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90% Positive
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#more#game#food#version#couple#years#dcss#completely#players#something

Discussion (14 Comments)Read Original on HackerNews
Now that I'm getting back into it, I am tempted to stick with the current version for a couple of years so I can really learn it.
I'm giving ToME a go on steam deck now, I like the idea of having more of a narrative and open world. I feel like the dungeon in DCSS is more like a series of individual encounters.
It was at all time driven by very heavy players, and IMO the theme especially suffered from it (by the time you're a heavy player, you have completely abstracted it into a bunch of systems, and it's very hard to see it like a new player would see it).
There is no difficulty playing previous versions, changing and compiling your own etc etc. Devs are changing the game to be better (in their own view), more fun, more engaging. They should do that! It is a living piece of art imo