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Dear Hacker News,
I'm kindly asking for your participation in the open beta for my AI-managed mini-games website. Thank you in advance!
For a limited time window, I'm setting the all-free feature flag to true. I hope you have a lot of fun exploring the AI's sense for games! Here and there, I tweaked it to help with visual consistency.
I would be deeply grateful if you opted into analytics.
$2,300 in API tokens...
Cheers!

Discussion (51 Comments)Read Original on HackerNews
You've made 80 quite janky, simple copies of existing games, and put them on a site with awkward tagging.
I get that the fact you could generate them all is exciting in itself, but better free versions of these already exist everywhere online; why would someone pay you for this, and why is it something you want to spend time on?
I don't know why anyone thinks they can sell software anymore.
You're going to sell outcomes.
SAAS took over the software industry. Software as a Service. If you work in SAAS you sell a service not software
Which is actually why the software industry sucks now. I'd much rather build products to sell than "services"
Probably because lots of people are still selling software.
I predict in 10 years time the domain will be expired, nobody will play (let alone pay) the games on here.
With software alone there is no moat, and I am surprised that "smart" engineers didn't think of this far ahead.
This is basic economics.
OP, you might as well have donated $2,300 directly to Anthropic.
*Pros*
- Very well polished
- Thematically consistent
*Cons*
- Not a lot of uniqueness in these games; most of them seem to be clones.
To that end, I'm legitimately confused about what the OP is expecting to get out of this site. They can't seriously be expecting to generate any significant amount of revenue. They’d be lucky to make enough to pay for the domain. Vanity domains (like those ending in .world, etc) often give a hefty discount for the first year. But by the next year, you’re suddenly paying $20 or $30 a year for that domain.
The graveyard of Show HN, even from the last few years, is littered with the corpses of *.app, *.ai, and *.social sites.
I think they’d be lucky to even cover the cost of this top-level domain, especially considering how many all in one mini‑game arcade/portal browser sites already exist and that was before the rise of large language models.
I just spent a few hours exploring one of the most popular web games portals. 4 out of the top 5 games are Minecraft clones. Also clones of Fortnite, Asteroids, Spider-Man, and most importantly, the classic Flash game, Fishy!
There are a few original games, but they appear to be in the minority, at least on the trending page.
I guess that would explain why fable feels like it is able to guess what the human input will be before it ends turn and continue working.
It would be pretty funny if most of the gains turned out to be from prompting. Probably not. But a little harness goes a long way!
https://news.ycombinator.com/item?id=48192383
Can AI generated content be copyrighted?
I love how Fable "decided" to get around this issue by just renaming things - it's not Tetris - it's Cobalt Vault!
Why no sir, these aren't Fruit Loops - they're Sugar Toroids!
I made a Tetris clone and then researched this. Soiadded a Q shape and AFAI can tell that makes mine a little safe
The history of Tetris in general, especially as it relates to copyright law and the weird, insanely complicated licensing situation with Henk Rogers, The Tetris Company, the Russian goverment, and the creator Alexey Pajitnov is actually pretty fascinating as well.
Seems more accurate to say “an LLM ripped off”
I was just thinking yesterday I have no moat in browser games. (Well, aside from my incredibly good taste, of course :) [0]
Although, your moat being the fact that Fable is now banned, is pretty funny!
[0] https://x.com/Dan_Cassaro/status/1731752637052166379
?
Why not make this all free?
The cost of software in the age of AI has gone to zero now that anyone can vibe code your entire site, Fable or no Fable.
Why would you spend $2,300 in API tokens for something that wouldn't get any return?
The economics make no sense here?
I'm curious why do you think people would pay for your software rather than them pointing Claude at your site and recreating everything for free on a $100 subscription?
Eventually the cost will go drastically down as always.
I don't get it. It's like they're always excited that they found the magic infinite money glitch in the system.
not intending to slam you personally, but the fact that you finished your projects and then lost interest in them is very indicative of projects done for the sake of generating something with AI just because you could.
I think the people who succeed will be the ones who are willing to develop a project with high effort, and then use the LLM to help with some of that effort. not just because in a world where everyone has access to the same AI code generators the effort is the value add, but because a good product genuinely does require a lot of human input and supervision being l beyond simply churning out code.
What I meant is the "aftercare" when product is publicized. Like promoting it in some way, maybe using a social media to promote it properly? No idea. This is another thing I know absolutely nothing about, so It would be wise to learn it. I usually just let them hang to be indexed by google and chatbots which drives some traffic, but it's basically just running app not a product.
What I meant is, that OP spend quite a lot of money on that so I was curious if he have any plan. :)
None of these games have any soul or uniqueness to them, they are all just clones of existing games with no twist or even challenge, they all use the exact same generic "art style", the website itself doesn't look fun or playful, it's dark and looks like it was taken straight out of Cyberpunk 2077.
It's just boring, sad and passionless - the complete opposite of what games are supposed to be.
The fucking hubris.
You know I can download the following
All NES games: https://archive.org/details/NESMegaPack201808
All SNES games: https://archive.org/details/snes-usa-romset-complete-collect...
All Genesis games: https://archive.org/download/sega-genesis-romset-ultra-usa
All Playstation games: https://archive.org/download/psx-roms-archive
All Gameboy Advance Games: https://archive.org/download/GameboyAdvanceRomCollectionByGh...
And those cost..... 0 tokens.
Add this to a mSD card and a Mayoo Mini+, and you have games for years. Years.