
There's so much we can do. To me, it seems like these sort of conservative culture (photography) vs progressive (video editing). I've been into both worlds, and for some reason video editing software and professionals were much eager to try new stuff and celebrate new ways to shape visuals, compared to photographers.
As a casual photographer, I wanted to love darktable and I'm sure it's extremely capable. But the UI is just so hard to get to grips with. I've put a few hours into it, tried following some tutorials etc. but I have no idea what I'm doing there.
I do have a fairly decent grasp of color science from working in 3d graphics so it's not that I'm lacking there. I guess it's like blender of yore. It could become mainstream but it would require a full UI overhaul and in the meantime it's for experts only, or determined people with a lot more time on their hands than I have.
Movies routinely have 8 or 9 digit budgets, with teams of hundreds of people who have to collaborate to make footage coming from dozens of different cameras look seamless and consistent. Meanwhile, $1M would be an insane budget for a photo shoot.
You can see this in the actual skills of people working in the field as well. Anyone working in video has a solid understanding of the technical underpinnings of their craft. On the other hand, it’s not uncommon for working photographers to not understand some really basic stuff about color science/data formats/etc.
And even without neural networks, DarkTable denoising is better than open-source competitors, due to the database of camera sensor noise shipped with it. For each supported camera and ISO setting, it contains the measured values of Poissonian and Gaussian components of the sensor noise, so proper denoising becomes a one-click operation. That's as opposed to the much more complicated "drag the luminance and chrominance noise sliders until the noise disappears, then drag two more sliders to recover detail" workflow found, e.g., in ART.
- It appears to be an out-of-band pre-processing stage (run the image through denoise to produce an intermediary TIFF), unlike most other parts of the program.
- All AI features are gated behind compile-time flags which default to off.
[0] https://github.com/darktable-org/darktable/pull/20523
I wish using Darkroom more, but it is terrible in defaults. It's one of those software that is developed by enthusiastic programmers but ignore actual needs of photographers. You don't need tons of demosaic algorithms but none reliable selection tool.
I know it sounds shocking to criticise the color editing capabilities of a dedicated colorist tool, but...
Resolve only got HDR output support on Windows recently! Up to version 18 or 19 it output gibberish that only specialised (super expensive) monitors could display. So you could have a HDR OLED 4K monitor and you'd get a washed out mess unless you also spent a ton of money on SDI cards for no good reason.
Sure, they fixed that now, but the pedigree of "we're a hardware company first, software company second" remains. They're not a photo editing company and have no idea what makes Lightroom "the" industry standard.
> conservative culture (photography) vs progressive (video editing)
I've found the exact opposite to be true!
Lightroom has used "scene referred" (correct) color management since forever. 32-bit float ultra-wide-gamut HDR throughout. This is a "new" feature in Resolve! [1]
Similarly, I just tried Resolve 21 photo export and it exports... SDR. Probably in sRGB, who knows? Appears to be totally uncalibrated.
Meanwhile Lightroom can export 16-bit PNGs, wide-gamut, true HDR, HDR gain maps, JPEG XL, etc, etc.
Resolve is way behind on the basics.
[1] There are excuses for this, mostly to do with performance when editing real-time footage vs a still image.
Let alone the other things listed.
You have all those features already in professional photo software already as well. DaVinci is cool but it doesn't unlock anything like "make my photo look like VHS" that hasn't existed for decades by now.
> It includes native RAW support for Canon, Fujifilm, Nikon, Sony and even iPhone ProRAW.
I looked all over for a more technical page that just lists these kind of specs in bullet-point form, but apparently they refuse to communicate information about their product in this way? The "Tech Specs" page only seems to show information about hardware products. /shrug
Would be cool to have something I can use to edit my Fujifilm-shot photos without any sort of subscription. Capture One Express (or whatever it's called now) is super light on features, but processes Fujifilm .RAF's very well (oh, or it used to, apparently it's permanently discontinued now, great). I'd love to use Lightroom but I refuse to pay for a subscription to use software, so... options are limited :\
Kind of stoked to see this release even though I've transitioned to a 100% open source photo workflow on Linux now.
