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Discussion Sentiment

100% Positive

Analyzed from 192 words in the discussion.

Trending Topics

#games#play#infinite#anyone#price#big#piracy#game#gamer#dreamed

Discussion (7 Comments)Read Original on HackerNews

benttabout 1 hour ago
Good. If they would have succeeded then it would have choked out anyone charging actual money for games. Developers would have been even more compromised than they are now.
pitchedabout 2 hours ago
It is easy to see lost sales with a 15$ service vs. the full ticket price of 60$. But I wonder how big of a dent it takes out of piracy where “trialling” many games (vs settling on buying just one) is a big incentive to torrent them.
pebbleabout 2 hours ago
I think piracy is besides the point here. Most people will pay for a month, finish the game they wanted to play and then cancel. This goes for both pirates and land lovers. What MS has in the end is a game sold for a fraction of the price and no customer conversion to subscriber.
galleywest200about 2 hours ago
> Every gamer has dreamed about having an infinite library of games to choose from.

Eh, that sounds like I would have difficulty picking which games to play. I kind of prefer having a narrower selection from my shelf (and digital shelf)

vitally3643about 2 hours ago
That's the kind of statement dreamed up by product managers who are not and have never met a gamer. This is what happens when you think you can imagine what your market wants from first principles without actually talking to anyone involved.

This also applies to programmers >:(

doubled112about 2 hours ago
I don’t know about anybody else, but I don’t have infinite time to play those infinite games.
pebbleabout 2 hours ago
Doesn’t sound like you’re the target demographic.