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What LLMs make possible is for me to say: find out all the ways this thing works. Analyze the different ways we can run this software, build a fuzzer, build property tests, and run this software in every scenario possible. Log full traces. Log all the outputs. Now, analyze each scenario for bugs. You can't do that by hand.
If we are committed to it, if we put the resources towards it and dedicate the time to it (and we could do this just by saying: it will take half as long as it used to take!), software built by llms in healthcare, finance, automotive, defense, power plans, aviation, manufacturing can all be made MORE reliable and better with LLMs... without ever reading a single line of code. The LLMS are very good at logic, by the way.
Anyway all of this reads like someone who is not actually using LLMs to build software or hasn't tried them in a while. I felt the same way in 2025. I've written 100s of thousands of lines of difficult code. You, the person reading this, has probably interacted with software I've written. For a time you would've interacted with it every time you made a debit card transaction in the united states, for example. I understand code, and care about quality, and that's why I'm all in on LLMs for code.
This sounds like a typical testimonial whose mind has become captive to Claude. It is like Scientology.
I guess time will tell if the consumer will adapt to the lower quality of products, allowing companies to justify the existence of lazy and incompetent developers, or if the consumer will push back, forcing companies to increase the quality of their developers.
Note: I use AI every day and it is entirely possible to create high quality software with it, so long as you are not lazy and incompetent.
Brings to mind this classification https://en.wikipedia.org/wiki/Kurt_von_Hammerstein-Equord#Cl...
"""I distinguish four types. There are clever, hardworking, stupid, and lazy officers. Usually two characteristics are combined. Some are clever and hardworking; their place is the General Staff. The next ones are stupid and lazy; they make up 90 percent of every army and are suited to routine duties. Anyone who is both clever and lazy is qualified for the highest leadership duties, because he possesses the mental clarity and strength of nerve necessary for difficult decisions. One must beware of anyone who is both stupid and hardworking; he must not be entrusted with any responsibility because he will always only cause damage"""
Now instead of 90% stupid and lazy (harmless, useful for grunt work) you have 90% stupid and hardworking (aggressively causing damage).
> I hope you can see the stupidity here if you expect to see any deterministic results at all.
Are you expecting humans to be deterministic in the code they produce?
And?
The p(that kind of error) is pretty small now. At what point does a probability coming out of an LLM look like "knowing", such that spitting out the wrong answer despite that probability looks like a health problem, a typo, or even just boredom? (Thinking of the Lizardman constant here: https://en.wiktionary.org/wiki/Lizardman%27s_Constant)
It's a continuum for both them and us, even if the mechanism is wildly different.
> Making mistakes is not the same as non-deterministic.
i.e. when the dismissal is "non-deterministic" when it should be "Making mistakes", is itself a mistake.
It just gets “reviewed” by an LLM, which will find a nitpick while ignoring the huge fire in the core of the design, force the planner to make even more sloppy code to cover for an irrelevant test case. Rinse old tokens and repeat until you hit limits.
What I in general try to teach the other people about AI: It can be a great tool, but check the results! Especially in the case of engineering: Check and then double check.
This is all that's needed to actually use LLMs nowadays. How is it a "multiplier" rather than an "equalizer"?
Because without the responsible human engineer in the loop, it'll all gradually decay in a cascade of edge-cases. This happens with human written code as well (every "we'll replace this prototype before we ship" you've ever worked on), but with LLMs it happens at 10-100x the rate.
You will be surprised how many times, catches errores made by the AI coding agent. However,as you point, isn't deterministic. And you can guarantee the end results is 100% fine code
My issue with it, is that it gives you a "lazy" option every time that doesn't require the same level of thinking. I understand that this is completely on me as the developer, and the simple solution is that I need to make sure I'm taking my time to learn and understand what exactly the LLM is producing. I try this and have set up separate skills to make sure I'm building my understanding as I go.
Regardless, if I sit down today and implement something without the use of LLM, it takes me a lot longer, but once I get into it, I find a state of flow that I can never get from the back and forth reading of LLM output. Then when I finish, even if my solution is not perfect, I have learned so much more and my own context of problem is so much better, where usually then I can review with an LLM. This usually leaves me with a better implementation and more importantly one I can stand over. I think for a newer dev like me (~2 years experience), since I haven't built up years and years of problem solving experience, if I don't carve out time in my day to put down the AI tools and improve on my problem solving, I'll plateau and that's my biggest push against all this LLM use. I don't necessarily disagree that 'coding is solved', to be honest, I think it largely is, but it's still the foundation for me to be a good Software Engineer and I definitely haven't solved it.
