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Discussion (17 Comments)Read Original on HackerNews
A useful number to measure on a scope is worst case interrupt latency. This is what matters if there's a hard real-time constraint. They measured standard deviation, but not worst case. The usual test setup is that an input signal (typically a square wave) goes to an input pin, interrupt happens if interrupts not prevented, task starts, task turns on an output pin. You watch input to output delay on a scope and look for outliers.
If you're running entirely run to completion, the outliers are determined by the longest compute task. This is a problem if there's a compute task.
This is historically where QNX shines. Interrupt is processed and schedules a thread. About all that happens at interrupt level is thread activation. The thread turns on the output pin. You can look on a scope for scheduling outliers. The best case latency is higher than doing the work at interrupt level, but the worst case latency is constant, even if lower priority threads are compute bound.
This is the difference between real time and "near real time" scheduling.
One approach is to do everything in ISRs, a la RTIC. That requires efficient, vectored, nested, tail-chained, base priority-ed interrupt silicon, and a lot of it, but it is feasible and elegant where this exists, such as Cortex NVIC. Emerging RISC-V devices with xCLIC (ch32v, gd32v, newer ESP32 and others) are potentially even better.
I really appreciate that the author took the time to add the Embassy vs RTIC addendum.
For the times where there is a background load: RTIC has task priorities and pre-emption, so you can run your compute-intensive task with a lower priority and react to interrupts in a timely manner.
better to acquire these or use timestamped gpio and compute real statistics- but for the sake of illustrative metaphor, sure.
Perhaps "Embedded async Rust vs. C RTOS"
You just need to read the Reddit comments to see why this is not a useful comparison [1] [2].
[1] https://www.reddit.com/r/rust/comments/sik3g0/async_rust_vs_...
[2] https://www.reddit.com/r/embedded/comments/she3u9/async_rust...
The title on HN should probably be updated to that
2022 explains that perfectly, albeit leaves me less happy.
Slightly off topic but threads were never supported by the web (even now you only have message passing between workers) so it's a bit hollow to say async won.