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86% Positive

Analyzed from 741 words in the discussion.

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#htmx#game#https#source#cartridge#server#great#cover#art#years

Discussion (44 Comments)Read Original on HackerNews

blister•about 3 hours ago
I've been using htmx for three years now, and it's completely unlocked new ways of building software for the web, especially if you use a server-side templating language.

But more importantly (as this "Game Boy" option reveals), the head honcho is really responsive with the items in the store. I had purchased a coffee mug a few years back and complained on Twitter that they need to sell larger mugs instead of only offering little tiny baby mugs that only hold ~8 ounces of liquid. The next day, he added giant 48-ounce monsters to the store and I've been drinking out of that mug every day since.

scumdude•about 2 hours ago
Tell me about it. I made a joke about the store selling 'Complexity Bad' onesies, and he started selling them later that day.

https://x.com/scumitchell/status/1886825775560528069?s=20

rpdillon•about 3 hours ago
HTMX's whole vibe is amazing. It's good tech, kept simple, useful in gobs of situations, but doesn't take itself too seriously. I've used it in professional and side projects since intercooler.js, and still love it. Here's a crazy unicorn-laser-eyes mug[0] that evokes the vibes of NROL-39[1]. I adore it.

[0]: https://swag.htmx.org/collections/octohorse

[1]: https://en.wikipedia.org/wiki/USA-247

antihero•about 3 hours ago
I was against it for ages but having have claude use it in a simple project and being frankly sick/bored of React, it seems nice.
Incipient•about 2 hours ago
I personally find react overly engineered for my projects - vuejs (+quasar on top) is just great. Granted a little boring perhaps, but it just works, behaves as you'd expect, and doing anything just isn't that difficult.
bel8•about 2 hours ago
Quasar is amazing. But I dislike their Material design components. Would be perfect otherwise.
gen220•about 1 hour ago
Thank you to the HTMX-folks for keeping software fun! I've been a happy HTMX user and Grug essay forwarder since it first made the rounds here on HN. This was an instant purchase :)
throw2ih020•about 2 hours ago
HTMX is awesome. I've replaced several OSS web apps on my home server with HTMX + Go + PostgreSQL replacements. The results are lightweight, responsive, work great on desktop and mobile alike, all with the absolute minimum complexity required. The codebases are easy to understand and modify, and so far I'm going months between updates (mostly just minor bugfixes for my applications). I fully expec my mature apps will go years if not decades between required upgrades.
nicpottier•about 2 hours ago
Are any of these open source? I've gone down the go/htmx/pg path lightly a few times and I haven't loved the feel of it, but maybe I'm doing it wrong. I think just server side templating just starts feeling icky in go so maybe I'm just missing a good pattern or library.
luciana1u•36 minutes ago
next release ships on a Tamagotchi and if you don't feed it, it deletes your DOM
scumdude•11 minutes ago
How... how did you know?
factorialboy•about 2 hours ago
Is it true that the person who authored the "Grug-brained developer" essay also created HTMX?
recursivedoubts•about 3 hours ago
hello all, we are releasing htmx 4.0 on the Game Boy and Gameboy Color (thank you rcy for submitting)

it is a real, honest-to-goodness mario-bros inspired GameBoy game with four levels over three biomes ending in a slop factory where you battle final boss warren buffering (an online character I beef with, we are friends)

if you beat him it unlocks the source code for htmx 4.0

game was written by Stephen Mitchell (aka scum) by hand, using GBStudio w/heavy customizations, hoping to get an essay by him up soon talking about the creation of the game

carts were produced w/the expertise of Jarason Banes who also did the cover design. Cover art is by Ash (https://www.fiverr.com/ae1996/) who also did the soft-cover art for https://hypermedia.systems

Hope you find it enjoyable if you get a copy and at least find it funny if you don't :)

iamwil•about 2 hours ago
Is it a real physical cartridge? How do you get the source code off the cartridge at the end? Or does it give you a passcode to a git repo or…like an NFT with access to the source?
sroerick•about 2 hours ago
It's a real cartridge

There's a source code reader at the end of the game, tbd if there are transfer abilities, I haven't beat it yet

recursivedoubts•about 2 hours ago
yep, you'd need to transcribe it
asploder•about 2 hours ago
This is too funny, how could I not?
Klonoar•about 3 hours ago
How much did this cost to make/produce?
sroerick•about 2 hours ago
Whatever it cost, he also gave out free copies at BSDC, what an unbelievably cool and nice thing to do
scumdude•about 2 hours ago
Wait - you guys got paid?
felixrieseberg•about 2 hours ago
This is beautiful, the title alone gave me a good chuckle.
hirvi74•about 1 hour ago
While I am not particularly a fan of HTMX, I do absolutely adore how Carson and the team always have such a great sense of humor with the project.

I used HTMX in a few projects, and the library worked well enough for what I needed, but I found it to be a bit too limiting compared to accomplishing the same task in Vanilla JS (my go-to).

0gs•about 1 hour ago
htmx is so great. i feel like every week i discover some lovely way it helps things run more smoothly
inigyou•about 2 hours ago
Error: Forbidden

Your client does not have permission to get URL /en-cad/products/htmx-4-the-game from this server.

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dizhn•about 1 hour ago
There is one thing I don't like about htmx. It's that they like to use the HATEOAS acronym. It's a bad acronym in every conceivable way.
bogzz•about 1 hour ago
They HATEOAS because they Hain'tOAS.
kitd•19 minutes ago
Why?
thrance•about 1 hour ago
The box and cartridge art feels... AI-generated. There's a significant lack of intentionality in e.g. the backgrounds or the details on the car. The letters on the sides of the cartridge feel wonky too.

If its's really the case, that would be sad for a game that is about fighting slop.

scumdude•20 minutes ago
recursivedoubts already mentioned the Cover art is by Ash and included a link to his credentials and portfolio.