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Discussion Sentiment

70% Positive

Analyzed from 2181 words in the discussion.

Trending Topics

#product#tour#need#don#user#thing#never#right#those#something

Discussion (46 Comments)Read Original on HackerNews

michaeltabout 2 hours ago
It's pretty simple to understand - when a user opens a tool, it's because they want to do the thing that tool does, now.

If someone opens my videoconferencing product 98% of the time it's they've got a scheduled call to join within the next 20 seconds. They're not going to be late for their meeting so they can read my release notes.

If someone opens my PDF viewer, 99.9% chance they want to view the PDF they just opened. Very rare someone opens the PDF reader because they're just having a look around to see if there are any interesting new features.

If someone opens my virtual whiteboard product, 95% chance they're in some sort of sprint review meeting and they want to write some virtual post-it notes right now. A tour isn't what they need.

If someone opens the ticket management product, or the expense report filing product, or the music playing product... you get the picture.

faangguyindia7 minutes ago
I've never liked those "focus hijacking guided tours" and never really followed through any such onboarding process.

But they are so common, i don't know who designs them and makes me feel like 5yo.

You gotta understand, people will use the product you made, in a way that makes sense to them, not according to your devised "one way". And that's fine because it allows user to own his workflow using your product.

I like the "checklist" and "load sample data" approach better.

This is primary reason perhaps why my apps are growing fast.

debarshriabout 2 hours ago
Thats true for point solutions. You often dont find a guided product tour there.

Guided tour does have its place where the product is a workflow, a platform offering, has bunch of features and you want to introduce the feature to them.

If you are paying 10-25k USD per year, you expect some onboarding specialist who gives instructions on integrating ACH and payroll systems etc. It is very common for non-technical folk to hop on a onboarding call.

People often try to automate that as it is expensive, but i think people prefer that human touch esp. when you are paying alot of money.

wffurrabout 2 hours ago
Actually I get interrupted by a tour or popup when using a "point solution" all the time.
rcxdude34 minutes ago
Also because generally in those cases you don't really want a guided tour of the whole product, you have a problem you want solving and you would like to see how to solve that problem with the product. Which either talking to a person who knows the product or reading through some documentation/guides does, but a guided tour generally does not (or at least does not do efficiently).
anitilabout 1 hour ago
Often I see that there's a new feature, and I'm interested in it, but my options are do the demo now, or hide it. But I want to do it later! I'm admittedly terrible at operating GUIs, so maybe it's just a me issue
edoceo32 minutes ago
I want that too. Most of these tours interfere. A pattern I like is just a little dot indicator where the new thing is. It's not in the way. But if I click the dot, or it's menu item, then I see the tour.

Don't get in my face when I'm trying to get task done. Ain't nobody got time for that!

the_snoozeabout 1 hour ago
Too much of modern consumer-facing software think they're the ends, not the means.
davnicwil3 minutes ago
this is so true and I think it's very instructive to have a regular look through this lens when thinking about building something.

You've got to think and care deeply about what you're creating while at the same time understanding it's of approximately zero interest to those who you're building for outside certain key moments of interaction. Try to just nail those as much as possible and beyond that, get out of the way.

I think this is the core of good design, that things make sense, are nice, and even fun when you care to go looking for them. If you don't care to, they're invisible and out of your way.

pancomplexabout 2 hours ago
100% - that's why it's so confusing why PMs/PMMs think they need to keep adding these to their products.
drdaemanabout 2 hours ago
> so confusing why PMs/PMMs

Because their goal metric is number of tasks closed/features delivered (and this counts as one), not customers satisfied.

Plus, social parroting - a misconception that if it's popular and everyone does it it "can't be wrong".

monkpitabout 1 hour ago
My kids’ school uses a web portal to add money to their lunch accounts. My only task when I open this website is to pick an amount and click submit and give them my money.

Whose idea was it to show me a “what’s new” popup of all the jira tickets they closed in the last sprint?

What’s new? Nothing is new. It works just like it used to. Just take my money and leave me alone, please.

AnimalMuppet42 minutes ago
But if you have (through whatever process) sent them a complaint that, say, "it doesn't work right using Firefox X.Y running on Windows 7", then those release notes might in fact be interesting to you. So there actually is a reason for you to be able to see them. Not for them to get in your way, though. 99% of the people won't care.
iqp40 minutes ago
New users are probably the only ones who really need guided product tours. If I'm a longtime existing user I'm far less likely to be interested in a guided tour.
ookblah6 minutes ago
i don't think it's an either/or or "best". highly dependent on industry and application. if you're application is complex no amount of "good ux" can replace a good overview/tour (watch people, they will go in click around to get the lay of the land then be confused usually).

after that its determining how people to digest info, some like docs (me), others want to sit thru a video, others NEED a person to guide them in person, some like tooltips, checklists, etc.

i'm not saying you need to litter your app with this stuff, but i don't think there is some magical UX pattern that always works.

blanchedabout 2 hours ago
Personally, I generally dislike product tours.