I was just at the Explore DDD conference in Denver and a portion of Friday was sitting at the cafe tables informally discussing the impact of GenAI on software engineering with notable people. Most of these people were deeply concerned that if we lean into using GenAI for “everything” that our collective knowledge will dissipate. I was the vocal contrarian. There are many historical examples of humans obfuscating knowledge to simplify progress. Does anyone solder their own microchips at scale anymore? No. We have highly sophisticated robots and machinery to do that work with extraordinary outcomes. In software engineering, if you remove “coding” as a discipline you’re left with all the other aspects of designing software which I contend can be retargeted in college CS curriculum. The leap isn’t about code reviews. It’s about design reviews and that’s where better outcomes are served regardless of whether GenAI is involved or not. I have a roughly year old codebase at https://github.com/ChicagoDave/sharpee/ that is designed by me, but generated by Claude Code with my own skills and agents as guardrails. I’m fairly certain the code I extract from Claude doesn’t require human review, but the design of the system and its changes are continually reviewed by me. My contention is that we “collectively” are still trying to discern where the AI/human line is and most are still “holding” that line to human interactions. Let it go. Define what part you do need human decisions on and focus on those things.
This is not a good premise. All over law, you will find people made responsible for what they don't control and they kind of own. Unleash a dog that harms a child, or just have it in an environment where it can escape, and see what happens.
There is such things as unpredictable situations where one might not be held responsible, as a problem might occur well past reasonable guidelines.
So of course you can be held accountable for what an AI that uou supposedly cannot quite control does, or for the AI-written code you deliver. Treat it like the releasing a wolf pack, or selling an unsafe toy that can maim children. There's precedent everywhere.
The difference seems to be that some companies are above the law apparently.
Just a simple reactor, my laptop's only little. But still.
I think a few of the industries listed like defense and aviation have low risk tolerance. However, from my (somewhat brief) experience of working in two health techs for a couple of years, I strongly disagree that healthcare has low risk tolerance for tech. Granted, they make run-of-the-mill CRMs, but I was baffled at how tolerable it is to have egregious user experience that makes users waste multiple hours per month with clerical work that is very painful because the UIs are very slow and buggy.
It means risk that the software stops working after an update. Which usually trades off iteration speed and best practices (i'm pretty sure the average startup has way better security practices by just delegating to google/aws than the average manufacturing software business) in exchange for a rigorous testing and rollout schedule.
So I'm also not sure that the article has a point at all, the human writing the code was never relevant to avoiding the "risk" in these industries in the first place.
I have no doubt that if you provide any AI system with an oracle with expected behavior that it can match that oracle with some amount of $ and tokens. I haven't seen any demonstration of anything else. Rewriting a codebase was always a challenge for humans not because of complexity, but because of the time and effort involved in matching the old version's prior behavior. It doesn't have anything to do with the serious level of work required to build something truly new from scratch in a performant way.
GitHub's Copilot cloud agent offering is suffering with a case of some of the worst corporate ADHD I've seen. We built a cloud agentic development pipeline on it, and it seems like almost every other week they silently change something with zero public announcement or documentation that creates real disruption for our team.
That's real, breaking changes to the platform that clearly aren't being tested/reviewed before being pushed to prod. Again with zero public announcement or documentation.
Support is useless – we're paying customers in the 4-5 figures and our tickets go unanswered.
Especially expensive when you take into account the amount of that code which must have been boilerplate & meta-code in nature, meaning it should have been straightforward to move.
[1] https://github.com/anthropics/claude-code/issues/88715
[2] https://github.com/anthropics/claude-code/issues/7547
- Coding in the small is solved. I have a current state, I want to change it, and I know how I want to change it. Eg, I have a blocking TCP handler for some reason, and I want to make it async. I can either fiddle with it or just let LLM make the changes for me.
- Coding in the larger sense is never solved. You need judgement to decide what you want made. No matter what you're building, there will be decisions to make (Who/what is it for?) and those decisions change over time. LLMs can take some default decisions for you, and if you're fine with those, you get the default (great for POCs). However you might not even realize what it decided to do for you. At some scale, you will be spending a lot of time going over those decisions. But what we have now is that the friction of changing the decisions is quite a lot lower. You can now test a lot of things that previously were very time consuming.
- The point that LLMs are probabilistic is not as important as it's made out to be. If I ask a junior dev to code up something, I also don't know what he'll make. Heck, you can be sure that you are able to solve something, yet you yourself don't know what the solution will look like. Maybe it turns out the library you were going to use isn't appropriate after all. You don't know what you will use in the end, but you do know that something will fix the issue. There can be more than one solution to a problem, and it doesn't always matter which one you find.