IMO, most exciting developments in photo editing today happens in open source. But this is really something.
[1] https://darktable.org
[2] https://news.ycombinator.com/item?id=47761280
For culling there is nothing better than Photo Mechanic. Worth every penny. For editing, surprisingly, the best solution (performance/features wise) I found is Photomator (recently acquired by Apple). The trick though is not to import RAWs into Photomator, but import into Apple's photo library first (so it doesn't copy RAW files from SSD and doesn't not sync with gallery ofc), and Photomator picks it up natively.
Performance/features wise this stack works fine, but it's a constant juggling with 3 apps, which makes if far from perfect.
Curious to try DaVinci Photo and see how it handles large collections of RAWs and how practical it is to use.
There is a bunch of other stuff I think is interesting in this release's marketting as well. For instance. OGraf, a new EBU standard for HTML in motion graphics systems, as well as Lottie animation support.
The AI blemish remover looks interesting. The AI content search looks interesting. AI Slate ID looks interesting, although I've never actually used a slate. I'm less thrilled to see an AI speech generator though.
There is now Vertical Resolution support. Not something I have particularly wanted to do, but I can see it being useful to a lot of people. Also, the new Picture in Picture tool looks like it might be a time saver, as someone who does a lot of people talking next to slides.
Used to have lunch regularly with one of the owners too. Need to check in with him again!
At least back in 2019, BMD made a lot of money selling professional licences for DaVinci Resolve. I don't know exact figures but that part of the business was healthily profitable of its own accord. Very, very healthily profitable!
Most parts of the business were profitable standalone, AFAIK. Their model didn't revolve around loss leaders, burning VC money or anything like that; just selling good products at fair prices and making bank.
I think a big part of it was a fairly lean culture (whole company was bootstrapped and grown sustainably), and specifically in the case of DaVinci they bought out an existing business that had already done a lot of the development and marketing work for absolute peanuts.
Very smart team doing good work.
(Actually, anyone else from BMD here? Was that the product that the Industrial Designers won second place in the design awards for, losing out to the accessible playground?)
They also sell a paid version, if you want a few extra features.
I made the unconventional choice of using a Blackmagic Micro Studio 4K camera for a robotic application and it turned out to be a not crazy choice - we get our choice of lenses and they have controllable focus and zoom, there's a REST API for the camera (which can connect to Ethernet), etc. To speak nothing of the crisp image. And that I can pick one up in 30 minutes at B&H (in NYC).
Industrial vision cameras can cost ~the same but you'll want to rip your hair out before you get to grab an image (or change the focus - sorry, that's mostly never possible).
Huge, huge fan of Blackmagic. The rock-solid free editing software is just cherry on top.
Also they were first to sell us USB3 based HDMI capture devices that we could take around and do live capture from cameras at full HD for also a pretty affordable price (around 1000$?).
Whenever we needed affordable (semi) professional gear, they were consistently the ones to look at.
And the great thing about the paid version is that updates are (so far) free with no subscription bs.
I paid for it once like 10 years ago and still get every new version for free.
Meanwhile, I wish BMD would take a step back and do the housecleaning that Resolve so desperately needs. They threw a bunch of purchased products together on different pages and called it "integrated," when in fact the integration is buggy and janky.
The #1 thing they need to do is integrate all the nodeviews. A single nodeview for all processing would make Resolve a truly groundbreaking product, and undoubtedly eliminate a lot of bugs.
I've been using DaVinci Resolve as my desktop video editor for years, and it's great, can highly recommend it as well.
This is how they're going to win over LR users. It always comes back to it not just being a decent photo editor, it's also a library management tool. Beyond good organization, If you're non-destructively editing photos and not wanting to render out every single artifact, then you need a tool that can you show the library and dynamically render the edits.