On the other hand, I think it's interesting to compare the dislike in these comments (and elsewhere) to "RTFM" culture. What's the primary difference? That you can read the manual or use the product at your discretion? e.g. `ls` doesn't forcefully open the man page when you run it for the first time?

(I'm aware of the goomba fallacy and that these are likely two different groups of people - I still think it's interesting!)

ranger2072 minutes ago
Yeah, I can read about the parts that I want right now. If I open a video editor to splice two clips together, I don't need to know about input devices. If I want to do that, I can go read the manual for that at that time.

Plus, there's no way I'm going to remember whatever the tour tells me by that time anyway. To actually learn the product you need experience to lock in what the manual says

wffurrabout 2 hours ago
You nailed the primary difference. If I want to just use the tool I can do that; if I need to learn how to use a complex feature, I can consult the help or do a web search for a how to.
esafakabout 1 hour ago
That works if you know the feature exists.
christophilusabout 2 hours ago
The difference is TFM doesn’t pop up in my face without me asking for it while I’m trying to do something basic.
snackbrokenabout 1 hour ago
The dislike stems from two (and a half) reasons:

1) Push vs pull. As you identified, ls doesn't stop you from doing the thing you wanted to push the man page on you when you don't need/want it. ls just does the thing you ask. man also just does the thing you ask. The product tour is a sign that the developer doesn't understand consent and is trying to get the user to do what the developer wants, not what the user wants.

2) It's infantilizing. The product tour assumes the user doesn't know what they want, and doesn't know how to RTFM to learn how to do the thing they want to do. It treats the user as having no agency.

2.5) It's a tacit admission that TFM sucks and R-ing it isn't a productive use of your time.

Fr0styMatt88about 1 hour ago
I feel the exact same way about tutorials in games that try and be comprehensive and show you everything.

Incremental games do an amazing job at this (things like Universal Paperclips, A Dark Room, etc); parts of the game are revealed to you as you need them and it's often a fun surprise. I don't think the same thing is directly applicable to productivity apps, but I wonder if something could be taken from the pattern.

This is timely -- I'm coding an app at the moment and had the fleeting thought that "hey I should do a new user onboarding tour thingy" and then remembered that in general I skip them, so I havne't made one :)

hatthew17 minutes ago
This is a bit of a tangent, but cookie consent dialogs have exhausted my will to navigate anything blocking the content I care about. If I go to a new website and encounter any sort of popup, modal, or large banner, I will reflexively feel an urge to close the page unless there is an obvious dismiss button. I often need to see the content on the page and resign myself to navigating the dialog, but just as often I decide the content wasn't important anyways and close the page in <1 second.
faangguyindia4 minutes ago
I got around this by not using cookies.
jappgarabout 2 hours ago
If your product needs a tour your product is badly designed.

Imagine you walked into a convenience store and the owner was like "Hey you need to take the tour first!"

cowlbyabout 1 hour ago
I chuckled cause the convenience/grocery store is laid out to make us find the high margin items and not what we need. They can't explain it to us otherwise we'd shop less.
pedalpeteabout 1 hour ago
The best UI is no UI at all.

I can't think of a single time I've looked at a product tour and thought "well, I'm really glad they told me that, I never would have figured that out.

What the product tour I think often misses is that people don't want to learn your entire tool at one time.

They came to do one thing, that one thing needs to be brain dead simple.

Over time, you can show people what else they can do. But a product tour isn't the way to do that.

I think progressive UIs where you expose more and more to the user over time is the way to go.

If you're thinking "but I have so many features and capabilities this person needs" you probably haven't identified what the one thing people are paying you for is.

pier25about 1 hour ago
UI is like a joke. If it needs explaining, it's bad.
amatechaabout 1 hour ago
Any kind of tour/nag tooltip on any app/site I use stays up forever, until they hopefully finally realize I am never going to interact with their cognitive-energy-wasting noise that should never have been shown to begin with. I've had the "try out dark mode" tooltip showing on JIRA for months. Just don't show these. Don't waste people's time. There are sites I close and never come back to because they start with an unskippable tutorial.

Just a couple examples offhand..