- I STILL think that LLMs are at their best mostly as advanced predictive text. In the sense that it's mostly good at implementing things that you've decided are needed. This can mean a heck of a lot of code, but you have to know the tradeoffs. What was decided, what were the costs of those decisions in terms of maintainability, money, time to change it, and so on.
All this doesn't change the fact that software engineers are going nowhere because nobody trusts AI. If a model can escape highly secured sandboxes, then we're definitely not running these agents overnight on our systems. I am sure the next-gen of models will focus more on security and the trust factor will start developing, but that's a long way down the road.
People trust people, not systems.
Coding is not solved because you can’t simply prompt an LLM to make an AAA game or enterprise tool.
As for accountability, it always laid with the employer. You think those nameless contractors whom Boeing hired suffered any consequences for that 737 Max glitch? Using AI won't change that.
AI doesn't have to solve all these coding problems to be worth handing the reins to it: it just has to substantially better on average than humans over the long haul, which it already is, especially if you have good verification of "done" and "working" in place through automated testing mechanisms. Perhaps we might say that QA is having its moment.
It doesn't mean humans aren't needed, but they aren't writing much if any code anymore.
Instead, I think what's closer to solved and what we're in the process of solving is product development.
Story: A while ago, I had a few programmers who were really, really fast almost always missed the mark on the assignment wrong. I loved having them on projects because in the time my senior precise engineers could deliver a MVP, the fast engineers would build the wrong thing, collect feedback, reiterate, build the wrong thing, collect feedback, eventually inching closer and closer to a product people would pay for, and it would almost always get delivered faster than my seniors.
I feel AI does the same thing.
I got lazy around claude fable and astra, and asked them to work in loop (pick specified issue, develop it, qa it ...) have a separate CTO checking on arch.
at the end both models swore that the code is perfect and well designed and nothing is lacking.
I ran the software and it suddenly started writing large amount of data to CSV files instead of the typical DB usage.
AI decided to use csv for testing, and just drifted away. 0 regards to the actual project, 0 regards to common sense.
anecdotal but really weird, the project category is rather standard, I wouldn't accept such a mistake from a junior developer.
Isn't it the opposite? How to build something is rather solved, but what to build isn't?
But that's not solved in traditional product development either.
Product development an iterative process to get a product fully functional. In 2021, if you ask me what the timeline for a small product/substantial feature, I'd say a few weeks to a month to get a basic MVP, and then another 12 to 18 months to get a feature polished and in a good shape to be stable.
When people put it in the coding frame, what they do it as is saying we've gone from 18 months to minutes or days. That's just not true.
We have gone from eighteen months to depending on the complexity, a 1-4 months.
aside: To be candid though, the compressed time also means the frustrations people experience with a product in 18 months have also been compressed. They still exist, they're all there, they're now just non-stop.
That concept might work a lot of the time but you will definitely run into situations where that'll never produce a correct or working response. To actually learn something you need an environment/playground to apply what you think you know and observe the results. Without that you're not really learning, you're jus regurgitating what people want to hear.
Dear lord. Is that supposed to reflect the average thoughts and motivation of a person you want to hire? Or that of their employer?
AI can write CRUD API endpoints almost perfectly now. It can also write quicksort, a heap, whatever much quicker than I can.
It really sucks at designing types and apis though and when it creates types and apis it doesn't think or plan for the future way the system will evolve (even if it's known up front how the system will evolve).
I suspect this will remain a problem for the models for a long time. All the things that the models are currently good at are the low hanging fruit of reinforcement learning for coding.
Think about the kind of reinforcement learning environment that needs to be created to train a model to become good at building and designing large scale software end to end. It would be a slog because you need to build the large scale software up front and then break it down to train the model to construct it in a systematic manner that allows for the software to evolve. And then you need enough of these training environments for it to generalize. I think they will eventually figure it out though but it may take a while.
Does that really matter? Those are things so that humans can better understand and extend a code base. That mattered when writing code was expensive and took time.
Now if it can pass all the tests it’s fine. If there’s an issue just have it rewrite things immediately. New bug? Generate a new test and rewrite code.
All, or many, of the old things that mattered just sort of don’t anymore.
However, software engineering isn't solved. Which is basically what this article is talking about. But having coding solved is still very beneficial - not long ago many software engineers would struggle very hard with turning a description of the logic required into syntactically correct code - and even for those capable it was incredibly time consuming.
