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Discussion (14 Comments)Read Original on HackerNews

NeutralForest2 minutes ago
Software design/architecture is a strange beast. It feels that if you want to learn it, you should spend time in legacy systems and large codebases of rewrite a project 3 times to explore counterfactuals. A lot of books on the subjects are abstract and give such simple examples, they are useless.
mpweiher23 minutes ago
The recommendations are often very good, for example Ousterhouts A Philosophy of Software Design, but seem to be on software development in general, not actually software architecture in particular.

For that, I would recommend the classic texts, such as Software Architecture: Perspectives on an Emerging Discipline (Shaw/Garlan) and really anything you can find by Mary Shaw. Including more recent papers that explore why the field of software architecture did not go the way they foresaw, for example Myths and Mythconceptions: What Does It Mean to Be a Programming Language, Anyhow? or Revisiting Abstractions for Software Architecture and Tools to Support Them

More practically: look at why Unix pipes and filters and REST are successful, and where they fall down and why. Hexagonal architecture is also key.

And a plug for my own contribution, linking software architecture with metaobject protocols as a new foundation for programming languages and programming: Beyond Procedure Calls as Component Glue: Connectors Deserve Metaclass Status. An answer to Mary Shaw's Procedure Calls Are the Assembly Language of Software Interconnection: Connectors Deserve First-Class Status.

Answering the question: if procedure calls are the assembly language, what might a high level language look like? And also maybe that software architecture might have a brighter and more practical future ahead of itself.

woodydesignabout 1 hour ago
This made me think of the wisdom of learning between Confucius and Laozi in ancient Chinese philosophy.

Confucius treats learning as cultivation: you do not really know something just because you were instructed in it. You know it by practicing, reflecting, making mistakes, and gradually developing judgment.

Laozi gives the complementary warning: “In pursuing learning, every day something is added. In pursuing the Tao, every day something is dropped.” Mastery is not only accumulation. It is also subtraction: removing unnecessary abstraction, ceremony, cleverness, and control.

Software architecture seems to need both. You learn it in a Confucian sense, by doing real work and living with the consequences. You improve it in a Taoist sense, by noticing when the system has accumulated structure that no longer serves the people, incentives, and constraints that actually shape it.

That is why the article’s point about incentives resonates. Architecture is not just what you design on paper. It is what survives contact with the organization that produces and maintains it.

supriyo-biswas11 minutes ago
LLM comment
jareklupinski28 minutes ago
"code on, code off"
miki1232115 minutes ago
In this vein, I really recommend "Architecture of Open Source Applications."[1] It's a book series where you learn architecture by example, with each chapter written by a maintainer of the project in question. This lets you learn not only what the architecture is, but what are the constraints that shaped it, usually history and changing project visions.

Not all chapters are equally good or equally interesting, that's the curse of a multi-author book, and all of them are dated, but I think the book is worth reading nonetheless.

[1] http://aosabook.org/

ramon15633 minutes ago
I would like to spend my time more on gaining a mental model of the projects I work on, but I get very demotivated if I start disliking things like the programming language, certain arch. Choices or anything that gets too complex that doesn't seem like its worth my time

It's heavily dependent on the project, but I feel like working as a "fullstack dev" kind of removes the fun of programming. I'm already spending 40 hrs a week looking at the most dull project I can imagine

noelwelshabout 1 hour ago
I think this really down plays the value of mental model or strategies for organizing code. Take a compiler: often described as a sequence of transformations on an AST, taken to the extreme in the nanopass framework. That's a really useful mental model, and you can extract that model and apply it in other contexts. For example, many business applications are a sequence of transformations on JSON. So they're basically compilers. That can be good architecture in the right situation.

You don't have to call a sequence of transformations a compiler. You can say your AST is an algebraic data type, and your transformations are folds (or structural recursions; same thing). Now you have an abstract model that isn't tied to a particular application, and you can more easily find uses for it.

If you know a bit of maths you might wonder about duals. You will find codata---objects---are the dual of algebraic data. Ok, now we're programming to interfaces. That's also useful in the right context. What's the dual of a fold? An unfold! So now we have another way of looking at transformations, from the point of view of what they produce instead of what they consume. At this point we've basically reinvented reactive programming. And on and on it goes.

You can find most of this in the literature, just not usually presented in a compact and easy to understand form.

(Note, the above description is very quick sketch and I'm not expecting anyone to understand all the details from it alone.)

Shameless self promotion: the book I'm writing is about all these concepts. You can find it here: https://functionalprogrammingstrategies.com/

jameshart20 minutes ago
I’m not sure what part of the article this is attempting to critique.

But I would say that just because your preferred mental model is an abstract algebraic one where you build an abstract model that can apply to multiple situations doesn’t mean that such an architecture is best for every situation.

The article talks very clearly about the system and social constraints that it is optimizing for architecturally and ‘turning everything into a fold’ doesn’t immediately strike me as helping to meet the fast-build-feedback needs of the deep contributors and easy-and-safe-to-hack-in-modules needs of the weekend warrriors, which is what are described as the goals of the architecture.

But it also doesn’t strike me as very clearly not the case that the architecture has some of the features you’re describing.

It feels rather like you have a pet mental model which you think all architecture should subscribe to, and… I’m sorry but that seems naive.

noelwelsh4 minutes ago
You misinterpreted my comment. Algebraic data types and folds are an example of an architecture, that has application to many situations. They are not the only architecture, and I'm not presenting them as such.

I am trying to show 1) software architectures are useful and 2) if you abstract them you can find principles and relationships that allow you to transfer them to different domains, and transform them into different models.

The article spends most of its time discussing social context in which architecture is developed (I agree it is important, but not everything) and in general downplays the utility of learning about software architecture (e.g. "“software design” is something best learned by doing", and later suggests there is little useful writing on software architecture).

jdw6419 minutes ago
Most codebases eventually take on similar shapes, depending on their size and on the IoC model imposed by the framework.

And when you try to prevent that IoC from leaking into the domain too much, the design often starts to look like hexagonal architecture.

Programming often feels like inventing a new form, but in the end we tend to converge on the shapes that previous programmers already discovered.

esjeon13 minutes ago
Perhaps the real job of programmers is (or has been) adapting to new requirements. The art lies in the process, not in the result.
jdw647 minutes ago
> The art lies in the process, not in the result

nevertheless, I often deceive myself into thinking that I am inventing a new design. In reality, I am usually just being shaped by the IoC model imposed by the framework and by the pressure of business requirements.

Only the scale changes. Similar problems tend to leave similar structures behind.

Sometimes it feels as if earlier generations of programmers have already solved so many of the important problems that all that remains for me is rediscovery.

But I do not want mere rediscovery. I want to create a new kind of problem. Still, in front of the solidity of established engineering, my small mind sometimes feels as if there is no place left for me.

abhik24about 1 hour ago
The Gary Bernhardt talk is truly special. Lots of concepts which will lead you to other interesting places