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#mujoco#https#com#physics#github#newton#using#engine#train#humanoid

Discussion (5 Comments)Read Original on HackerNews

prathjeabout 1 hour ago
We are using MuJoCo to train a G1 humanoid robot right now. The best thing is that we do not need to fight with NVIDIA software and that it runs on macOS.

PS: I just finished a first draft for agentic skills around working with MuJoCo in Python. Feel free to check them out here: https://github.com/prathje/agentic_mujoco_skills

cachiusabout 1 hour ago
This is what StuffMadeHere used in his latest video to simulate a mini-golf course! https://www.youtube.com/watch?v=2OfjZ3ORJfc&t=368s

The physics engine I'm using is called MuJoCo. And if you're wondering why I didn't write my own physics engine, it's basically because I don't have 20 years.

prathjeabout 1 hour ago
That the calibration got the simulation so close to reality was quite impressive.
zokier43 minutes ago
Mujoco is also key part of nvidias Newton physics system

https://github.com/newton-physics/newton

4corners4sidesabout 2 hours ago
People have made cool racing education simulators with this too: https://github.com/FT-Autonomous/ft_grandprix.