Discord (constant tooltips covering the screen to harass me to try "Nitro", or some new AI BS I am never going to even remotely consider trying)

Miro ("Sign in with Google" modal in the top right, "CANVAS 26" conference signup site stripe covering the top of the screen, frequent "What's new" modal covering the entire app, "How likely are you to recommend this product or service to a friend or co-worker?" net promoter score survey covering the bottom of the screen, which makes zero sense whatsoever as an enterprise user)

JIRA ("Try dark theme" tooltip covering the top right of the page)

Figma ("Reconnect with Community" tooltip covering some content on the left)

chihuahuaabout 1 hour ago
Every time some software tool displays one of those "helpful" messages - "We've reshuffled these features, so now they're hidden over here!" I get angry and dismiss the popups as quickly as possible.

I've got a task to accomplish, I wasn't just sitting around with nothing to do.

Imagine you get in your car to drive to work, and the dashboard displays a pop-up that tries to show you the latest feature. No!

amatechaabout 1 hour ago
Yeah plus 99% of the time those reshuffled features are extraneous shit I never cared about for a millisecond in the first place. "We moved Stickers over here!" ... that's nice, I'm here to make some software and had to open this horrible web app to look at a flow chart someone made.
jwilliamsabout 2 hours ago
The other huge problem is you never tell the user what they'll get out of the tour. People will invest in a tour if they understand the reward (and "learning" can't be the reward).
kshri24about 2 hours ago
Instead of product tours I like how AWS has little info/help buttons that are placed right next to every informational/actionable element on their dashboard. Totally unobtrusive. If you want to understand something on the dashboard that is not obvious at first, you can click on the info/help button that opens a side panel with a lot more information about that particular element (and any associated topics). Most of the time, you just know what you are dealing with (or can guess what that particular topic might mean and you will probably be right).
foobar1726about 2 hours ago
Incredible that tooltips were killed because braindead """designers""" couldn't figure out how to make them work on mobile.

They'll be reintroduced under a new name in a decade or two with endless self-congratulation. Same as physical car controls.

Here's a solution off the top of my head: have a dedicate "info" button at the OS level. Holding the button disables normal interaction, highlights all inspectable elements, and allows you to click on each one for a description. Like "inspect element" in the browser.

kshri24about 2 hours ago
> Here's a solution off the top of my head: have a dedicate "info" button at the OS level. Holding the button disables normal interaction, highlights all inspectable elements, and allows you to click on each one for a description. Like "inspect element" in the browser.

This is a really cool idea. Agreed! Wish something like this actually existed.

SoftTalkerabout 1 hour ago
My instinctive and immediate response to any popup is to hit "Esc" and if that doesn't make it go away I look for the "X" in the corner and failing that I'll nuke it with browser tools.

Popups are a great way to get your content ignored.

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pants2about 2 hours ago
I've never in my life seen a useful product tour. They're always blatantly obvious like "THIS IS THE SEARCH BAR. USE IT TO FIND CONTENT ACROSS OUR PRODUCTS AND SERVICES."

The best UX is using obvious and standard design, plus a searchable menu / command palette.

c0baltabout 2 hours ago
Ime, the only useful product tours where in games, I. E., tutorials. This usually extends up to in-game hints at certain features like a characters ability. A lot of software can probably pull inspiration from there in regards to including hints with minimal interruption during usage (tooltips that are shown longer the first time you use something etc).
aguacaterojoabout 2 hours ago
The Product Manager needs to justify their job.
exabrialabout 3 hours ago
This isn't that hard. Most of the time, the "changes" are useless UI Slop: "we've moved notifications to this TOTALLY BETTER OTHER SPOT IN THE SCREEN that one of our designers snuck a commit in with and nobody wanted to argue about it, because the last time it just came down to differing opinions. Its not really better but it's different!"

And the other reason is because most users probably have day jobs and need to get something done.

pancomplexabout 2 hours ago
couldn't agree more - they always pop up at the right time. I don't know why every PM thinks they can save retention by spamming users :(
Razengan34 minutes ago
All of the comments & discussions about this kind of stuff makes me wonder if computer keyboards should bring back the "F1: Help" button, for absolute newbies or obtuse software.

but this time, make apps actually respect it :)

Or better: tie it to an OS-level screen-reader AI that explains what's what's on the spot.

AnimalMuppet40 minutes ago
For those who think this is something new: TeachEmacsTutorial.
bijowo1676about 1 hour ago
Why most GDPR cookie consents get randomly clicked away

Why most ads on Youtube gets get skipped

etc etc

mschuster91about 3 hours ago
GTFO of my face with product tours.

Atlassian is particularly enraging, especially if you're dealing with setting up "new" accounts. I've worked with your shitware for a decade now, I know how it works, DO NOT FORCE ME TO MAKE TEN CLICKS TO GET RID OF A FUCKING INTRO.

Rather, invest your time into a good, logical UI and, most importantly, good AND CURRENT documentation.

pancomplexabout 2 hours ago
tbh adblockers should just filter these out. I guess the reason they don't is it's "technically" the product ¯\_(ツ)_/¯