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#memory#reclamation#visibility#tried#crossover#invariants#cas#trigram#mapped#puzzle

Discussion (3 Comments)Read Original on HackerNews

jrapdx3•about 1 hour ago
This aroused my curiosity. Tried to get the article. Clicking on the item didn't fetch the site, never did connect.
gg582•1 day ago
tried a silly crossover mapping memory reclamation invariants (visibility, UAF, CAS) to old trigram structures in c11. surprisingly mapped 1:1 pretty well. put the puzzle and code snippets here
gg582•1 day ago
I wrote this post as a bit of an unconventional thought experiment.

The idea was to take the concepts of memory reclamation and pointer visibility (stuff you see in EBR or RCU) and map them onto medieval East Asian state-machine logic—specifically the structural and matrix ideas from the Song-Yuan period.

To keep it grounded in actual code, I set up a small concurrent deallocation puzzle using C11 atomics and mapped four classical trigram patterns (乾, 坤, 坎, 離) directly to real-world memory invariants:

* Revoking visibility via CAS before freeing (orthodox safe reclamation)

* Asymmetric pipeline handoffs

* Classic use-after-free bugs from premature freeing

* Race conditions caused by blind `memset` zeroing

It's an attempt to see if ancient structural framing can provide an interesting symbolic vocabulary for modern low-level systems programming, without turning it into philosophical fluff. Thought some folks here might find the crossover interesting.