It's nice experimenting with different editors, but having library management is turning into more of what keeps me shelling out. I'll have to check this out more.
Library management whas how Lightroom got started. Back in ~2005 or so when the first betas came out that was the big selling point and why I and other photographers jumped on it. Back then, the editing tools in Lightoom were still behind photoshop, but the library management was intuitive and fast.
The other comparable tool (at the time) is PhotoMechanic, but that one is quite different in terms of library management, though far superior to Lightroom in many regards. But it isn't very functional as an overall library tool IMO.
The cinematic color grading seems super cool, can’t wait to give this a try.
I’ve returned to Canon Desktop photo Pro for processing raw, but it’s clunky and Windows and only does canon raw (though I kind of get that). I’m trying DXO on windows some good gpu acceleration, but no Linux. I’ve moved most of my work to Linux, and I did try raw therapy and darktable but it wasn’t intuitive enough and i had to tweak a lot. I’ll pay for a light room alternative (which I bought years ago.. they don’t support new cameras which is how they get you to upgrade.)
If I can switch to a photo editor that lets me process everything properly, skip the monthly subscription, and not have Adobe tracking all over my system—that’s exactly what I want.
This feels like a dream come true. Really amazing.
On that note, is this supported on Linux?
Native photo editor with decent ux was the missing piece.
I mean, they all process image data, so it had that going for it, but I'm still disappointed Apple gave up on Aperture, then nobody really innovated after that, in terms of library management and workflows.
One of the big things Darktable has been pushing for a few years is moving from the now deprecated display-referred workflow to a scene-referred one. The key idea is that you keep the image in something closer to the original scene as captured by the camera for as long as possible, instead of rendering it early into output-referred display space such as sRGB. With raw files that matters, because many editing operations behave very differently depending on where in the pipeline they happen.
That is a bit different from how tools like Adobe Lightroom tend to work. The main problem with display-referred workflows is not just reduced precision, but that you can end up clipping information and applying nonlinear transforms too early. Once that happens, later edits are working against damage that has effectively already been baked into the pipeline. So subtle tone mapping tweaks can push colors out of gamut, for example. There are a lot of ways to deal with that obviously and Adobe does a nice job of balancing tradeoffs. But they do remove a lot of choice and control from the process.
The UX tradeoff in Darktable is that module order matters a lot and there are a lot of different modules that do similar things in different ways. You can adjust modules in any order you like, but the processing order itself is usually best left alone. That is a leaky abstraction: it is hard to explain why the order matters unless you already understand what the pipeline is doing. And of course Darktable now allows reordering because there are sometimes valid reasons to do that. But that also means users can easily make things worse if they start changing the order without understanding the consequences.
But for simple editing, Darktable is actually really nice these days. I have some auto applied modules with rules for camera type and a few other things. Mostly it looks alright without me doing much. One of its strong points is rule based application of particular edits based on camera or lens. With my Fuji, it needs a little exposure correction because it under exposes intentionally to protect highlights for example.
I also like the cloud backup and sync that Lightroom has. But I swear it gets slower and slower with every update.
I've been editing my videos by transcription for the past two years. Can edit very quickly. Takes about 2 hours to edit a one hour video. It's actually faster than working with an editor.
Some do all the editing for you. Others make you do the editing. Some do "in between". Where they do some edits but then ask you to validate, etc.
That middle group has always been annoying because it has been a huge context shift. By the time I go through their questions, it's typically easier for me to do the full edit myself.
No, I'm not editing a feature length movie.
what does this mean? it is an editor
a professional editor will take longer as they are laughing/crying about the dumpster fire of footage dumped into their bay. a content creator is just going to yolo jump cut their way through it with absolutely no regards for the same criteria a professional editor would be looking for. you know, things like continuity, different angles, cut away shots and other things to make a clean edit. so yeah, something you just taped on your system with no regards to normal production quality will take a professional editor longer just to get their head wrapped around it.
Having a proper choice that is not Adobe or Affinity is a win for every amateur like myself working with videos and photos.