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Discussion (74 Comments)Read Original on HackerNews
For those upset with the new agent integration, keep in mind that one of the big knocks on DaVinci Resolve is that it's hard for beginners. Powerful tools like color grading and nodes take years to truly master (and that won't change), but making it easier for users to collaborate with the agents they already use to help learn and perform basic tasks should help with the learning curve.
Ultimately, professional video editing is an art. An agent might save time with asset management, project/timeline setup, etc., but it won't replace the real experience and taste required for larger projects. I would rather spend the extra time on the nuanced/deeper creative work.
And great for beginners, now they get to pay some chatbot company to cover the gaps left by detereorating software design. Lucky they're already using agents... are they?
As pro software, the UI has a learning curve. Many YouTube videos are out of date, or unnecessarily drawn out.
Additionally, as a hobbyist, project settings, color spaces, clipping, etc can be tricky to miss.
I’ve already been using Claude to (1) help me with UI, (2) QA my delivery, and (3) occasional fixes for audio repair; waveform sync (can’t afford time codes).
I make all creative decisions - including most menial ones - myself, I wouldn’t have it any other way; I enjoy the act of creating. I welcome this integration.
I’m sure some users are gonna agentically grade or whatnot. I don’t like it, but I’m also don’t believe in telling other people what they should do with their own work and creative process.
It seems pretty clear that AI capabilities are jagged. There are good reasons to believe based on research and the subjective evaluation of experts who are quite friendly to AI that there are some tasks creative tasks that AI has been really quite good at (totally disrupting stock illustrations) some where it does so much better than typical person, but not nearly as well as well as an expert (song creation) and some where, so far, it pretty much fails, and sees almost no progress even as models get better and better. (long form creative writting). Indeed, writting style sometimes seems to fall backwards with recent releases.
Also, it's subjectively, but commonly held to be true that most of the content created when AI can execute well lack taste, unless the human creating with AI has it. The term "slop" exists and in legible for a reason.
I mean, maybe this is just a question of different people speaking about different time horizons.
But it seems perfectly sensible for someone to say that there is a lot of automation that can happen in the near term, and that they see no reasonable evidence that AI can do interesting or even coherent work this space.
I don't know that shallow accelerationist boosterism (or panicked doomer despair ) that handwaves away the distinctive variations AI performnce is that enlightening.
Maybe not entirely handed by AI but when AI starts doing it better than most and in a fraction of the time, for a fraction of the cost, why do you think it wont be at least partly delegated to AI?
the "never" is what gets me here.
Why not? Personally (although I'm not saying others have to see it this way too), I'd wait until I can see what AI can replace, before believing so, rather than the opposite.
So far, AI isn't able to "set direction" at all in any sensible way, especially for a creative project like TV or movies, the results are just too bad (today). Although it's excellent at "following directions", which is why these new APIs are great and exciting, it lets people who are good at setting direction to leverage these tools to have the direction concretely followed by something, without having to create a group of collaborators.
Until we've seen proven that AI can indeed "set directions" ("have taste"), I think it's fair to assume they're unable to do so in a way that it produces something that humans generally enjoy. And very far from the kind of masterpieces a human can create.
Watching this next generation closely, because there are just a shitload of red flags starting to crop up that don't seem to be going away.
> DaVinci Resolve 21.1 now supports integration with AI assistants such as Claude, Claude Code and ChatGPT Codex, allowing customers to analyze projects, organize media, adjust settings and batch render using everyday conversational language. Customers can ask their AI assistant to create highlight edits from long form video, remove unwanted clips and render deliverables, so they can spend more time being creative rather than getting bogged down in repetitive tasks.
Not every application of AI is "do the creativity for me."
I am reminded of an interview I saw about the Stranger Things intro (before mainstream audiences got weird about the show). The producers wanted a practical effects intro, and consulted with people who actually made 1980s intros the show was trying to replicate.
The old guard said the show’s producers were crazy to do it with practical effects and should just use CGI since this was what they would have done, if they had the technology.
Edit: oh god, there is a nearly identical HN post from 2024 from me that I do not remember making. I swear I am not an LLM. I am also hoping that I am not an old man telling his stories over and over either: https://news.ycombinator.com/item?id=40453073
George Lucas seemed pretty satisfied when filming the Star Wars prequels to plop himself down in a chair in a room with a giant bluescreen set where he didn't have to walk around and direct in a hot, sandy desert for hours like in the original films. But the movies looked a lot worse for it.
