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Discussion Sentiment
78% Positive
Analyzed from 1219 words in the discussion.
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#apple#avp#market#product#vision#alone#never#incredibly#pro#more

Discussion (33 Comments)Read Original on HackerNews
We're 2 years into it and one would expect they'd incentivize the hell out of making sure this niche device has all the gates wide open. You can't have a walled garden if it's just wall.
Where are all the fascinating weird experimental trippy spatial computing concepts that we were supposed to see emerge. Where are the drone interfaces, the medical simulation applications, the training paradigms. New forms of entertainment, I mean least they could do is ensure that one awesome AAA game Half-Life Alyx had been ported over for this thing.
- If I want to watch movies, I'll typically do so with my wife, on my 4K smart TV. The AVP is not a shared experience unless you purchase an additional unit.
- The virtual display can't be used with arbitrary devices (e.g. PS5, PC, Raspberry PI) via direct HDMI, only over network streaming, which has latency/quality constraints.
- The passthrough quality is not good enough to do anything non-trivial.
- The native Vision Pro apps tend to be neutered compared to the MacOS equivalent.
- When flying, it's a bit too bulky to take as carry-on, unless you dedicate your entire backpack to it or carry by hand.
From a development standpoint, I found that the SDK was quite shallow and didn't provide as much hardware access as I would have liked– particularly the raw camera feed. Apparently there's now an enterprise program that unlocks access, but you have to jump through some hoops and get manually approved, which is too much friction. Additionally, the market is quite weak. I had my app get featured in the App Store a year ago and hardly made enough profit to justify further time investment.
If there was a Linux equivalent to the Vision Pro that didn't require a social media account, I'd be more receptive. The biggest issue across modern AR/VR devices is the tendency towards closed ecosystems and lack of integration with external devices. For now, my AVP is largely collecting dust on the shelf until I get bored on a random Sunday afternoon and decide to see what's new.
Just wear it. I bet the cabin crew will love it!
It's one of the most impressive feats of engineering that I've interacted with and yet mine sits in a drawer. If they'd produced ongoing immersive content, I'd keep watching it. I especially loved the dinosaur experiences. Oh well…
I volunteered to help evaluate the HoloLens at one point. My feedback was that whatever the dream was (checklists in your field of vision, etc), you can do that yourself and get all the value, and the headset didn’t add anything.
I thought it sounded a little goofy when he was explaining it to me, but hey that's at least a more productive use case than watching YouTube videos on the couch.
I don't think anybody is arguing that it's selling amazingly well or is a growing market.
And I agree with the argument. It seems a little premature to make this claim now, so close to WWDC.
If WWDC comes and goes with no major announcement for the future of visionOS or the Vision Pro, that would be a significant indicator of Apple having given up.
They still continue to make the highest quality consumer hardware on the market, by far. My macbooks and phones are expected to last (and have lasted) nearly a decade and for that reason alone it’s worth staying in the ecosystem for me.
Why is it that Apple gets 'participation' brownie points? When a movie flops, we dont go like 'The project was incredibly ambitious, but the market fit was bad' - We just say that 'it is a bad movie because nobody watched / liked it'.
Example: https://www.surreal-interactive.com/
But I'm probably an outlier, I use my meta quests several hours per week.
- The most amazing movie theatre experience in the world - but you have to go there alone
- The most amazing arcade you have ever seen - but you have to go there alone
- The most amazing restaurant in the world - but you have to dine alone
- ...
It is like everything that is great about it is (for me at least), is 100% social thing which I cannot enjoy alone with the goggles on.
Not getting sued or harassed by Apple fanboys is difficult.