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#apple#gpu#gpus#nvidia#power#chip#same#performance#cpu#sure

Discussion (26 Comments)Read Original on HackerNews

eigenspaceabout 6 hours ago
It's pretty interesting that Apple was so quick to get to industry-leading status on their CPUs, but their GPUs are still in a state where they won't match Nvidia's GPUs from 2024 until at least next year, and will need a significantly bigger chip to do so.

Similar story with Qualcomm but to a lesser degree (both on the CPU and GPU side). I wonder why that is.

Lack of priority? Legitimately harder problem to solve? Experience from mobile scaling to desktop differently than CPU experience?

nxtfariabout 6 hours ago
Apple (and the ARM ecosystem as a whole) has never really needed massive GPU compute before, it’s always been about power efficiency and just enough GPU oomph to make UI fluid. Even historic Mac Pro workloads never really needed tons of GPU prowess, the heaviest power users were primarily taxing video encode/decode and 2D raster effects (Adobe Suite etc) so that’s what they focused on. By contrast NVIDIA’s entire game has been raw GPU power for decades. M1 Max was really prescient in hindsight and has set the stage for, all things considered, Apple to be not as far behind as it could have been today.
eigenspaceabout 5 hours ago
I guess I just don't really buy your argument, because if their CPUs had turned out poorly, you could have applied the same argument to their CPUs instead of the GPUs.

Another user though pointed out that they didn't actually design the GPU until the A11, so perhaps it really is just a lack of in house experience.

wtallisabout 3 hours ago
> I guess I just don't really buy your argument, because if their CPUs had turned out poorly, you could have applied the same argument to their CPUs instead of the GPUs.

Doesn't the argument work fine on the CPU side? Apple doesn't seem to be hurting for lack of a Threadripper competitor.

master_crababout 6 hours ago
The M-series are ARM chips based on the A series from the iPhones. Therefore Apple had ten years of chip design (plus the prior decades of ARM history) to rely on. The GPUs and modems were a much more recent effort.

(My take. happy to be corrected by someone with chip design experience who can comment.)

SanDiegoSunabout 6 hours ago
I would argue their architecture choices long term proved to be prescient (RISC, ARM, etc) and securing TSMC production capacity (beating competitors to the punch) aided them as well.
adrian_babout 5 hours ago
Their main architectural choice was not about "RISC" or "ARM" but it was choosing "Brainiac" over "Speed Demon", i.e. setting the goal to execute a great number of instructions per clock cycle at a moderate clock frequency, instead of executing a moderate number of instructions per clock cycle at a high clock frequency (the latter variant results in lower fabrication costs, which is why other companies were reluctant to pursue the same choice as Apple).

A high IPC is much easier to achieve when the instructions have a fixed-length encoding, so this RISC principle followed from their main choice.

eigenspaceabout 6 hours ago
The iPhones had GPUs too. As far as I'm aware, the GPU design in the M-series chips are directly descended from the iPhone GPU in the exact same way the CPU is.
chocochunksabout 6 hours ago
Prior to the A11 chip they used PowerVR designed GPUs. They weren't done in house.
0-_-0about 5 hours ago
They want to be power efficient, while Nvidia doesn't. That means a much higher cost (larger chip area) for the same performance.
rbanffyabout 1 hour ago
A GPU can be used for inference, but, for that use, there are much better choices. Apple designed their NPUs for that, IBM added an NPU to their mainframe chip and AMD and Intel are planning on adding inference-specific instructions to the amd64 ISA.
eigenspaceabout 3 hours ago
I don't buy this as an explanation for the gap in the actual silicon's performance.

Nvidia's chips lose very little performance when they're severely power limited. In fact, that's why Nvidia's Professional versions of their GPUs are typically running at under two-thirds of their consumer equivalent's power draw.

Nvidia's cards are primarily designed for their professional applications where the power consumption is lower, and then they just juice up the consumer cards deep into the territory of diminishing returns just so they win some benchmarks.

On a performance-per-watt basis, Apple is still behind an Nvidia card with the juiced up power consumption, and when you dial back the power draw, Nvidia cards are miles ahead of Apple's silicon for performance-per-watt.

rbanffyabout 8 hours ago
The CPU/NPU/GPU part is probably coming, but the 1.5TB of RAM might be delayed a bit. More interesting footnotes are the server chips: is the MacPro making a comeback?
eigenspaceabout 6 hours ago
Really just depends on what the market looks like in a year or two. If things stay on the current trajectory, then yeah, they won't sell this. If the AI market gets spooked and sells off, it might be available.

Whether or not this thing is commercially available though, they basically have no choice but to at least keep up the R&D spend, or they'll be even further behind once RAM availability eventually eases up.

lbourdagesabout 7 hours ago
Maybe they are just for internal use? I doubt Apple is going back on the server market, and given how little they have invested in the Mac Pro, I doubt they are going to make a new version. There is little advantage compared to the Mac Studio for most users. External GPU support would change that, but it doesn't seem to be what they want.
rbanffyabout 1 hour ago
Expandable machines are attractive when the future is uncertain. I imagine a server chip would have abundant DDR6 and PCIe lanes. Oddly enough I’m now buying my PCs with all memory slots occupied because of bandwidth. I can still change the sticks for higher capacity, but expansion is a lot less convenient than when memory bandwidth wasn’t something more desirable than raw CPU performance.

I’m not sure if I can measure IPC and cache misse latencies on my machines, but I’m sure latencies are pushing IPC down.

nozzlegearabout 7 hours ago
"Blackwell-class AI" sounds like one of those cool sounding nonsense terms out of a military sci-fi book.
gnabgibabout 8 hours ago
segmondyabout 7 hours ago
sure, i'll believe it when i see it. all i see from the article is a marketing campaign for folks to buy their stock. we don't even have the m5 we wanted, and we are talking about m7 and m8s?
eigenspaceabout 6 hours ago
I mean, yeah sure, we should wait and see what actually comes out, but I'm not sure I really see much reason to be skeptical.

Blackwell came out in 2024 on n4p. This article is claiming that Apple hopes to get into the same ballpark of performance as a Blackwell GPU with an M7 Ultra, which at the absolute earliest would release in 2027, but more likely 2028 or 2029, and would consist of two absolutely massive M7 Max GPUs stapled together, for a total die area bigger than a 5090, but on a smaller more advanced node.

Honestly, if they can't release something that big by 2028 that's at least competitive with a 5080, it'd be extremely embarrassing for them.

segmondyabout 4 hours ago
I'm hoping they are right. I was saving for M5 Ultra Pro 512gb or 768gb and feel so screwed. Could have gotten an M3 512gb or a genoa DDR5 system with blackwell pro 6000 and the prices have climbed. Apple doesn't have control of the supply chain, for the first time they are on the same level with other vendors, so I'm skeptical they can do what they hope to ... I'm still going to keep saving for this M7 ...
datakanabout 5 hours ago
I don't think they care much about GPU's. They never did in the past, thats why you dont get nVidia in a Mac. Apple was happy with Intel graphics until they went M series chips. They just never cared about gaming at all.

For AI purposes that may change but I doubt it.

SanDiegoSunabout 5 hours ago
Do you really think tech gossip on capability pointing to advancements >2 years out is driving stocks? I'm sure analysts will take note, but this is just noise in a sea of sound.