So now the question becomes: Is software engineering solved? And my answer is no. People still need to read the code and understand the code and how it fits into the bigger picture. However, I feel like we are kidding ourselves if we think that we can go from producing code being a niche task for nerds to getting syntactically correct code from plain language without any deskilling of our work and careers. I feel like my personal "moat" has gone from "can speak computer" to "has ok reading, writing, comprehension and judgement skills" (I hate the word "taste" being used here ).
At the same time - I don't yet feel like there's a sudden abundance of competent software engineers - it's just that the folks who used to submit untested spaghetti code now submit big bowls of barely working slop. So maybe it the moat was never "can speak computer" - that was just the expression of more general skills.
The existential question for me is how far the deskilling will go. Because right now - you still need a solid grasp on computer science and software engineering concepts to do this job, as well as sufficient levels of grit and problem solving ability - but I'm not too confident that will last, and when it goes I don't think many of us will find this career enjoyable.
They are thinking: Please input everything you know, or just use it and it will collect everything in your PC or server automatically.
Stop lazy, stupid and dangerous behaviors.
It's not clear to me if the claim is:
(1) "If you used an LLM to generate code, and the code works, you're wrong if you think the code is okay"
or
(2) "If you used an LLM to generate code, you reviewed the code and found it to be of decent quality, then you're wrong".
> If you’re toying around, LLMs do a great job. That’s why some of the most aggressive proponents of the “coding is solved” narrative have nothing to show for it.
I also don't get the "LLM proponents have nothing to show for it" statement.
It's really quite common now to see on HN all sorts of LLM-assisted programming projects. The quality varies from slop where little thought was put into it, to high quality results where LLM coding assistance was able to let talented developers produce things they otherwise wouldn't have time to do.
I'd say it's obvious that LLM coding agents can be very useful for a lot of programming related tasks.
EDIT: That is to say, LLMs are obviously useful for use cases above/beyond toying around. It's not a dichotomy between "I'm never touching an AI" and "thoughtlessly accepting everything the LLM outputs".
"coding is solved" == "gastown-like systems give a brand-new and useful software"
I don't recall whether GasTown succeeded...
Over this weekend in chat with the games discord watching as it iterated a harness built an entire implementation of the board game terraforming mars https://tfmbot.com using agents and harnesses for them.
I think if you can implement a board game end to end by feeding in the rulebooks and having a harness spawn agents to validate it’s reasonably solved.
That's not a boast, I don't think I was particularly good at that back then, e.g. I didn't really get how to think about automated tests until much later.
It's just to say that no, coding and software engineering are not the same thing. "Code Monkey" is a dead (or perhaps "undead") role now, but it wasn't always so.
What’s your number?
"Don't confuse coding with software engineering" is a valid point, the rest seems like ranting.
If you were a professional software developer, you a) learned to touch type, b) started using vim/emacs keybindings to navigate around the project, and c) used a framework which already abstracted away a large part of the menial work.
And going all-in on the loop and no-code-review nonsense in a project someone is actually paying you for, I can only assume means you're hoping not to be around when the slop tower collapses.
The real tension is in the human AI interface and there are many unknowns. Can a software engineer with weak design skill use AI to produce good code. Will the future make those requisites less important. Will productivity increase with AI stagnate even for the best. Can a new way to interface humans and AI break that wall. Will software be created in a new way using dynamic libraries that AI agents prepare to cover a large scope of problems. Nobody knows yet. The article is strong on what is closed, accountability, ownership, NFRs, slop, and silent on what is open, which is where the argument actually is.
So - prose, code, or image, it appears that some work has been done, but in fact the [actually needed] work has likely not been done.
I don't like the feeling being judged and tested by the author (missing number 5 point in the list).
Doesn't matter what you think about AI, "it isn't perfect" is clearly a nonsense reason not to object to it.
It's for example impossible to have a discussion with an LLM where you both learn something which you can apply tomorrow. The LLM doesn't learn until the next model is released and by then your discussion is just a tiny fraction of the training data (if present at all). AGENTS.md, skills and so on are just a proxy for what we actually want, an agent that listens and understands. A proxy mind you, that requires constant tweaking with no sign of generalisation in sight.
I'm also not sure what humans being non-deterministic even means here. The point is if you're comparing results with NFR, pure agentic coding falls short.
If anyone has counter-arguments or cares to make me smarter, I'm all ears.
But maybe I'm misremembering how fragile GH was in the 2010s.
But to anyone even vaguely thinking of taking this seriously, go look at what antirez, dhh, jared sumner, mark brooker, and many other real engineers who have ship real things are doing and saying.
Most of these people have spent their entire lives contributing to open source, and they have proved their skill shipping working software and scale for decades. They are really trying to help people by showing and telling them exactly how AI works and how to use it to make better software.
Long term planning in LLMs has not been solved.