See also: 3D modeling. Autodesk Fusion's interface is truly awful and people put years into learning it to do complex things. The MCP server functionality they added, though still in its infancy with Claude and what it can do, vastly lowers the barrier to entry for people just looking to get into making basic things. They can focus on the actual creative process rather than fumbling with the awkward tooling.
The role of music producer includes a large chunk of ‘knowing how to program synths and samples and drums and effects’. The role of industrial designer includes a lot of ‘knowing how to model things in CAD’. Even roles like academic researchers require skills like ‘formatting LaTeX’.
I’m genuinely quite excited for a shift in human computer interaction which reduces that ‘knowing how to do things on the computer’ tax.
But there are a whole swathe of jobs where a lot of what people do is ‘know how to do the thing on a computer’. Some of that is really because the bureaucracy has been embodied in a computer system so for example the job of handling an insurance claim seems to involve a lot of ‘knowing how to operate the claims computer system’ - actually that person’s skill is ‘knowing how to navigate the claims bureaucracy’.
Then you have experience and skills.
Someone with zero skills in music will be able to make a 'song' but a savvy producer would use tools differently and could leverage them to actually make something creative.
Anyone can make an app those days (or a website or whatever) but mileage varies based on one's nature, also the gotchas of someone with zero knowledge of a field could result issues that someone with experience would've noticed and resolved much earlier or avoided completely.
Me with zero knowledge in architecture can "design" my house but I wouldn't trust my plan without someone looking at it.
AI and AGI provides great lengths in empowering but it might also introduce the false feeling of being capable.
Creativity, capability and motivation still takes important place even with AI.
However it can lead to AI "doing the creative for them" and them out of a job in the near future.
IIRC House MD was one of the first shows to use digital (5D mkII).
Soon there will be AI generated shows. Perhaps entirely personalized.
Youtube, generate me a TNG episode.
It will never be that simple.
For example: the guys on youtube using AI to make new Star Wars movies [1] still did tons of work putting it all together, including the 3d renderings and editing, and they are leaning on old scriptwriting/dialogue from a 1991 Star Wars book. AI is just helping them automate the process and generate some visuals/voice acting, but it still takes a skilled artist with lots of technical knowledge to guide it in the right direction and properly utilize their existing tools/workflows... and most importantly good taste.
[1] https://www.youtube.com/watch?v=t4gZR1BDzOw
If the chat-bot/spy-ware aren't integrated, than I don't see a problem with LLM plug-in opt-in support. =3
smh
But I desperately wish Blackmagic would bring support for VST3 plugins and JACK to Linux. Or, at the very least, allow me to use my MIDI control surface in Fairlight on Linux.
As it stands, I have to do all of my audio production in Reaper, and that's a bit cumbersome.
I didn't try it, but for the paid version, someone also built a MCP server based on the scripting engine.
I'm programmatically adding analysis to sim racing lap guides, therefore my flow is probably different from the usual editing flow, but I have to say I found Claude Code + Opus to be quite capable of making edits with computer use.
Works pretty well!
[1] https://github.com/zelikos/davincibox
1: https://aur.archlinux.org/packages/davinci-resolve
I guess the agentic stuff is probably exciting to somebody.
I can definitely see the utility of something like this for cases where a media budget just wouldn't have existed in the first place.
Works without a hitch, including multi monitor, gpu acceleration etc I use it on Manjaro, installed via AUR.
That said, IIRC it only works with nvidia GPUs and requires X11, and is supposedly finicky to get the environment right for (but the AUR gets it right for me)
I use DaVinci Resolve for editing GoPro, Canon DSLR, iPhone, and Drone FPV footage. I import clips, use the razor to cut them and rearrange them, occasionally crop and zoom, and then encode them down to h264 or whatever. There are a bazillion features that I sort of know exist but haven't ever had any need to use. Could I make a tool using an LLM that covers my DaVinci workflow? Almost certainly, and I don't think it would take anywhere near 200 prompts. I've made significantly more complex bespoke data analysis pipelines for drone flight telemetry in like... a dozen prompts. But I have no illusions that what I would make as my "DaVinci Clone" would have anywhere near the functionality of DaVinci, just the tiny piece of that functionality that I use.